PLEASE NOTE:
The submod comes with the last version of the mod, so there is no need to download the original. Read the article for more detailed information.

Credits:
QaraQalpak (Slg_1 in twcenter) (me) - Asia Remake submod
4zumi - Total Vanilla Beyond mod
Asya Modu - some symbols (for the Ghaznavids)
Broken Crescent - some symbols (for the Ghaznavids)

Other works used in TVB:
Retrofit Mod by Unspoken Knight (TWCenter)
Grand unit addon mod by Calendarius (TWCenter)
Stone Forts Complete by Gigantus (TWCenter)
Dismounted Mailed Knights by Lord Condormanius (TWCenter)
G5 Settlement Tweaks v1.01 for M2TW\Kingdoms by Germanicu5 (TWCenter)
Historical Region Names (submod for Total Vanilla Beyond) by Balsiefen (TWCenter) (Thank you)
Dismounted Polish Nobles models by Hellvard (TWCenter)
High Quality Sky Textures Project 1.0 by Hereje (TWCenter)
Skynet AI by z3n and Europa Barbarorum II (TWCenter)
Imported Rome Berserker Model from the De Bello Mundi Mod (TW Center)
Really Bad AI 5.7 and G5 Settlement Tweaks 1.01 (by Germanicu5)
Unbroken Red Brick Battlemap Settlements (by Gigantus)

Link to original mod: Twcenter.net

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RSS Articles

Development halt

News

I'm not happy to announce that, but the development of the submod is currently on hold.

Small fix has been released today.

I've made this decision because my studies are about to start and I feel that I won't have much time to develop it further.

It doesn't mean that it's completely canceled, but I'd say that I can't promise major updates (and minor, perhaps, too) any time soon.

However, there are good news. If I will have enough time, I'll make changes to this submod, or start something else - maybe similar, but more global. I have ideas for an interesting setting, but again, time is not on my hand right now.

If you have any great ideas - feel free to make your additions to the submod, but please remember to properly credit it if you want to post your work somewhere (credits are below).

This is all for now. Have fun playing my submod, or make own your additions!

Credits:

QaraQalpak (Slg_1 in twcenter) - Asia Remake submod
4zumi - Total Vanilla Beyond mod
Asya Modu - some symbols (for the Ghaznavids)
Broken Crescent - some symbols (for the Ghaznavids)

Other works used in TVB:
Retrofit Mod by Unspoken Knight (TWCenter)
Grand unit addon mod by Calendarius (TWCenter)
Stone Forts Complete by Gigantus (TWCenter)
Dismounted Mailed Knights by Lord Condormanius (TWCenter)
G5 Settlement Tweaks v1.01 for M2TW\Kingdoms by Germanicu5 (TWCenter)
Historical Region Names (submod for Total Vanilla Beyond) by Balsiefen (TWCenter) (Thank you)
Dismounted Polish Nobles models by Hellvard (TWCenter)
High Quality Sky Textures Project 1.0 by Hereje (TWCenter)
Skynet AI by z3n and Europa Barbarorum II (TWCenter)
Imported Rome Berserker Model from the De Bello Mundi Mod (TW Center)
Really Bad AI 5.7 and G5 Settlement Tweaks 1.01 (by Germanicu5)
Unbroken Red Brick Battlemap Settlements (by Gigantus)

Link to original mod: Twcenter.net

New update

New update

News

A new update, which features new settlements and minor fixes.

Major update

Major update

News

I have decided to create a major update, which includes new faction.

New version of the submod.

New version of the submod.

News

The submod has been updated. New version is already uploaded.

Changes of the submod.

Changes of the submod.

News 1 comment

This article gives the main information about this submod.

RSS Files
Script fix

Script fix

Patch

Fixes "Mongols Capture Otrar" script not spawning 2 Spear Militia units.

Total Vanilla Beyond: Asia Remake Submod [V2, STANDALONE]

Total Vanilla Beyond: Asia Remake Submod [V2, STANDALONE]

Full Version 3 comments

A new update is released. See the article for the list of changes.

Minor Fix [V4][OBSOLETE, NOT REQUIRED FOR THE NEW UPDATE]

Minor Fix [V4][OBSOLETE, NOT REQUIRED FOR THE NEW UPDATE]

Patch

WARNING! NOT SAVE GAME COMPATIBLE! Fixes ship units not having icons and misspelling in unit description (Afghan Hillmen Militia). Also fixes the inability...

Total Vanilla Beyond: Asia Remake Submod [STANDALONE, MAJOR UPDATE] [OBSOLETE]

Total Vanilla Beyond: Asia Remake Submod [STANDALONE, MAJOR UPDATE] [OBSOLETE]

Full Version

Brand new release of the submod. It removes Ireland and adds new faction - The Ghaznavids.

Total Vanilla Beyond: Asia Remake Submod [OBSOLETE]

Total Vanilla Beyond: Asia Remake Submod [OBSOLETE]

Full Version

This version is obsolete, but it includes Ireland. Ireland was replaced with the Ghaznavids in the new update.

Post comment Comments  (0 - 10 of 11)
Guest
Guest - - 690,804 comments

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BagaturKhan
BagaturKhan - - 7,886 comments

Thanks for this submod! I love to play your it really!

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maarri
maarri - - 1 comments

This submod cannot be played. It keeps crashing, especially when it comes to Norway, Ghaznevis and Turks on the waiting screen. The solution (workaround) is writing cheat that add_money ''Norway'' 40000.
But after two or three turn the same damn thing (Medieval 2 Total War encountered an unspecified error...) happens again. again, again, and again.

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TheDukeofDead
TheDukeofDead - - 34 comments

how do i install it? Should I put the mod in the MODS folder of the medieval 2 total war ?, or what should I do?

And also how do I start it?

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KublaiKhan
KublaiKhan - - 181 comments

Hi, i really like this submod for vanilla beyond, much becuz i dont need to download it from mega xd, but it also adds a very interesting faction with an interesting starting position, however i have a small complaint about its roster and colour being way too similar to the turks, but anyway i wont complain much about it. Im sad to hear that development may stop for now but happy that you made it. One suggestion i might add is to maybe prevent the factions to discover the new world and sail to it before 14 century cuz its a bit immersion breaking, but that could be hard, idk, just wish you luck :D

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QaraQalpak Creator
QaraQalpak - - 8 comments

Thank you for the feedback!
Unfortunately I really don't have enough time right now, but if all other stuff goes well, I think I will eventually recolor Ghaznavids. I don't have any specific plans for roster though; with hardcoded limits I can't add more units, perhaps just replace models or retexture the existing ones.

Reply Good karma+1 vote
QaraQalpak Creator
QaraQalpak - - 8 comments

The Ghaznavids were unable to train one of their units - Ghulam Handgunners. This is now fixed.

Reply Good karma+1 vote
KublaiKhan
KublaiKhan - - 181 comments

Wheres the file?

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QaraQalpak Creator
QaraQalpak - - 8 comments

It should be in files section. If not, perhaps it's awaiting authorization from moderators.

Reply Good karma+2 votes
Guest
Guest - - 690,804 comments

Great work on the Map so on and so fort. But with the vanilla units its just looks like an old game. To bad

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QaraQalpak Creator
QaraQalpak - - 8 comments

The original mod (and my submod, too) were made as Vanilla+ experience. Therefore, the vanilla style is remaining, it is just about new factions, regions, units and etc.

Reply Good karma+1 vote
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