This mod tends to expand upon existing races of DOW:Soulstorm by introduction of new weapons, units, relic units and new races. Playing style will not be radically changed but it aims to enrich the vanilla figthing style by enlarging armouries and unit selection for all races, thus providing higher level of strategic options, while at the same time preserving vanilla balance between races. Mod will be divided into several phases and each phase will focus on several races from the WH40k universe. One more goal of this mod will be to introduce several new races to the game and of course to create a campaign similar to those of Dark Crusade and Soulstorm in their mechanics.
Rooster of possible races added to the game will be:
-custom Imperial Guard regiment Rasikan Direwolves
Phase 1 - Space Marines, Tyranids, Tau Empire
Phase 2 - Eldar, Imperial Guard, Q'orl
Phase 3 - Dark Eldar, Sisters of Battle, Chaos Space Marines
Phase 4 - Orks, Necrons, Blood Pact
Phase 5 - Rak'Gol, Rasikan IG
All races will have added areal transport units so drops will be available for all.
As already mentioned, all races will have multiple choices for relic units and all races, apart from Space Marines and CSM will have Titans as relic unit as well. Catch being here is that player will be able to use only one relic unit at a time. Fair amount of units will share hard or soft caps with other units.
For example, Tyranid Biovores and Pyrovores will share a hardcap of 2 so you can have either one of both or 2 of only one. This also will be the case with, for example, SM Forge Master and Librarian
Point here is the balance, adaptation of playing style for more unique experience and keeping it close to the vanilla as possible.
Mod also aims to improve and randomize visual experience as well with improvement of current models for some units.
- ZmajOgnjeniVuk (Mod leader, models, maps, gameplay ideas)
- jONES1979 (AE- ,OE-, AI-coding, voices post-processing)
- Vladomije (WH40k history and lore connoisseur, story artist, ideas)
- Tragicvision (SCAR coder, NISs creator, Voice recording and processing, OE)
Sorry for a two month lack in updates. After one year of work and being unable to find others with expertise crucial for further advancement of the mod, I decided to shut it down. I don't see it going anywhere and don't really have that luxury of spending more time just on creation of new models that will never see action in actual gameplay.
I had a lot ideas for this mod, a lot of stuff for more or less all races. Wanted to upgrade their visual representation in compliance with latest codex, add different abilities, add more races. Somewhere along the line I saw it was way to large task for just one person.
I would like to thank you all for watching this mod and participating in it through comments and suggestions. Best of luck to you all and may you forever walk in the Emperors shadow ;)
Recruitment propaganda :) War Eternal team is looking for new members
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