Originally released in 2008 in almost unplayable condition, S.W.A.T. comes back to life 12 years later with crucial bug-fixes, brushwork and lighting improvements, gameplay improvements and more. In its core it remains the same (this is not a full remake), but now you can actually have fun playing it. This is my very first major work since I started making maps. I decided to give them a proper execution. Enjoy!

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S.W.A.T. Remastered

S.W.A.T. Remastered

Full Version 4 comments

v 1.0 of S.W.A.T. Remastered by Aynekko. To install copy the folder into your Steam Half-Life folder and launch the game with parameters: -game swat_remastered...

Comments  (0 - 10 of 22)
The.Playercito
The.Playercito

Hi! I played your mod and yes, it's pretty fun!
I mean, map design could be better of course, but hey, it was really nice to play it. I think the only "bad" thing is that map changes constantly due to maps being short and also this quicksave/load bug where props dissapear somehow (which was already mentioned as i see). So nevermind, it's a cool short and fun mod, 10/10

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Aynekko Creator
Aynekko

Thanks :D yes, unfortunately there's no way to fix that bug, it's just as Half-Life is made (hence no static models can be found in original gameā€¦). Maybe this mod will work in Xash engine? As I know, there's no such bug.
The maps are short yes, back when I made it, it was kinda quantity over quality.

Reply Good karma+2 votes
Guest
Guest

Good Work Boy!!!

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Galihlimbo1944
Galihlimbo1944

Fun mod!

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Aynekko Creator
Aynekko

Regarding disappearing models after quicksave-quickload. Unfortunately I wasn't able to find a best solution. They are currently set up as cycler_sprite. I tried env_sprite - the angles are ignored and model always using 0 0 0 position. Monster_furniture has yellow blobs. Cycler has a physical box which plays unnecessary animations when shot at (and also "black blood" things). So my only recommendation is to play it without dying for best experience, it's easy and short anyway. Unless some of you has a good fix for this that I'm not aware of.
Thank you for playing.

Reply Good karma+1 vote
cambreaKer
cambreaKer

What do you mean by monster_furniture having yellow blobs? I use those entities sometimes and the show up perfectly

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Aynekko Creator
Aynekko

I tried to use them on the first map and instantly got blobs. Likely due to model placement. It's a monster, so any obstacle will result in blobs.

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cambreaKer
cambreaKer

I have played through your mod and recorded the playthrough, i think this is a pretty good mod, but there are some flaws.

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Aynekko Creator
Aynekko

Thank you! I have left the detailed comments on the video explaining things.

Reply Good karma+3 votes
KorteZZ
KorteZZ

Nice short mod for fun play :D

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