Warcraft Total War is a total conversion mod for Medieval II Total War. Our goal is to bring the Warcraft universe into a Total War game. This mod will feature epic battles with units from the Warcraft universe and a new campaign that will cover the events of the Third War and beyond.

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Report RSS Warcraft Total War 1.9 WIP is currently available at the Discord! (view original)
Warcraft Total War 1.9 WIP is currently available at the Discord!
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YoRHaNo2TypeB
YoRHaNo2TypeB - - 135 comments

Damn can't wait.

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Mr_Nygren Author
Mr_Nygren - - 3,812 comments

The WIP is out at the Discord.

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Description

It's not 100% finished. It's a WIP. But it's been more than a year. I will only share it on the discord- Because it's not ready to be official. It's still missing:

1. Vrykul unit cards.

2. Single-man giants through the script.

3. Troll Regional recruitment.

There are some giants currently removed from the recruitment, as this were needed due to me reaching the limit of "Hidden Resources" used when limiting where they are recruitable on the map- but also used for the regional recruitment.

They will remain non-recruitable until i've done the scripts for single-man giants.

All the regional recruitment is done, but for the 70 units of Trolls divided in four factions.

I've done the Troll cavalry for the castle-type settlements, but the rest remains to be done.

I'd just like to share it as it's superior to the release. But expect the giants to still CTD if they are too many on the battlefield.

Changes at a glance:

New Vrykul faction in both campaigns.

New projectiles for the 4 most OP mages based on Warcraft.

Many units available for other races in the custom battles in "All" based on lore.

Mercs in the campaign over the entire world. Rebel units are now mercs if they were not enemies in lore. - This means that Centaurs etc are still only rebels. But lots of the others such as Furbolgs & Bandits are now mercs.

Regional recruitment between Humans, Insects and Orcs in the campaign.

Better starting garrisons for certain factions such as Theramore.

Vrykul cities are Scourge-cities in the campaign.

Troll recruitment only done for cavalry in castle-type buildings- you can recruit any cav-unit as any troll-faction, when you conquer the other trolls.

Theramore has a new skin for the Golden Pikes and the Theramore Cataphracts.

Vrykul Battlemaidens and Stormgiants have new fixed models.

Be sure to report your experiences, as long as it's not the issues i've mentioned. Last updated in late february this year, the old release was uploaded last year in february.