Welcome to the Official ModDB site for "Wars of the Gods - Ancient Wars" Mod by ToonTotalWar and Bran Mac Born. Here you will find latest news, updates and download area for the mod. For all of you who are new here, basically this modification gives you one of the largest overhauls for Total War: Rome 2 game for PC. Features include: Unlocked Factions for Grand Campaign, Imperial Augustus, Wrath of Sparta, Ceaser In Gaul , Hannibal At The Gates and Rise of the Republic Over 1500 units added across all factions Unique AOR (Area Of Recruitment) for many units Roman Army Major Overhaul Various BAI and CAI updates to give much smoother, historically realistic and better gameplay experience. Unique UI, Loading Screens, Unit Cards and much more.... Many other features include Graphical and Campaign Gameplay improvements. Also in September 2018 the mods BAI & CAI have received a total overhaul and the in game mechanics totally changed so that the AI is stretched to its capacity

Post news Report RSS Wars of the Gods - Ancient Wars 10.4

Better AI Naval recruitment. Changed Ai money allocation FOR more for military recruitment. Better AI expansion. Diplomacy: War will have a more negative effect on relations and peace will not be easy to get with bitter enemies. Trade agreements will be a bit easier to get with friendly relations. Read more...

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CAMPAIGN: Better AI Naval recruitment. Changed Ai money allocation FOR more for military recruitment. Better AI expansion. Diplomacy: War will have a more negative effect on relations and peace will not be easy to get with bitter enemies. Trade agreements will be a bit easier to get with friendly relations. Larger expansion penalties. Better AI army compositions. Lowered AI military aggression for minor factions. Better AI focus on attacking fortified settlements. AI focus on developing Sea regions and protecting trade routes. New starting treaties for Carthage, Macedon, Athens, Rhodes and Rome.

BATTLES: Much better Cavalry flanking. Raised attack interval by 10%. Larger morale penalties for flank attacks. Raised bonuses for charging downhill. Raised Penalties for attacking uphill. Raised hit points for Heavy Infantry and Cavalry and lowered hit points for Light Infantry and Missile units and Pike units. Raised Fatigue penalties for walking up hills. Raised capture times for capture points in cites by 50%.

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