The open source Zircon engine ("DarkPlaces Mark V Project") is a modification DarkPlaces engine with a mouse driven menu everywhere, ALT-ENTER fullscreen/windowed switching and 88 other enhancements to support user/mapper/mod coder ease-of-use and optional conveniences for those interested in a "1996 Quake" experience. "csqc_full_width_height 1" in console when running Arcane Dimensions at this time It is hoped that some/many/all of these enhancements will eventually make it into official DarkPlaces. The Zircon engine seeks to keep full compatibility with DarkPlaces so either engine can be used interchangeably.

Description

Several different "under the hood" DarkPlaces engine fixes discovered while examining Quake 1.5 and gamedir changing. Gamedir change and disconnect performs release of progs (CSQC + server) to allow deletion of QuakeC created cvars. Gamedir change purges all models and sounds and resets real-time lighting data. "objmodeladjust" now handles more complex obj models. Fixed 4 false memory leaks reported in "memstats" by changing their allocations to the correct memory pool, these false positives were inherited from DarkPlaces Beta and corrected by assigning them to a proper memory pool instead of the tempmempool.

Preview
Zircon Beta Release #55 (Win64 binary, source)
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