The open source Zircon engine ("DarkPlaces Mark V Project") is a modification DarkPlaces engine with a mouse driven menu everywhere, ALT-ENTER fullscreen/windowed switching and 88 other enhancements to support user/mapper/mod coder ease-of-use and optional conveniences for those interested in a "1996 Quake" experience. "csqc_full_width_height 1" in console when running Arcane Dimensions at this time It is hoped that some/many/all of these enhancements will eventually make it into official DarkPlaces. The Zircon engine seeks to keep full compatibility with DarkPlaces so either engine can be used interchangeably.

Description

The Road To Proper Zero Ping Multiplayer: Zircon's Quakeworld player prediction was colliding with monsters (want) but also their dead bodies (do not want), implemented engine side dead body detection (similar to JoeQuake's deadbody filter) = Zircon Quakeworld player prediction does not collide with dying monster or dead monster. cl_movement 2 will force Zircon to use DarkPlaces prediction in single player with DarkPlaces protocol 7.

Preview
Zircon Beta Release #28 (Win64 binary, source)
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