The Great War mod is a total conversion modification for Napoleon: Total War. It creates an authentic representation of World War 1-era tactics, strategies and general warfare within the game. Including stunning new visuals that include entirely new models and textures for equipment, vehicles and more, the mod immerses you into the era with brand new gameplay unlike anything you've experienced in Total War before.

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Naval Mines
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Guest
Guest - - 690,914 comments

Achtung minen!

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FFerdinand1914
FFerdinand1914 - - 488 comments

Post-TGW6, could the campaign map fleet models be upgraded too? They are a little too long. The length of the models for fleets in vanilla is good enough.

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DarthRedbeard
DarthRedbeard - - 75 comments

Look fine to me. New era of ships, the bigger the model.

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FFerdinand1914
FFerdinand1914 - - 488 comments

I guess so.

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Franco_sanchez
Franco_sanchez - - 43 comments

hi BDIZZLE356 I wanted to know if you got some way to make the tank turrets move or if you have any idea how to do it, I know that the machine guns of the base game of napoleon total war and Empire total war can move the cannon aiming at your enemies, that is not possible to do with tanks? or can't we edit those files yet?

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BDIZZLE356 Author
BDIZZLE356 - - 1,037 comments

We have never found a way to make the turrets turn unfortunately.

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Giokku
Giokku - - 3 comments

In "Shogun 2 fall of the samurai", there is one ship with rotating turrets. The "Ironclad - Roanoke class". I know the coding required for both games is completely different, but do you think it's able to replicate it in any meaningful way?

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Description

The model that is used when blockading ports has now been replaced with a ring of naval mines.