This is The next version of Tiberium Secrets, complete with a basic AI got the ASI
Support us on patreon:
Patreon.com
Installation Instructions
- Purchase Command and conquer 3: Tiberium wars
- Steam $15 (Recommended)
- Origin $20 (Full series pack).
- CD
- For Steam left click on the title in the library and go to options at the end. after installation. Click on “Launch options” and put in “-UI”
- Go to Documents folder and look for “Command & Conquer 3: Tiberium Wars”, if not already there, create a “mods” folder
- Drag and drop the build into the folder
- Bootup the game and select “game browser”, click “mods” and find Tiberium Secrets
For Origin:
Youtube.com
Patch Notes for v1.4.525
- Conductor re-enabled in game
- Conductor now requires Dark Energy Generator
- Conductor now buffs nearby friendly units and structures both when deployed and undeployed (shown with radius decal)
- Conductor Virtual Fence now buffs friendly units and structures that it touches
- Hunter damage against aircraft decreased 17%
- Fixed broken string references for deployed Synthesizer
- Crippler shield buff now displayed with radius decal
- Missile Salvo portrait changed to different temporary image
- Fixed bug where smaller ASI structures would have trouble building
- Owl cost increased from 500 to 1000
- Ibis cost increased from 500 to 1000
- Manta cost increased from 500 to 1800
- Hunter Leap ability now requires that the owning player have adequate power
- Fixed Hunter voice when using Leap ability
- Removed jumpjet particles from Hunter while using Leap ability
- Added Salvage upgrade descriptions to ASI vehicles
- Pulse turret now fires tracers from fire FX bone
- Pulse Turret turn rate greatly increased
- PPC Turret turn rate greatly increased
- Dark Turret turn rate slightly increased
- Added very basic AI support to Barstow Badlands map
- Hunter Damage boost while deployed decreased from 100% to 50%
- Hunter Turret turn rate greatly increased
- Replaced C&C 3 Logo on Main Menu screen with image made by Jason Koop
- Inquisitor Squad size increased from 2 to 3
- Added ASI-style TibSec logo to Main Menu screen
- Changed Hack Center name to Networking Node
- Changed Dark Turret name to Dark Sentinel
- ASI Drone Factory portrait image added
- Crippler portrait image added
- Anubis portrait image added
- C&C 3 skirmish maps modified to support ASI player AI
- Updated to new versions of looping sounds cut into singles Hooked up sounds for Owl, Manta, and Dozer Drone
- Fixed bug where Dozer drones could not repair units or structures
- Crippler deployed weapon impact FX added
- Crippler deployed weapon range increased from 375 to 450
- Crippler deployed weapon minimum range increased from 50 to 75
- Crippler deployed weapon damage radius increased from 50 to 60
- Crippler deployed weapon minimum damage increased from 125 to 250
- Fixed bug slowing build times of ASI structures
- ASI structure buildup animations synched to build time
- Changed ASI structure build times to conform to C&C 3 convention
- Changed Skirmish screen music to ASI victory theme
Awesome, DL now!
whats the change?
and this graphic is still gone wrong..
what do you mean?
What are your graphics setting on?
Nod's Scorpion tank model and texture is broken or bug. (v. 1.4.0 latest)
no, it was swapped out for the TE version.
This mod has a potential, i think you might add big units like MARV or redeemer
the game has some bug, if it will be fixed it will be awesome as hell !!!
Could anyone maybe help me with figuring out how to download? slightly new at it and i'm not quit sure what i'm doing. All i know is this mod looks amazing! ~Steam: Countryboygamer17 (If that doesnt work then OutLawGaming)
make sure the folders are exactly named.
It should be Documents> CC3TW> Mods> Tiberium Secrets