Anno 1493, almost forty

years have passed since the Duchy of Milan and the Republic of Venice agreed on the shaky peace of Lodi.
Now, with the invasion of the French king Charles VIII., This phase of prosperity seems to end with a hammer blow.
Doubtful claims on Naples and the Duchy of Milan led him and his many soldiers on the peninsula.
But he is not the only one who casts covetous eyes on the richness of Italy.
Although the Republic of Venice loses ground against the Ottomans in the Aegean Sea, they gain new possessions but at the expense of the emperor in the north.
He is just concerned about securing his Burgundian inheritance, must now also march to the south, if he wants to preserve the imperial authority.
At the other end of the boot, Sicily and large parts of southern Italy are under Spanish rule, which competes with the corrupt popes for power and land.
Located in the misery the Duke of Milan has actually lost the battle, it seems that his opponents are too strong. His only hope seems to be the dreaded Swiss mercenaries.
But they seem to have their own plans and won't miss their change to prove their power.
On the edge is the Hungarian Kingdom that arms itself against the onslaught of the Ottomans.
Die Italienischen Kriege - 4.0
Die Italienischen Kriege - 4.0
Die Italienischen Kriege - 4.0 - English text files
Die Italienischen Kriege - 4.0 - English
Die Italienischen Kriege - Patch 4.1
The Italian Wars - Patch 4.1
  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

Logo 8


The Italian Wars mod team released a new version back in september 2020, but they never uploaded here at ModDB. Now it's time and enjoy this new version!

It's been quite a journey, after so many years I am so happy to present to you a more finished version of the The Italian Wars | Ultimate.
This version has included many of the planned scripts to increase gameplay and bring all the minor factions to life. Though it is not yet finished.. Nevertheless all missing events are fully written but I haven't found the time yet to implement them into the mod. Which means there is still hope to see this mod being finished in the future.

You will find a more than playable version below. Of course, it has not been tested as I did intent, but I'll stick around to lend you guys a hand if any major issue occur.

Content & Download:

Timeframe: 1493 - 1559 (4 Rounds per year), that means 264 rounds total

  • Kingdom of France
  • Holy Roman Empire
  • Duchy of Milan
  • Kingdom of Hungary
  • Republic of Venice
  • Kingdom of Spain
  • Papal States
  • Swiss Confederation
  • Ottoman Empire
  • Signoria Florence
  • Swabian League
  • Grand Duchy of Tuscany
  • Duchy of Savoy
  • Margravate of Montferrat
  • Republic of Genoa
  • Margravate of Mantua
  • Duchy of Ferrara & Modena
  • Republic of Ragusa
  • Signoria of Bologna
  • Duchy of Urbino
  • Republic of Siena
  • Hafsid Caliphate
  • Rebellious Peasantry

Map: An entire new map
Units: Complete units for every single faction
Buildings: No castles. Modified building times, cots and attributes. Many new buildings (check Changelog for more)
Events: All events, known from version 4.0 and 5.0 are implemented + faction specific events for several of the minor factions
Ancillaries: For every single province there is a secular title, as well as spiritual for the episcopal sees. New historical companions and items. Family dynasties
Scripts: Condotta-Script, Recruitment Limitiation, Sea Raid / Siege scripts by Lusitanio

Not included content:
Events: Events for minor factions - Savoy, Montferrat, Urbino and Siena

Part 1:

The Italian Wars - Ultimate v0.7.1 (Part 1)


Part 2:

The Italian Wars - Ultimate v0.7.1 (Part 2)


Part 3:

The Italian Wars - Ultimate v0.7.1 (Part 3)


Part 4:

The Italian Wars - Ultimate v0.7.1 (Part 4)


Audio & Music:

The Italian Wars - Ultimate v0.7.1 (Audio)


Installation Instructions:

1. Download all files mentioned above and place them in one folder (remember to extract all .7z parts, so the .exe and all three .D0* files are in the same directory BEFORE lanching the setup).
2. Run the .exe file
3. Extract sounds.rar to Italian_Wars/data/sounds
4. Run the shortcut on your desktop

