Tag "Rome 2 mods"  (0 - 30 of 83)
Wars of the Gods - Ancient Wars 10.7

Wars of the Gods - Ancient Wars 10.7

News

Fix for technology tech research times to proper 4tpy scaling. Fix for Tylis not have the correct faction type..changed to Celtic. Changed the focus on...

Wars of the Gods - Ancient Wars 10.6

Wars of the Gods - Ancient Wars 10.6

News

Bug fix for AI not recruiting armies. Ai will now research technology types better to build correct buildings to recruit units and also better civic buildings...

Wars of the Gods - Ancient Wars 10.5

Wars of the Gods - Ancient Wars 10.5

News

Construction times for building raised 35%. Reduced Ai research priorities on some technologies by 75% as they were too fast. Ai will build better balanced...

Wars of the Gods - Ancient Wars 10.4

Wars of the Gods - Ancient Wars 10.4

News

Better AI Naval recruitment. Changed Ai money allocation FOR more for military recruitment. Better AI expansion. Diplomacy: War will have a more negative...

Wars of the Gods - Ancient Wars 10.3

Wars of the Gods - Ancient Wars 10.3

News

Better Ai recruitment of armies and navies. Fix for Roman recruitment. Better AI Tech research. Changed some Ai battle formations. Better spotting rules...

Wars of the Gods - Ancient Wars 10.2

Wars of the Gods - Ancient Wars 10.2

News

Fix for rear/flank attacks on infantry for Cav units-will be more deadly. Adjusted Hoplite and Pike units to not be over powered. Ai will be more defensive...

Wars of the Gods - Ancient Wars 10.1

Wars of the Gods - Ancient Wars 10.1

News

Roman and Carthage factions will be more aggressive and expand on the campaign map. As faction empires grow they will consume more resources so that will...

Wars of the Gods - Ancient Wars 10.0

Wars of the Gods - Ancient Wars 10.0

News

Removed duplicate units from Campaign games for Macedon, Egypt, Seleucid and Bactria.Duplicate units for Pergamon removed and some further tweaks to Unit...

Wars of the Gods - Ancient Wars 9.9

Wars of the Gods - Ancient Wars 9.9

News

Removed duplicate units for many factions, Total Overhaul to all Unit Cards for all factions. Baktrian Unit banners added. Additional Lucanian units added...

Wars of the Gods - Ancient Wars 9.8

Wars of the Gods - Ancient Wars 9.8

News

Updated Shields for all greek factions and added individual flag bearers to Carthage, Seleucid, Macedon and Egypt. Battles improved.Hoplites get better...

Wars of the Gods - Ancient Wars 9.7

Wars of the Gods - Ancient Wars 9.7

News

Raised effects for buildings, technologies and traits, so that they really matter. raised armor values 10%. Ai should siege more. Raised edicts by 20...

Wars of the Gods - Ancient Wars 9.6

Wars of the Gods - Ancient Wars 9.6

News

Ai will make more diplomatic offers. Diplomatic Marriage is now an option in diplomacy for AI. Factions will Occupy more. Ai will construct more buildings...

Wars of the Gods - Ancient Wars 9.5

Wars of the Gods - Ancient Wars 9.5

News

Fixed bug of certain archers firing straight up. Lowered Zone of Control and Reinforcement radious by 25%. Settlement defense raised by 20% Fatigue penalties...

Wars of the Gods - Ancient Wars 9.4

Wars of the Gods - Ancient Wars 9.4

News

Desert factions more likely to do ambush attacks, fix for Roman armor types, better research of military tech by some factions, dis loyal generals cause...

Wars of the Gods - Ancient Wars 9.3

Wars of the Gods - Ancient Wars 9.3

News

Reworked Morale, Fatigue, less matched combat, lowered morale penalty for army destruction, better Ai flanking of armies-Ai will re position to flank...

Wars of the Gods - Ancient Wars 9.2

Wars of the Gods - Ancient Wars 9.2

News

Changed some faction personalities for IA campaign, Ai will be a bit more defensive, changed some strategic values for resources Fixed bug with unit abilities...

Wars of the Gods - Ancient Wars 9.1

Wars of the Gods - Ancient Wars 9.1

News

I factions will attack settlements more, better Ai expansion, trajectories of archers lowered, combat length raised 10%, chance of ambushes raised, chance...

Wars of the Gods - Ancient Wars 9.0

Wars of the Gods - Ancient Wars 9.0

News

Units will be effected more while moving through different ground types on the battlefield. Forests effect battle abilities more. Roads on campaign map...

Wars of the Gods - Ancient Wars 8.9

Wars of the Gods - Ancient Wars 8.9

News

Fixed a problem with the AI sending weak armies to attack the players stronger armies. Fix for fire arrow bug in naval battles. Ai allied factions will...

Wars of the Gods - Ancient Wars 8.8.2

Wars of the Gods - Ancient Wars 8.8.2

News

Critical Fix for Rome as they were not recruiting units in Grand and Imperator Augustus Campaign games.

Wars of the Gods - Ancient Wars 8.8.1

Wars of the Gods - Ancient Wars 8.8.1

News

Critical Update...Raised Generals attributes skills per type to be more balanced. Raised some starting agent levels to one. Certain faction types now...

Wars of the Gods - Ancient Wars 8.8

Wars of the Gods - Ancient Wars 8.8

News

Latest version which entails a massive update in all areas of the mod with major improvements to Battles and Campaign games. Read more....

Wars of the Gods - Ancient Wars 8.7

Wars of the Gods - Ancient Wars 8.7

News

AI will be more expansionist and aggressive and also defend their regions better. Generals and Agent start off with better main attributes. AI will spend...

Wars of the Gods - Ancient Wars 8.6

Wars of the Gods - Ancient Wars 8.6

News

Ai will priorities making trade,defensive and military alliances. Ai will defend settlements more, defend captured regions more,counter attack to take...

Wars of the Gods - Ancient Wars 8.5

Wars of the Gods - Ancient Wars 8.5

News

Campaign: new occupation personality types for Romans, Barbarians and Eastern factions, overhaul of diplomatic system to make it more dynamic with different...

Wars of the Gods - Ancient Wars 8.4.1

Wars of the Gods - Ancient Wars 8.4.1

News

CRITICAL FIX! - Generals cap raised from 10 to 50 per faction so countries can make more armies. We noticed that this was capped which is a CA bug...no...

Wars of the Gods - Ancient Wars 8.4

Wars of the Gods - Ancient Wars 8.4

News

Ai factions will defend their capitals and regions better, Ai will create more armies, raised matched combat by 20%, Raised indict cap by 1 per Imperium...

Wars of the Gods - Ancient Wars 8.3

Wars of the Gods - Ancient Wars 8.3

News

All Barbarian factions get small hidden capital income boost, All major cities will have better trade and manufacturing, barbarians factions will do more...

Wars of the Gods - Ancient Wars 8.2

Wars of the Gods - Ancient Wars 8.2

News

AI factions have better focus on defending captured territory and main capital. Increase trade volume on trade routes so trade income is more important...

Wars of the Gods - Ancient Wars 8.1

Wars of the Gods - Ancient Wars 8.1

News

Public Order bonus raised 35% for all Religious and Entertainment buildings. Revolts reduced. Small morale penalty for exhausted troops, fatigue penalty...

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