Welcome to the Official ModDB site for "Wars of the Gods - Ancient Wars" Mod by ToonTotalWar and Bran Mac Born. Here you will find latest news, updates and download area for the mod.
For all of you who are new here this modification gives you one of the largest overhauls for Total War: Rome 2 game.
Unlocked Factions for Grand Campaign, Imperial Augustus, Wrath of Sparta, Ceaser In Gaul , Hannibal At The Gates and Rise of the Republic
Over 1500 units added across all factions
Unique AOR (Area Of Recruitment) for many units
Roman Army Major Overhaul
Various BAI and CAI updates to give much smoother, historically realistic and better gameplay experience.
Unique UI, Loading Screens, Unit Cards and much more....
Many other features include Graphical and Campaign Gameplay improvements.
Also in September 2018 the mods BAI & CAI have received a total overhaul and the in game mechanics totally changed so that the AI is stretched to its capacity to perform on its decisions on Diplomacy and Strategy.
Here is a flavour of what to expect......AI armies are well balanced mix of units and are powerful and Faction growth with expansion and formation of empires. Also your allies will assist and aid in wars with you, less squalor and more food production, cities are harder to take down as the ai will defend them. Ai will be aggressive and attack you and will grow stronger still as the campaign continues faction growth with improved factions will research more and build up their cities.
Battles in game are also now more creative by the AI when facing your opponents as they will plan there attacks carefully. AI armies keep their formations better and are clever -units will disengage reform and attack your weak points, better flanking, units will counter player moves better, battles last longer...but not too long, units have better endurance and morale, better AP for javelin units. battle will be tough and bloody affairs-do not take AI faction for granted they are not push overs.
The Mods preferred level to be played on is Hard/Very Hard difficulties. Please visit our website which is located in right column next to "Homepage" to view more details and the additional mods we recommend you to use that are compatible.
So that's it for now and stay tuned for further developments....
Main mod updated with AI will be more on the attack when war breaks out and not too defensive all the time. Enlarged reinforcement radius to make battles better. AI will Help Allies more in War.
Raised trade ship commodities volume, raise minimum gdp for major and minor factions, fine tuned town population growth, raised unit experience a bit...
Main Mod updated so Ai factions units will get small xp boost after turn one. Barbarian factions get small boost in civil tech research, Greek factions...
Changed settings for War and Peace, changed how allies feel if you break treaties-they will not be happy! Could lead to war. Factions that hate each other...
Raised starting funds for some Illyrian and Germanic and African factions. Ai will defend its sea regions better, ai will be more aggressive against enemy...
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