IMPORTANT NEWS!
Hello fellow citizens, i have to report that i sent my progress to another group and hopefully they might either use or scrap my work, all progress will halt in my side, i am working on a indie developed game on my own in which i plan to hopefully finish instead of this mod. The game i am working on is title-less and a work in progress however the idea will embody the most spectacular game play, scenery, and adventure, also maybe a story.
This mod will again close until further notice, if the other party do not want to use this mod, i will resurrect it when i have a team or when i have the time, however working on a game in which will support me cash to live would be better then a mod right now.
Good bye, Have fun, and Sorry.
All image will be deleted for clean no copy right situation.
Updated the list of vehicles from latest month.
"I need YOU, for the U.S. Army."
(Radio)"(News) Day 2nd of quarantine Area's of U.S. sta ......(radio chatter).... released a statement of calm and patient .....(radio chatter)..... Calling a do nothing agen..... (radio chatter).... fly zone over the ar.....(radio chatter).... . However pictures released by U.S. forces show crowded streets, showing that despite it all, the town folks are living as normal." (end)
Parody of Project Zomboid :D Play this game too.
Other species:
Weapons: 1%
Vehicles: 1%
Drones: 0%
Units: 0%
Species: 0%
flora: 0%
Objects:0%
Terrorist:
Guns:0%
Vehicle:0%
Civilian:
Human:0
vehicles:1%
buildings:0%
objects:0%
Military building/object:0%
Flora:0%
Mutants/zombie/etc:
Normal:0%
half body:0%
Armored bone cutter:0%
Dogs:0%
animals:0%
Insects:0%
infestation:0%
Flora:0%
News: Progress Updated and plans.
U.S:
Army: 1%
Navy: 0%
Marines: 0%
Air Force: 0%
National Guard: 0%
Police: 10%
UN:
Army: 0%
Guards: 0%
Canada:
Canadian Armed Forces: 0%
Royal Canadian Navy: 0%
Royal Canadian Air Force: 0%
Police: 0%
Canadian Health Force: 0%
Britain:
Division: 0%
Aviation: 0%
Navy: 0%
Royal Guards: 0%
Police: 0%
Germany:
Division: 5%
Navy: 0%
Aviation: 0%
Police: 0%
France:
Division: 0%
Navy: 0%
Aviation: 0%
Police: 0%
Japan:
Division: 0%
Navy: 0%
Aviation: 0%
S Korea:
Division: 0%
Navy: 0%
Aviation: 0%
Russia: 0%
Division: 1%
Navy: 0%
Aviation: 0%
China: 0%
Division: 0%
Navy: 0%
Aviation: 0%
Later
Albania:
Belgium:
Bulgaria:
Croatia:
Czech Rep:
Denmark:
Greece:
Estonia:
Hungary:
Iceland:
Italy:
Latvia:
Lithuania:
Luxembourg:
Netherlands:
Norway:
Poland:
Portugal:
Romania:
Slovakia:
Slovenia:
Spain:
Turkey:
Other country will be added later if necessary.
Trailer release (U.S invasion):
Mission 1: Evac
Mission 2: Hold The Line
Mission 3: Investigate
Mission 4: Offensive Battle
Mission 5: End......
total mesh/obj set up: unsure
Main 50 mission release date: TBA
More mission might be available.
Story plot takes around the world invasion.
Story will vary.
Difficulty will be Hard to Insane, proper dead invasion.
Limited Resources.
Accurate Real Life Mutation Invasion Story.
Enemy Terrorist.
Much more.
Progress:
Poland EXP tank (In progress)
Russia BTS Light scout tank. (finished and upgrade pending)
Russia LTR Car (finished and upgrade pending)
Russia T-100 M/T (finished and upgrade pending)
Russia Vest v1 (in progress)
Russia AK-94 (Drawing board)
U.S. Army M6A42 (M41H9) (finished and upgrade pending)
U.S. police AR91 (Finished)
U.S Army Buffalo ATR car (finished and upgrade pending)
U.S.N.C Rosalin ATS (working)
U.S.N.C Interstellar Carrier (working)
Germany TigerXVI Division Tank (Finished)
French C100 H/T (finished and upgrade pending)
French H105 Heli (finished and upgrade pending)
Civs News Heli V1-5 (working)
U.S Police Pistole (finished and upgrade pending)
Buildings U.S
Obj U.S (25%)
Experimental Aircraft U.S
Development news:
Working alone, and still busy... Project will be lent to someone due to my inability flexible time, ideas are hand down plenty however modeling and UV is still hard process.
Worker:
Me (time on project, 8 hours each weak).
Special/Credits:
Thanks to... :D
Normad for Programming help.
Bassmaniac for air vehicles models.
I NEED YOU, FOR V.I.R.U.S. ERA.
What you can help with:
Ideas (Must be realistic and well design for their nation.)
Artwork (If you want.)
Voice out help to members to help my mod come into action faster.
Be patient for more release. :D
I have a busy schedule so i cant really finish the project, 2 hours per day i have to finish a item or vehicle. A good news i like is that i wont abandon this project until i go bankrupt and lose all progress, but this will likely not happen so i can start working slowly for my mod. :D
Tiger Tank XVI creation file. Modder only file, do not download as it does not add into the game.
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
sad that this mods died
Somewhat dead xD i just dont update constantly because its a one crew mod :P
What factions are there? So I may come up with some ideas for those factions!
~Mrsherman
Varies, in the demo there will be only 2 faction playable to the player/coop which is U.S and Russia. For the whole mod, i thought that each nation should be experienced by their documented action, strategy, and mindset.
Russia: (TT, Series ) TT-105 (Terminator Tank , 105mm cannon) A sleek tank destroyer with dual 105mm cannons and a 55. cal co-axial MachineGun, TT-85 (Terminator Tank, 85mm) A sleek tank destroyer with dual 85mm cannons and a 55. cal co-axial MachineGun. America: (HT, Series) HT-115 (Hensley Tank, 115mm) A tank designed to punch a hole through medium tank column and then gun the crew that bailout with its 50. Cal MachineGun. HT-250 (Hensley Tank, 225mm) A Big slow hefty tank with a 222mm howitzer to be used as a slow mobile artillery.Those are obviously, ideas for heavy tank destroyers and of corse can be changed in any way you wish or completely ignored! I will have more ideas tomorrow after school.
Nice idea, however can you try to draw the vehicles?
Nice. Keep up the good job, and pls don't let the mod die
How do you make new vehicle?
How to make a new vehicle in which case? Using maya to make it or importing it to the game?
Either way making the vehicle is not that easy, especially the tracks and for other object the most polyester details. Also i have to keep the poly low to make skinning easier which is a sad term, that is why the gun picture you can see it more blocky then what it should be.
To put the vehicle on the game, i have a video recommended to me that explains how to add the script but im still trying to fit the pieces together.
my maya is dont working :(
You can convert it or load it on 3dmax, what is the reason for it's issue?