Changelog Version 0.7.1:
- added four new traits: Condotta - Condottiere, Former Condottiere, Experienced Condottiere, Very Experienced Condottiere
- changed Bolognese diplomat to: 'Filippo Balduino'
- changed hidden resource of Mirandola Province -> north_italy
- changed age of Agostino Adorno to 52
- altered the priest, heretic, witch conversion to a minimum
- added missing diplomacy speech texts for Spain, Turks
- added missing merchant_clerk ancillary icon
- made port building queue available for the newly added minor factions
- adjusted Swabian League & Ferrara AI profile
- added missing Printing Press/House building description
- added plague events to Ragusa
- added missing title of Incisa
- added new title for Tabarka
- adjusted faction standings of Ragusa and Kingdom of Naples (in a positive way)
- added earthquakes to Bologna
- adjusted the heir title script, to a less buggy state
- added Ragusan Diplomat Traits
- added events for Ragusa: Kharaj, Jews of Portugal, No ship is save, The English Clothings, Trade with the Egyptians, Plot of Ston, A letter too far
- added two missing names for Ragusa
- added events for Bologna: Tasse degli Ebrei, A fine hat for the son, A brittle balance, Cesare Borgia, This will be my ruin, A meeting at Magione, A divine rule
- added events for Ferrara: A brittle balance, An Aesthetes' War, A Lady's demur, Love of your brothers, La Giulia, Excommunicated, A cannon-proof deal, A costly secretary
- added events for Mantua: A brittle balance, The love of brothers, Attempted murder, Disastrous siege, A relief for the Lady, The Emperor's true servant
- added events for Urbino: Cesare Borgia, A meeting at Magione
- added events for Siena: A meeting at Magione,
- added events for Papal States: A meeting at Magione, A divine rule
- added events for Genoa: Banco di San Giorgio, Instigated Exiles, A call for freedom, Just another attempt, For the People, Restore our glory
- added events for Hafsids: Slaves captured (see sea raid script for Hafsids), Siege of Tunis
- added traits for Bologna: Member of the Società d'arti (Notai - lawyers, Cambiatori - Bankers, Drappieri - Cloth Merchants)
- added the Condotta-Script for Manuta, Ferrara, Montferrat, Bologna and Urbino
- adjusted the descr_campaign_db.xml, so the Borgia Pope and several other characters don't die immediately
- map changes: added ford from Incesia to Saluzzo, added two mountain passages to the Ligurian Coast near Mondovi, added a mountain passage from Saluzzo to Susa, added a ford between Bari and Salerno, added a mountain passage from Urbino to Camerino, added the Island of Tabarka, adjusted the province border of Turin so the armies don't have to cross Milanese territory any more, also added a fort to province of Turin
- added Ippolito d'Este and Ferrante d'Este to Ferrara as cardinal and general
- added Recruitment Limitation by Gigantus, base idea by DLV, Neadal
- transferred ownership of Qusantina from Slave to Hafsids
- transferred ownership of Annaba from Turks to Slave
- transferred ownership of Geneva from Slave to Savoy
- changed relations between Spain and Hafsids from hostile to allied
- added siege events for all playable factions
- added sea raid events for all playable factions

Marchesato del Monferrato

Beware the might of the German knights!

The Recruitment Limitation Script

The Recruitment Limitation Script

News 2 comments

This script will redesign the gameplay you know and bring even more realism to our mod, the Italian Wars - Ultimate.

Capitano di ventura

Capitano di ventura

News

A year has passed since the last update! Enjoy now one of the newly added major features of the Italian Wars - Ultimate - The Capitano di ventura script!

A journey now ends..

A journey now ends..

News 11 comments

My journey as a modder has come to an end. Though I'll have some good news for you at least!

Small update | Italian Wars - Ultimate

Small update | Italian Wars - Ultimate

News 3 comments

Work has been on hold for several months! Here a brief update on our current progress!

Add file RSS Files
Download - TIW - Ultimate | Pre-Release - Part 1

Download - TIW - Ultimate | Pre-Release - Part 1

Full Version 35 comments

Pre-Release of Italian Wars | Ultimate. Dive into Renaissance Italy, with an entire new map, new factions and sounds.

Download - TIW - Ultimate | Pre-Release - Part 2

Download - TIW - Ultimate | Pre-Release - Part 2

Full Version 3 comments

Pre-Release of Italian Wars | Ultimate. Dive into Renaissance Italy, with an entire new map, new factions and sounds.

Download - TIW - Ultimate | Pre-Release - Sounds

Download - TIW - Ultimate | Pre-Release - Sounds

Full Version

Pre-Release of Italian Wars | Ultimate. Dive into Renaissance Italy, with an entire new map, new factions and sounds.

