Dawn of the Tiberium Age (DTA) is a stand-alone mod that combines Tiberian Dawn (C&C 95) and Red Alert. While classic mode gets as close to the original game-play and balance as possible, Enhanced mode provides improved game balance and a lot of fun new stuff. DTA features many customization options for Skirmish and multiplayer (where you can play as GDI, Nod, Allies and Soviet on over 200 maps), challenging original singleplayer missions, as well as co-op missions. Since this is a stand-alone mod, you don't require anything but the mod itself to be able to play: the original game is not required.
Me (Orange) and Bittah (with his usual Gold color) attacking an AI base from both land and water routes, with Sky blue AI trying to intercept our ships' way to its ally.
Is that a new Hover MLRS?
Basically yes. The previous, fast TS-like Hover MLRS of 1.10 will be replaced with the shorter-range, slower and probably a bit more deadly Hover MLRS which you see supporting the Gold Mammoth Tanks.
The non-hover Rocket Launcher will work as GDI's main artillery unit in 1.11.
That's for enhanced, right? x.x
Obviously yes as the Classic mode / TD never had hover units to begin with (except for the campaign-only transport Hovercraft). It might sound strange as a lone change, but Enhanced mode has been pretty much reworked for the most part. We'll reveal more of it later.
Classic mode hasn't had any gameplay changes except for bugfixes.
Is the TS Hover MLRS now a crate goodie by any chance?
It is indeed.
You need to resize the Phaze Tank looking vehicle, it's bigger than the mammoth tank.
If you mean the hovering large missile launchers (Hovercrafts) which are supporting the Mammoth tanks, that model is currently a placeholder and will be replaced with something better once we get something better done.
excellent work