Without total conversion or new storyline, this 1.13c soft-coded mod is end-game challenge with improved gameplay and nostalgic refreshment. Faced with stronger evil, the world of Sanctuary awaits champions to engage in the Sin War.
Major changes focus on the enhancement and balancing of set items.
version 3.30 officially released
Numerous runewords enhancement along with a major change that effects of blind, freeze and flee no longer work on missile weapons to prevent plain easy...
version 3.29 officially released
No major changes, just minor update primarily for balanced and enhanced items.
version 3.28 officially released
This update is primarily to add cube recipes for tempered rings and amulets, along with skill and item balancing.
version 3.27 officially released
Fix for Blessed Hammer/Concentration damage bug with additional cube recipes for crafted armors.
version 3.26 officially released
This update primarily manages to strike a balance between martial arts and traps of assassin builds.
version 3.25 officially released
This update is to maintain a reasonable leveling curve, therefore characters will no longer gain insane experience after each kill.
version 3.24 officially released
The Sin War reshapes vanilla Diablo 2 in every fundamental aspect for balance, enhancement and challenge. Explore the world on your own and defeat the...
debut version 3.23 officially released
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