Initially, the project "Oxygen" was aimed at bugfix and engine update. But later its functionality was partially expanded for several projects using it as a platform. In this connection he became a kind of open platform for modmakers or just an archive of best practices for other coders.

Purposes:

1) Update third party APIs used in original X-Ray 1.6.02
2) Correction of vanila X-Ray errors
3) Remove unnecessary, obsolete and dead code
4) Make modkit

WIP:
1) Dx12
2) RenderThread

Engine: github.com/xrOxygen/xray-oxygen/releases
Source: github.com/xrOxygen/xray-oxygen
Changelog: github.com/xrOxygen/xray-oxygen/wiki

[WARNING!] This engine requires Visual C++ Redistributable for Visual Studio x64 2017.

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1.7f

News 2 comments

It's time for a small exit from the OBT.

For a long time there were jokes in the team that one day someone would impudently change the version to 1.7. And it happened: today we are making the first full-scale release of the project under the version 1.7f.0.

Why now? We finally overcame almost all of the mistakes of the previous assemblies, cleaned up a huge amount of dead client-server code, finalized old fichi and restructured the projects.

What will happen next? Everything is as usual, the OBT is opened again.

Oxy

Oxy

News 2 comments

News for February. xrReneder_r5, RenderThread and anothers.

Comments  (0 - 10 of 77)
Inepticus
Inepticus

I extracted the files in my game directory, but when I try to play it I only get an X-ray oxygen image with a stalker in it, then it disappears and nothing happens.

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wopa
wopa

What is the maximum CPU core/thread you guys plan to utilize?
And will you fix the grass draw distance in CoP?
Anyway, great work!

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Guest
Guest

How do I change the language to English? When I launch it its in Russian

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ForserX Creator
ForserX

Check settings

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woopersnaper
woopersnaper

Hi. I am very interested in your work, with brief testing the game is running quite well and the new graphics options are nice! However a question if you will allow me. What is "Hardcore Mode"? it looks very interesting as I wasn't expecting new options in the game menu. Also, in graphics, what is "Static Glow"? Thank you.

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ForserX Creator
ForserX

1. Weapons realistic
2. Non-realtime cacl glows

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Charcharo
Charcharo

How do I actually use this engine? Some installation instructions please.

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ForserX Creator
ForserX

Unpack and doubleclick to bins/xrPlay.exe

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BazinGarrey
BazinGarrey

Can i use this engine for Misery 2.2?

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adcdam
adcdam

its already been ported
if you want it let me know

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The_Preacher
The_Preacher

Wait , there is a 64-bit X-Ray for MISERY 2.2 ? Where is this version for MISERY 2.2 ?

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ForserX Creator
ForserX

Someone ported this project to Misery. I had nothing to do with it, and I don't know what it was.

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The_Preacher
The_Preacher

Yep , see it now , thanks on reply ...

Interesting , never saw someone ported MISERY on 64-bit . Only the Anomaly mod was known to me as fully working .

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limaniner
limaniner

where was it found

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Whitegoldl
Whitegoldl

Not checked it but stumbled across this...
Reddit.com
Appears to list a Google drive link to misery 2.2 with 64 bit engine. No idea if it's genuine.
Ps. If you discover a 64 bit engine for Misery 2.2.1, then please let me know.
Good hunting.

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Acebalmaceda11
Acebalmaceda11

Send me pls

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