Plans for ending the mod are given in this update
Ending the project
It's with a heavy heart that I tell you all that Tiberium Secrets as we know it will be ending. This was a tough decision, but with low support, low morale, low participation, and few team members, we decided that it would be best for all involved if we ended the project. We will support what we have done so far, and we will work to develop a few things for the original factions, but there will not be a full development of Colony and Dream 51. We scoped too big,and these factions are effectively canceled. We do however reserve the right to put them in a stand alone RTS that we may attempt in the future. (No promises though.)
This decision was also made because the leadership are getting older, and life and priorities change. We simply can not be working for free for much longer. Our future plans include making an indie game of significantly smaller scope and selling it. This project has gone for 7-8 years and it's been quite a journey. We've had our ups and downs, our triumphs and our challenges. We simply could not have done it without all of you in the community and all the ~50 team members that have come to us throughout the years.
We will be releasing some of our internal files, and will be doing some changes to the original factions. but that is it.