Tag "Status Update"  (0 - 30 of 40)
An Update In Motion

An Update In Motion

News

This month is all about visuals. From animation systems to rendering upgrades, we may have even surpassed the ACTUAL multiplayer component of Dark Messiah...

New Year, New Content

New Year, New Content

News

More SDK progress? Multi-player ballista? A custom animation system?! That, and so much more packaged with a new team member to boot. Happy belated New...

[2021] A Year in Recap and Season Greetings

[2021] A Year in Recap and Season Greetings

News

Season Greetings from the MTA Team! It is that time of the year again, so we have a fresh recap post for you.

A Holly Jolly Update

A Holly Jolly Update

News

Stockings stuffed with NEWS! More features added, another gameplay video, new team member, huge SDK/reverse-engineering progress, but most importantly...

Big Progress and Gameplay Video

Big Progress and Gameplay Video

News

The excitement doesn't stop with 15 minutes of gameplay and a bunch of revelations!

The Ropes of Autumn

The Ropes of Autumn

News

The great rope issue has finally been solved! Plus new insights including networking infrastructures and movement options.

Summer Keep Alive

Summer Keep Alive

News

Twitter, ropes, and a lot of hard work. Taking the time to address what's happened in the past months.

[Apotheosis] Body of Nir, Story Short and Development Update

[Apotheosis] Body of Nir, Story Short and Development Update

News

A development update and showcase of what we've been up to since our last devlog, a new story short, Body of Nir, as well as exclusive first details on...

April In Review

April In Review

News

Talking with Arkane developers? Custom entities?? Let's look back at a productive month!

A Quick Update

A Quick Update

News

A little news about the SDK and Co-op mod progress, and where I'm heading.

[DevDiary #3] Kilta Development Update (January 2021)

[DevDiary #3] Kilta Development Update (January 2021)

News

This is our first development update regarding Kilta's living roadmap. This article briefly reviews the state of development and what's next for the game...

[2020] A Year in Recap and Season Greetings

[2020] A Year in Recap and Season Greetings

News

Season Greetings from the MTA Team! Here is a status update for you.

Immersion Failure Developer Update

Immersion Failure Developer Update

News

The article that dwells into the matters such as remaining goals that need to reached before the debut of the mod here on ModDB.

Minor Update

Minor Update

News

An update on the current status of Cathnoquey; The Fractured Isles, and the direction we're headed.

[2019] A Year in Recap and Season Greetings

[2019] A Year in Recap and Season Greetings

News

Season Greetings from the MTA Team! Here is our usual recap post for you.

Status Update August / September | Gamescom 2019

Status Update August / September | Gamescom 2019

News

Gamescom 2019 is over and everything has returned to normality. As promised in the last Blogpost now we want to review what happened during the biggest...

Status Update June / July ’19 | Our social media accounts

Status Update June / July ’19 | Our social media accounts

News

We spent the last weeks to prepare for and represented on Gamescom 2019. Now that the trade fair is a thing of the past, we are finally collecting and...

Everybody else is doing it, so why can't we?

Everybody else is doing it, so why can't we?

News

Phobos got released, Doom 3 is now on the Nintendo Switch and Ruiner of all things suddenly got back from the dead : this means I have no choice but to...

Status Update April/May '19 | Comparison between EternalEscape and other turn-based tactical games

Status Update April/May '19 | Comparison between EternalEscape and other turn-based tactical games

News

In May we released the latest version of Eternal Escape. Now we will take this as an opportunity to compare our game with other turn-based tactical games...

Status Update Mar ’19 | A short presentation of our classes

Status Update Mar ’19 | A short presentation of our classes

News

Six months ago at the end of 2018, we tested our gameplay mechanics with models and animations from unreal marketplace. Also, with the help of motion...

State of the Imperial Planetune Empire Address 1

State of the Imperial Planetune Empire Address 1

News

A transmission from an Imperial Captain of the 243rd Fleet that talks about the status of the Imperial Dimension Neptunia Mod for Empire at War FOC. Includes...

Status Update Dec ’18 - Jan '19 | 2018 in Review

Status Update Dec ’18 - Jan '19 | 2018 in Review

News

Hello everyone, after we’ve taken a look into the future and told you what to expect in 2019 in our last blog post, we will now review 2018 and summarize...

Status update January 2019

Status update January 2019

News

Long time without article there. I didn't communicate frequently, but still made actual progress in the development. See below the latest news and status...

[2018] A Year in Recap and Season Greetings

[2018] A Year in Recap and Season Greetings

News

Happy Holidays from the MTA Team! Here is our usual recap post for you.

Status Update Nov ’18 | Christmas holiday post

Status Update Nov ’18 | Christmas holiday post

News

2018 is coming to an end and a lot happened this year. Besides the release of our pre-alpha demo and our visit to Gamescom many changes have taken place...

Citadel Status Report 22.SEP.2018

Citadel Status Report 22.SEP.2018

News

Update on current progress of Citadel. Much work has been accomplished but still more yet to be done before anything worthy of release is ready.

Status Update June '18 - Gamepad Support

Status Update June '18 - Gamepad Support

News

in this blogpost we talk about gamepad support in our next demo version 0.2.7 and our plans for future demo releases.

Status Update May '18

Status Update May '18

News

in this blogpost we talk about our recently released pre-alpha gameplay demo and our plans for the future.

STATUS UPDATE APR ’18

STATUS UPDATE APR ’18

News

The topic of this blog post is actually quite similar to the last one, it just involves other senses: the hearing!

Status Update Mar '18

Status Update Mar '18

News

In this blog post, we want to talk a bit about our progress and what we’ve been up to in the last few months. Spoiler: It is MoCap.

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