The Dwarf Holds (TDH for short) is a modification for the Battle for Middle-earth, a real time strategy game by EA. We've added a Dwarven faction based on Erebor,, while also changing and adding lots of new things to the four original factions to get them up to the level of the new faction. This mod is no longer under active development - but a complete release of Erebor and the original factions is available. The mod is hosted by The3rdAge.net a division of Revora, the creative community. www.the3rdage.net www.revora.net

Post news RSS Age of the Ring Version 4.0: The Horse Lords

New release featuring the brand new factions of Rivendell, Rohan, 8 new campaign missions, and a fully functional and improved War of the Ring mode

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Hello!


The Age of the Ring team is proud to present our third official release: Age of the Ring 4.0 - The Horse Lords. This release features the much anticipated factions of Rivendell and Rohan, as well as 8 new campaign missions and a fully functional and improved War of the Ring mode!

Age of the Ring Version 4.0: The Horse Lords


To play, please download and the version HERE.
Note that AotR is based on the 2.02 community patch. Download the latest version HERE.

For a full list of additions and balance changes, please refer to the README included in the mod's installation.

  • Play online
    AotR is designed to play online using T3A:Online. To play AotR online, please refer to the T3A:Online website and follow the instructions.
  • Join our community
    Want to make suggestions or talk to other AotR fans? Join our community forums here. We're also on Discord.
  • What is next?
    The Dungeons of Dol Guldur...
  • When is next?
    We don't provide release dates!
  • Can I support you?
    Yes! We have a Patreon page.

If you find bugs, please report them in the AotR Bug Reports forum.

Credits

Mod Team
RiderOfRohan – Lead coder, visual artist
DúnedainRanger76 – Lead mapper, coder, sound artist, visual artist
Mathijs – Lead visual artist, writer, sound artist
MattTheLegoman – Mapper, visual artist
Fudge – Mapper, scripter
MaxHardy – Coder
njm1983 – Mapper
Fjodor – Mapper
Biddy – WOTR Coder
Cammyfries – Coder
Dover – Coder
Ganon – Coder
OdoProudfoot – Lead tester and balance coder
FelipeNN – Concept Artist

Testers
Saruman
Hoar
Samwisejenkins
Andy-San
WCP
SilverElf
CaptainCorrigan
Julio229
OakenShield224
Wizardking

Voice Actor Credits
Iku Haiku – Idrial
Connor Moakes – Clansmen of Lamedon
Jonathan Bullock – Fili, Prince Imrahil, Golfimbul, Rumil, Orophin, Celeborn, Dúnedain Rangers
Josh Williams – Lothlórien Announcer
Joakim Wiklund – Wulfgar, Dunlendings
Callum Lindsay – Khamûl the Easterling
Ki McKenzie (Kimckenzie.com) – Erebor Archers, Sentinels of Cerin Amroth, Riders of Pinnath Gelin, Westfolders, Mountain-orcs, Gildor Inglorion
Phil Dragash – Knights of Amroth, Halbarad, Grey Company
Zack Young – Beregond, Kili, Vault Wardens, Wyrm Slayers, Laketowners, Bardings, Ered Luin Traders, Halifirien Wardens, Erkenbrand, Took Archers, Yeoman Spears, Rohirric Battering Ram, Rohirric Mangonel
Sam Jenkins – Bard the Bowman, Rivendell Revelers, Bree-land Townsguard, Goblin-towners, Farmer Maggot, Dead of Arnor
Sean ‘Mad Dog’ McGregor – Dáin Ironfoot, Iron Hills Dwarves
Kaze_VA – Elfhelm, Helmingas Wardens
Kieran Flitton – Elladan and Elrohir, Rivendell Elves, Rivendell Announcer
Jimmy Sherwood – Fatty Bolger
Leo Wiggins – Théodred
Ryan Antoine – Knights of Dol Amroth
Patrick Seymour – Axemen of Lossarnach
Joel Nisbet – Variags of Khand
Robert Benjamin – Rohan Kingsguard
Various Goats – Erebor Rams

Special Thanks
ICT
FG15
Valheru
Maximan
MorguLord
Gnanw for his main menu APTs

Lord of the Rings Online for harp tracks
Elder Scrolls IV: Oblivion for a couple of Sean Bean voice lines

Extra special thanks to Nertea for allowing us to use his The Dwarf Holds assets and Ruudy for letting us use his Tactics assets, and to Robnkarla for his camera scripts and skyboxes used in his mod RJ-RotWK. Thanks to the 2.02 team for their excellent community patch, as well as to The3rdAge.net, our BFME modding home under the Revora Creative Network. And many thanks to our wonderful patrons!

Thanks and have fun,
The Age of the Ring Team

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Comments
NeroBurningRum
NeroBurningRum

Hey guys, I got put into the hospital over the weekend and was already desperately looking for something to do and you haven't let me down. Thank you very much for your great work and the amazing timing! Keep up the good work and know, you did some fan a great joy!

