REFUSION is a fusion of FPS and RTS game genres with great emphasis on multiplayer.
In this episode of our series we’ll show the making of branches, which we use on trees and bushes.
Posted by Gumpanela on Nov 1st, 2012
How we climbed the trees:
1) The base is a leaf, respectively it’s diffuse, specular and normal texture...
2) ...which we placed on a model, whose shape follows specificaly it’s natural curve.
3) That we placed on a sculpted branch...
4)... from which we rendered basic difuse, specular and normal textures:
5) To finish up we did some minor adjustments, corrections and tinge like in the case of the grass texture and here you can see the result applied to a tree: