TemplePlusPreview3

Feature Highlights


HiRes


New Races and Classes 1


NewActions


Pathfinding


UI


House Rules


Full changelog: Link

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Temple+ FAQ

Feature

Temple+ FAQ


General

Q. What is Temple+?
A. Temple+ is an engine enhancement & bugfixes mod for ToEE. It includes many quality of life improvements, bugfixes, and new features, such as:

  • New feats, races & classes
  • New combat actions & monster abilities
  • Pathfinding improvements
  • UI improvements
  • "House Rules" customization options

See full changelog here: Rpgcodex.net


Q. Is Temple+ Compatible with Co8?
A. Yes.
Q. Will my savegame be compatible?
A. Yes, you can continue with your current savegame. You can't go back to normal Co8 with Temple+ saves however.
Q. Does the order of installation matter? Do I need to reinstall anything?
A. There is no need for either. Temple+ installs independently of Co8. You do need to run Temple+ from its shortcut rather than the Co8 Front-End, however.
Q. Does Temple+ contain all the fixes from Co8? Is it redundant to install both?
A. There many fixes in Co8 that are not present in Temple+. In that regard it is recommended to install both.

Q. Where do I get the latest version?
A. Usually the ModDB download page has the most recent version. Temple+ also has an automatic updater that will ensure you have the latest version when you run it.
Q. How does the auto-update process work?
A. When you run Temple+, the bottom right corner should give an indication of whether you are running the latest version, and if not, it will fetch the latest from the github page. When an update is available, it will get downloaded, and then upon completion it will indicate that you should restart your game - you'll need to exit and relaunch Temple+ for the update to manifest.
Q. What if I don't want automatic updates?
A. In that case tick the 'Disable Auto-updates' box in the Temple+ configurator.

Q. How do I enable Prestige Classes?
A. After installing Temple+, it will bring up the Configuration utility. There, click on 'House Rules' and tick the Prestige Classes checkbox.

Q. Are you going to add new content / adventures?
A. Temple+ is focused on engine enhancement. New content such as maps, quests, and adventures are out of scope. However it is planned to add Skirmish mode where you'll be able to face off monsters in an arena, and possibly an independent effort at porting IWD2 to the ToEE engine in the future, which will also make use of the Temple+ facilities.

Q. Will you add multiplayer?
A. Not in the near term.

Q. Will you add zoom-in?
A. Likewise.

Q. Where do I report bugs?
A. Here. You can also send an email to templeplushelp@gmail.com, but please read the instruction in the link first.

Q. How to speed up character movement animation speed?
A. Open the console (shift + ~), open the Cheats menu-> Speedup.

Modding & Tweaking


Q. Where can I find info on modding Temple+?
A. You'll find most of the necessary info on Temple+ modding wiki. If something's not in there, just ask!
For more info on modding, check out the following threads:
Making New Spells for ToEE
Tools
Temple+ Modding Discussion

Q. The fonts are very small in high resolution!
A. You can tweak font sizes. Go to

quoteContainer wrote: C:\Users\[YOUR USERNAME]\AppData\Local\TemplePlus\app-1.x.xx\tpdata\

Copy the fonts folder to

quoteContainer wrote: [TOEE FOLDER]\overrides\

And tweak the file mapping.json. There's an example file newfonts_mapping.json that replaces all the fonts. Be aware that some text might spill over if you enlarge it too much.
Also, the Co8 mod already replaces a lot of fonts with size 12 fonts, so it's recommended to play with it.

Q. Can I bring in my own fonts using this method?
A. Yes :)

Temple+ 2nd anniversary update

Temple+ 2nd anniversary update

News 5 comments

Celebrating two years of Temple+ with a big fat update! Including: New races, new feats, and the long-awaited Wall of Fire spell!

Temple+ anniversary update

Temple+ anniversary update

News 7 comments

Happy belated anniversary Temple+! Now updated to v1.0.49, packing many new features and fixes.

Temple+ 1.0 released!

Temple+ 1.0 released!

News 15 comments

Temple+ is an Engine Enhancement & Bugfixes mod for ToEE. Fixes Win10 issues and adds many cool new features!

Temple+ October Update

Temple+ October Update

News 6 comments

Temple+ celebrates its first 6 months out in the wild! With Prestige classes nearly finished, what's next in store?

Add file RSS Files
Co8 Portrait Packs

Co8 Portrait Packs

Other 1 comment

Portrait packs from the Co8 site converted to Temple+ format. Includes: Baldur's Gate Pillars of Eternity Game of Thrones Jagged Alliance 2 Icewind Dale...

Temple+ 1.0.73

Temple+ 1.0.73

Full Version 51 comments

Temple+ is an Engine Enhancement & Bugfixes mod for ToEE. INSTRUCTIONS:

Level 1 PC Race Monsters

Level 1 PC Race Monsters

Full Version

Removes racial HD for monster races (Trolls & Hill Giants) so they are easier to level up.

Comments  (0 - 10 of 132)
csmth96
csmth96

Thank for bringing Scout and Warmage new classes in the game.

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Anwas
Anwas

So I have installed Temple+ and have an .iso file of the temple of elemental evil and the game works fine, however Temple+ wont work at all.I have taken some images of the problems I have but I can upload them to this site any help will be most welcome

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Alfaholy
Alfaholy

If you have an .iso file of ToEE you probably should consider instead buying the GOG version (it's only 5 to 6 dollars). Only God knows which patch you have in that ISO of yours. You need a specific patch to get c8 or/and Tempe+ working. Maybe you can figure out how to make your version work with it but I strongly recommend reading and following this:
Gog.com
good luck,

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Alfaholy
Alfaholy

Is there any way that weapons could have their descriptions change once they have been altered with the 'craft arms and armor'? e.g. I add Shock to my Holy Longsword +1. It will do the additional Electic 1D6 damage but it won't appear in the Holy Longsword description panel. Thank you again for all your work.

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Alfaholy
Alfaholy

Thank you for years of patching and hard work, I love Temple of Elemental Evil and cannot say thank you enough for what Temple Plus and C8 people have done for this game. Hope to see many years of continuous improvements and someday Icewind Dale Mod and maybe other IE games.

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Guest
Guest

Thanks for another update - everyone working on this rock! Just a note for the downloader(s) of Temple+ 1.0.65: If you are getting point_o_cexit not located in xxxx.dll - try upgrading to the Visual Studio C++ 2017 Redistributable.

Thanks again for the update, new races and feats look killer!

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Guest
Guest

Hello there.
First of all, thanks for developing Temple+, it's a great addition to the game.
I have a question : trying playing with a troll, it seems there is a problem on hp calculation. My troll is only 47 hp with a CON 30 (+10). He would have at least +70 hp for his CON modifier for a total of 6d8 + 1d10 + 70 hp (he is a fighter). How is that he has only 47 hp ? Am I missing something ?

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Cattletech Creator
Cattletech

How do you calculate +70?

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Guest
Guest

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Arkandos
Arkandos

Loving the mod so far. Is there a way to reduce the time between hovering over an item and the tooltip appearing?

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