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Edna1
Edna1

Is there, the orks of the misty mountain, rework?

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MattTheLegoman
MattTheLegoman

The Misty Mountains have been updated.

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Edna1
Edna1

Okey! thanks!

Time for a test round with them <3

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PaladinAstro
PaladinAstro

YEEESSS, FINALLY! I've been sitting on this for MONTHS. It's so nice to come home, settle down, refresh the ModDB page, and see this. I'm genuinely excited, which is hard to do. Thank you for the pick-me-up, guys!

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Rothnaric
Rothnaric

They proved me wrong!! Awesome!!!!!

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Carmondai
Carmondai

Ohh yes finally we get it!
Massive thanks to all who worked on that!

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Dolhaldir
Dolhaldir

Awesome work guys well done!!! The Dungeons of Dol Guldur will feature Mirkwood? That would be amazing!!!

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Luclfer
Luclfer

Rohan;s great, though Rivendell's upgrade system is a tad bit.. confusing o.o Cus their units do have the Heavy Armour upgrade icon, though even when purchased from a Smith, it still says "This unit cannot receive this upgrade", even when they rank up.

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NeroBurningRum
NeroBurningRum

This only happened to me on the Map The Last Homeley House. But when you buy a builder and build a free smith you can purchase upgrades normally.

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DĂșnedainRanger
DĂșnedainRanger

It's a bug on build plot fortress maps currently.

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Luclfer
Luclfer

Aye, I realize that now too. It happened while I was playing on The Last Homely House, much akin to Nero above this comment. Certainly explains why it was so confusing

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Bewi
Bewi

Hiya! Is this problem able to be fixed in a future patch? It certainly causes trouble when you've got units in basic gear fighting heavily armoured brutes with upgraded weapons... :P. Thanks!

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El-Dyret
El-Dyret

Great work guys!!! :D.... But I have a weird bug, every time I want to choose a faction in the skirmish, it crashes to the desktop, any idea what to do?? And thanks for any reply :)

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hkjaramilo777
hkjaramilo777

Really remarkable, I swear that when I finished the campaign I wanted to applaud and I did it, because to be an independent production I was too surprised, it is incredible the love with which it is made and in truth I already wait for the continuation of this WORK MOD MASTER

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kingfudgington
kingfudgington

Hi.

Thanks for taking the time to write this. It was a lot of work but feedback such as this really makes it worth it.

Cheers,
Fudge

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Sr_Dark
Sr_Dark

It was absolutely amazing. I actually included it on my review of the mod if you wanna check it out

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melsztynski
melsztynski

Hi guys,

I've just created an account to say that this is probably the greatest mod I've ever played. The amount of work put into tiniest of details is astonishing, I still cannot believe that this is a fully amateur project. And the fact that Rohhirim spontaneously scream "DEATH" when in greater numbers is an cherry on top, which places Rohan as my favourite faction.
Only downside is main menu, which was better in previous version.

Keep up the great work

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Guest
Guest

Hey Guys,

I just tried to play the War of the Ring, but it crashed multiple times. Sometimes instantly and sometimes after a few rounds. Do you have any idea?
Next to this you all really did a nice job!

Great work!

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MathijsRevora Author
MathijsRevora

We've heard reports of this but so far haven't been able to pinpoint the reason, I'm afraid.

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Guest
Guest

Hello folks I am new in the mod and in my opinion its the best but i dont now how i can use smaug in the 4.0 version i cant find him in misty mountains facction please help!
P.D 1- Your mod is amazing
P.D 2-sorry for my english

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MathijsRevora Author
MathijsRevora

You can get Smaug by getting the Ring.

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Guest
Guest

can something be done with the archers firing from walls? on maps like minas tirith or helms deep, the archers firing from below have more range than the archers firing from the walls to below. is that intentional? because on vanilla game this situation doesnt exist

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buzdi
buzdi

can somebody answer this?

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flavioisaraj95
flavioisaraj95

Hello , first of all amazing job, truly colossal! Currently going though with the campaign and it's hands down much better than anything EA did or can do.... Very very well done and in small details also. Said that i have an issue and it's frustrating , right after the Osgiliath defence with Boromir in "Council of Elrond" campaign mission , during the cutscene when Boromir "rock&rolls;" Osgiliath with his speech the game always crashes with both Memory and game.dat errors showing at the same time.... Can't seem to find the problem. Any help would be much appreciated. Cheers !

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Guest
Guest

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Guest
Guest

Ehm I am hit with you do not have patch 2.02 installed when installing age of the ring. What are the solutions, if someone can help me please?

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MathijsRevora Author
MathijsRevora

Install patch 2.02 v8.

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Thodorambo
Thodorambo

Hello guys i just love your work good job u made my day and i amd having fun playing this game . Btw it is possible to make GilGalad a playable hero? It would be awesome

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Guest
Guest

Is there a page that shows all the stats for each unit type? Like damage, health and range

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Gonedoor
Gonedoor

Please?

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