Turmoil Across the Stars is an mod based on Star Wars Conquest. What it does, is bring the Clone Wars era into the module.

Report Turmoil Across the Stars 0.42 Advanced Alpha Release
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Turmoil_Across_the_Stars_-_0.42_-_Advanced_Alpha_Release.rar
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2,099 (12 today)
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af9d4eeb25016b847ca3e7c40706da26
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Description

After a long delay, we are finally deploying the 0.42 Advanced Alpha Release. When we released the 0.35 version, we built on the foundations of the Star Wars Conquest modification, a solid and time proven modification. Issues reported by players have shown that this foundation is showing its age as many aspect of it dates back to the original Mount & Blade. Before we would be able to build the modification we envision and players deserve, we needed to stabilize and optimize this foundation. We have spent a long time analyzing, upgrading, optimizing SWC assets while also creating our new assets. We divided optimization efforts into two main categories: character related assets & map related assets. With this patch we will be able to deliver mainly on the first part as when finishing optimization of the map assets, we ran into an unforseen complication which has already caused enough delay. We hope that this patch, while a bit sparse on new content, will greatly increase your gameplay

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Turmoil Across the Stars  0.42  Advanced Alpha Release
Comments
!!Nova!!
!!Nova!!

Nice!

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TheOghuzKhan
TheOghuzKhan

Finally!

I just played a local battle because I have to work tomorrow and I must say I really loved the graphics and new skins. I'm gonna start a new campaing tomorrow and I feel really excited about that...

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Argeomer
Argeomer

damn so many changes! It's awesome!! :D

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Temde
Temde

No way! So excited to play. My favorite mod back in the day! Best part was, rolling around with the alt key. Best feeling ever! Brings back so many good memories.

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Temde
Temde

Mod is great fun already I.imgur.com

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DarthMongolTheUnwise Author
DarthMongolTheUnwise

Bloody hell i knew the cheat item menu would cause this

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TheBatmanofGotham
TheBatmanofGotham

I have a question regarding the force powers. In the previous version, none of them were functional, is this fixed in this newer version?

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ivanhoe95
ivanhoe95

Congrats! :)
Some quick bug report: some pistols such as the starting westar and the "bandit" pistol don't have sounds (lots of the rifles either and the hip fire animation is f*cked up). A brown civilian coat have wrong shaders. The bar at the cantinas are scaled down and the objects supposed to be on it are floating mid-air ( force trick I guess :D )
Great job anyways!

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irokes360
irokes360

Is it even possible to recruit more than 300 troops? Defeating a 1000 stormtroopers armyy is very hard

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eawtan
eawtan

I recruited nightsisters reaper, but if I click on them from the "party" menu, game crashes out.

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DarthMongolTheUnwise Author
DarthMongolTheUnwise

Some issues in their coding were fixed, yet apparently this didnt fix the issue. For now i can only suggest not hiring nightsisters at all

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eawtan
eawtan

The other nightsister variants seem ok so far... only the reaper crashes (so far) .

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KaptainCnucklz
KaptainCnucklz

Been waiting for the next big bit of polish. Now's my excuse to give a test version a go. Nice job.

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eawtan
eawtan

There is still the occassional crashes with particle effects enabled with lots of laser bolts flying around.
Removing particle effects reduces this probability, but u won't be able to fully see the effects of a thermal detonator.

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Darth_grave
Darth_grave

tonight i dont sleep tonight i venture forth ...TO GLORY!!!

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eawtan
eawtan

Still seeing crashes during battles. Single threading enable/disabled have similiar crash probability. This makes large battles (with CIS) not do-able (with battlesize of 150, there will be several rounds and it will crash at round 3 or 4).

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eawtan
eawtan

Using WSE loader and single threading, crashes during battles seem to have disappeared ...

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DarthMongolTheUnwise Author
DarthMongolTheUnwise

Really? Thats weird. But ill let the others know, maybe theres something.

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eawtan
eawtan

One way to replicate the crash during battles.
1. load ur character with 3x high ammo auto fire weapons (E5, DC15, heavy repeating blaster etc).
2. Get into a fight on the space ship.
3. Rapid fire like crazy, just keep firing, eventually it will crash.

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eawtan
eawtan

With WSE Loader and single threading, it still crashes, but less frequently though...

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eawtan
eawtan

After more investigation, I believe the previously reported issue of energy shield is accurate. Go into battle with largely security guards, twi'lek dancers, chiss, squid heads and eventually u will see a crash. I did a proof of concept by changing troops with itm_energy_shield_* to itm_durasteel_shield_* and it crashes have been significantly reduced.

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ToeHold
ToeHold

one of the bugs ive encountered is when your taken prisoner, you get the quest enlisted:captured from your self making it impossible to be a freelancer lol.

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Defek
Defek

Idk why but the mod's not showing up in my game

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Raiden1407
Raiden1407

Man this is an awesome mod, I love it!

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raulzito1482291398
raulzito1482291398

Whats wrong with e-5 blasters shooting animation?

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DarthMongolTheUnwise Author
DarthMongolTheUnwise

Its an weird issue with the shooting animation. For whatever reason, it uses pistol release animation inastead of javelin (hipfire firing weapons one)

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JahsiTafari
JahsiTafari

Thank you all for your hard work! bless! so keen been checking every week on updates and im so keen for this! much appreciation!

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eawtan
eawtan

When helping a patrol out near coruscant, battle is bugged.
1. fps drops to <20fps.
2. enemy spawns outside battlemap, no way troops can reach them.

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eawtan
eawtan

When assaulting bespin, u spawn in the middle of enemy troops.

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JahsiTafari
JahsiTafari

ive just played the new release are you going to add General Grievous at some point or have you remove him for good and with the republic main fleet icon are you working on a ARC or LAAT just curious thanks!

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DarthMongolTheUnwise Author
DarthMongolTheUnwise

Grievous was yeeted because were getting rid of the Battlefront II models and textures from the mod, we want to make it contain only modder made content, se there are some assets removed

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JahsiTafari
JahsiTafari

cool thanks for the feedback its really appreciated, are you still working on a whole new model for grievous though? you not going to scrap him hey? please dont

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prestonext59
prestonext59

Return the combat system from the previous version

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DarthMongolTheUnwise Author
DarthMongolTheUnwise

Unlikely to happen.

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JahsiTafari
JahsiTafari

i like the new combat system its more difficult and its more like a star wars battle

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Billey_Jeen
Billey_Jeen

Alpha but A D V A N C E D

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Rex_Imperator
Rex_Imperator

Does anyone know why the toggle weapon ability (Press T) doesn't work?

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JahsiTafari
JahsiTafari

im loving the lightsaber deflection, its awesome!! well done!!! you just cant block b2 blasts

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DarthMongolTheUnwise Author
DarthMongolTheUnwise

Yes, we noticed this too. Lets just say whoops

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Oojablah
Oojablah

Idk if anyone reported this yet, but there's a bug with trandoshans appearing invisible. Especially noticeable in the tournaments, but it's also an issue in character creation screen.

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