Tiberium Dusk is a re-imagining of the Kane's Wrath universe in a way I feel better fits canon, as EA did a pretty poor job with the C&C franchise continuity from Tiberium Wars onwards. This mod doesn't change anything with regards to the story but helps add elements to the gameplay that "fill the gaps" and provide a more Tiberian Sun esque experience (including all its flaws and unbalances) and departs away from the Kane's Wrath RTS formula. Still a work in progress, I've made changes to the AI (buffed turtle AI and made brutals harder), made changes to "Militant Squads" which make them work with the timeline of the franchise, changed the "Nod" faction entirely with a new name, as Kane's Wrath "Nod" works more of a splinter faction rather than a true "Brotherhood"; with Marked of Kane being the new face of the faction. There are also numerous changes to GDI and Scrin, especially Reaper 17 and Steel Talons, which make them play significantly differently.

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Add media Report RSS Advanced Guard Tower Fully Armed (Weapons Attached) (view original)
Advanced Guard Tower Fully Armed (Weapons Attached)
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Description

Textures have been fixed up here too.

The Advanced Guard Tower has its full complement of weapons on show here, 4 heavy machineguns and a heavy rocket launcher.

The AGT will be very similar in scale to the Obelisk, and will be GDI's most fearsome base defence (RIP Sonic Emitter).

I'm hoping to get this ingame at some point, but more work on the model is required.