Thousands of soldiers and monsters will soon swarm the battlefields, as humanity continues the war against the Strogg cyborg race.
There is so much to report, and so little time! This mod has gone above and beyond what anyone asked for.
Want a tour of the wreck of one of those giant ships from Quake 4's opening cinematic? Want to call in air strikes from the famed "Adrianator" bombers seen at the start of Quake 2? Want that bomber from the cancelled Quake 4 expansion "Awakening" to finally blow up some enemies in a game? Then it is as simple as downloading the latest version of Sudden Quake, now.
Reclaim your place in command of the menacing Strogg harvesters, now even more faithful and detailed as recreations of their Quake 4 counterparts (not to mention a bit larger). Their new detail is so good that it is a virtual remaster. Other units are also made more faithful to the source material.
There are more adaptations of dialogue and sounds from Quake 4 and even Quake 2 for use in the mod.
The changes affect everything. There are so many improvements that they can't even be discussed in this article!
Witness the true scale of the giant invasion ships in Quake 4's opening cinematic! The long-lost shipwreck now becomes like a mountain, offering advantages of height and cover in combat. Ingame units can climb the enormous hull of this model taken directly from Quake 4's files, with its texture upscaled in quality at the same time!
As you gather the survivors to take revenge on the Strogg, you get a bunch of interesting varieties of improved Marine skin, including those without their armor or just with their sleeves bared like the action heroes they are.
It is time to reclaim your heritage as a Strogg Tactical Transfer, the type of cyborg soldier you were turned into in Quake 4.
Only this time, you get to repay those nasty Marines for their insults. Blow them to pieces with Desecrator hovertanks, of Enemy Territory: Quake Wars fame, or run them over with Hogs, or blast them with strockets from the ground-skipping version of the Tormentor to your delight.
Facing you will be the "Adrianator" ships from Quake 2, assaulting the volcanic moon as the battle rages through the thick toxic dust and and volcanic heat of a moon the Strogg call their own.
Finally, we go back to basics. On the cursed and bloodied sands of Stroggos, Marines assault a horrible factory designed to turn them into chow for the Strogg war machine.
Facing you will be the Strogg Tactical Transfers, engaging you in a multiplayer-style battle for the control of the flags. There are no guarantees you will struggle to frag these squibs, though (did I mention that the Marines now all talk like they did in Quake 4?)
You will be able to call in that powerful Marine bomber from the cancelled Quake 4 expansion "Awakening". Its graceful dive as it blows up the enemy only amplifies a beautiful, aquatic-looking appearance and you will want to prolong the battle just to see it do this again.
Making this mod has been so rewarding of an experience that it is tempting to press on with adapting models from Enemy Territory: Quake Wars to fully bring that (and any cancelled concept art for that game) into this game engine.
The game was already perfect for recreating an alien invasion of the classic 1950s kind, and the Strogg invasion of Earth has been woefully neglected in games, with Quake Wars itself only really giving tiny peeks into what should be one of the most brutal and terrifying alien invasions depicted in sci fi.
Sudden Quake mod's Halloween update spreads the Quake series' Strogg cyborg horrors to new worlds.