Swordsman - Heavily armored, with 2 handed swords. Can carry throwing axes for limited ranged attacks
Archer - Carries slow but powerful longbow. Unlocks heavier armor than other ranged classes
Holy Knight - Basic knight with holy throwing axes, and grenades. Other powers planned for the future
Guardian - Shield bearing footmen with good armor. High survivability
Watchman - Sniper class. Unlocks grenades and Holy Bullets at higher levels
Lancer - Best lancer in the game, period
Shadow - Teleporting ability. Carries light sword and shield. Fragile but most very useful
Archer - Fast, agile class with poisonous ranged attacks. Can slow down approaching waves
Blood Knight - Medium strength horseman with health leeching and a skeletal form allowing you to cheat death
Mage - Stun, fireball, summoning and healing spells. Very powerful class with basic gear
Demon Hunter - Expert gunslinger with high melee strength. Very powerful when used as a ranged/melee combo.
Inquisitor - Shadowy mage-type troop with a mix of health draining, explosive traps, magic gun attacks, and teleportation.
Warden - Heavy infantry with powerful guns and axes. Fortitude potion allows them to nullify a small amount of damage.
Rider - Dedicated horse archer class. Light shields, strong bows, and full horse archery skill.
Chaos Lord - Master of magic. Casts random spells to hinder enemies and heal allies. An undeniably dangerous troop.
Ringleader - Master of command. Has access to powerful Freak soldiers while lacking strength himself.
troops and equipment upgrade slower and continue until wave 20-25
troops can summon, use grenades, teleport, heal and use poison
enemies get a complete upgrade for veteran and elite waves, instead of there being just more
maps are always set to night time
lots of new armor
special new voices
wide range of troop skins. From imps to skeletons and thralls to spectres
90 total enemies that you will never mistake for each other
Team and contributors
-Bad Idea (Myself)
-Slawtering (models and maps)
-Naresh (ever watchful tester)
-Windbusche (testing and $$ donator)
-The Elder Scrolls OSP
-maw's collection Forums.taleworlds.com
-Stronghold map by SkadiWu
Patch 0.9 is now available.
Grey Knights are now "Greygaurd"
Chaos is now "Outcasts"
New playable classes:
Warlord class. Mounted trrop equipped with guns and tougher horses than a normal knight
Noble Guard class. Mounted troop equipped with crossbows and fortitude potion
Thief class - An agile warrior with an escape ability and crossbow pistols
0.8 has gone beta. Pandemonium server is updated and you can download the patch file from the link below. Remember to rename your module file to "Demons...
New enemies, weapons, map, factions and more! Demon Mod is returning with roughly 30% more content. Complete with new balances for deathmatch mode and...
Patch 0.7 is arriving within the next few weeks, and it's a big update! 50% more enemies, major troop overhauls, 3 new classes and more.
A massive new patch is in early development. Are you tired of fighting the ordinary demons? A new evil is on it's way... Testers needed!! Come one come...
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Full version 0.9 with no patches required. Extract to the 'Modules' folder in With Fire and Sword
Latest patch, remember to rename the module folder to "Demons 0.8.1"
Updates 0.7 to the new 0.8 version. Fixes huge bugs in 0.8, install over full version download as well
Complete version of 0.8.1 No patches required to play
Massive update for Demon Mod. 50% more enemies, 3 new classes, a new map, and plenty of major overhauls!! Requires version 0.6 (turrets and traps were...
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I really hope it's still alive
rise and shine BadIdea
Bannerlord has released.....
is it alive ?
Is it still active?
5 months and no one thought of a replay...
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I know hecka time passed and this is dead, but I should say, the fireball thing looks sick
Could you publish the source please?
Can u make sp too
I think this is dead....
This mod has toooooooo many bugs in single mode pls fix it creator I wanna play single player :S