Italian Wars - Ultimate | Battle Beta

Italian Wars - Ultimate | Battle Beta

Full Version 71 comments

New Factions! New Units! New Renaissance Flair! That's our new Battle Beta for Italian Wars - Ultimate.

The Italian Wars - Ultimate v0.7.1 (Audio)

The Italian Wars - Ultimate v0.7.1 (Audio)

Full Version 2 comments

Latest version of the mod (september 2020) - The Italian Wars Ultimate v0.7.1 by Anaerin and his team.

The Italian Wars - Ultimate v0.7.1 (Part 4)

The Italian Wars - Ultimate v0.7.1 (Part 4)

Full Version 4 comments

Latest version of the mod (september 2020) - The Italian Wars Ultimate v0.7.1 by Anaerin and his team.

Post comment Comments  (0 - 10 of 606)
Klute
Klute

Is the economy broken? I started playing for HRE and from the second turn my money went into negative. I was able to recover only by turn 15, I get 5-7k in 1 turn. So I ordered a couple of new cheapest units to protect castle and my money went into negative again, even more.

Reply Good karma Bad karma+1 vote
Guest
Guest

I just wished someone would continue work on this mod because the potential is amazing and no other mod covers this time period. Unfortunately it is to unstable to have a proper campaign as it always crashes around the 15-20 turns mark

Reply Good karma Bad karma+1 vote
zedpaolo
zedpaolo

Unfortunately it always crashes around turn 10, i tried several times with different factions. It is a pity because it was such a nice mod.

Reply Good karma Bad karma+1 vote
zedpaolo
zedpaolo

Actually following this simple fix, I didn't have any crash, new game needed.
Twcenter.net

Reply Good karma Bad karma+2 votes
CheriSh21
CheriSh21

Hey there! Both The Italian Wars and your Renaissance mod are two of my favorite mods for M2TW and Warband respectively :)

Reply Good karma Bad karma+1 vote
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Greatandre1234
Greatandre1234

It runs fine, but in all of my campaigns, after a few turns, it just crashes with an unspecified error. When I load the mod again and try to play that campaign, it just keeps crashing. Is there any way I can fix this?
Also, I have the total war centre files because the ones here in Moddb do not work. I always had an error with the "Pope coronation" file or something like that.

Reply Good karma Bad karma+1 vote
jmacaco
jmacaco

Hi there! Any updates or news? This mod is amazing, great work (also is my favourite mod :p)

Reply Good karma Bad karma+1 vote
tucobenedicto1966
tucobenedicto1966

A few issues:

1) Units have too high defense stats;
2) Units have too high morale stats;
3) Ottoman missile units have too big range;
4) Scripted events lack proper warnings, as some of them will change the faction's unit roster, causing garrisoned units to lose free upkeep;
5) Field costs are not taken into account in the treasury screen, so you'll be losing money despite having a "positive" balance;
6) Some cities like Bologna have no free upkeep units at all

Reply Good karma Bad karma+1 vote
Superman0707
Superman0707

Please lengthen the time period. Pretty please.

Reply Good karma Bad karma+2 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

X

Latest posts from @italianwarsmod

Another update on the Italian Wars - Ultimate full release. The Recruitment Limitation Script! Check it out @moddb Moddb.com

Sep 29 2019

New Preview is out @twcnet the Capitano di ventura - Script! Check it out: Twcenter.net

Sep 11 2019

Finally, check out the Capitano di ventura script #preview @twcnet ! Twcenter.net @ALG_MundusB @PixelatedApollo @lionheartx10

Sep 4 2019

Finally some #news for you guys! Tomorrow you'll have a preview for the new condottiere script for the Italian Wars… T.co

Sep 2 2019

#Flashback just found this old notes about the #italianwars.. it was real fun! T.co

Dec 20 2018

We finally made it! Pre-#release is out - Italian Wars | Ultimate! @PixelatedApollo @lionheartx10 @ALG_MundusBT.co

Aug 31 2018

All right, after quite some time, an #update on the Italian Wars! Twcenter.net

Aug 23 2018

Just applying some final changes to the campaign_script so you guys can enjoy our new campaign! T.co

May 12 2018

Thank's for your #feedback so far guys! As it seems the majority would prefer a pre-release of TIW. W'll come back… T.co

May 6 2018