Republic Assault: The Clone Wars is my personal take on a Star Wars: Empire at War - Forces of Corruption mod. Having had no experience when I began this project, and the goal to completely overhaul many mechanics of the game, introduce new ones, and span the legends and cannon versions of The Clone War, and Rise of the Empire, what could go wrong?


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The Team


  • Sergeant_Barlex - Lead devloper
  • Nkorn - Rigger and 3d art help
  • Sly442 - Animation
  • Ladariyl - Rigger
  • {HEROIC}Doci - Lead 3d artist and consultant
  • {HEROIC}Hunter

Honorable Mentions

  • Jedi_Clone_X2 - For the work you've put into the basic animations I use, and for all your model ripping
  • Burntstrobe - For letting me into your community, a lot of this is thanks to you.
  • Jeroenimo - For all your wicked awesome, free release stuff
  • Elratie - For all the effort you put into your work, and the fact that you free release it all. You gave me a significant jump start on the Imperial Navy,
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RSS Articles

Discord information

News

Interested in instantaneous reports on any updates I post here, having an easier time to contact me with ideas, or getting sneak peaks on new units? Well, I have the answer, I've set up a Discord channel

Discord.gg

Currently features a general, offtopic, news feed (For me to post updates in), bug reports, and a sneak peak channel.


Status, and direction change

Status, and direction change

News 27 comments

General update on what's been going on, and the future of the mod.

Detailing Republic Assault - Imperial Era, And It's Ins and Outs

Detailing Republic Assault - Imperial Era, And It's Ins and Outs

News 6 comments

Many different concepts were applied, many were scrapped. Here I'll details what's planned, and what's ready.

Modding Empire at War - Turret Rigging

Modding Empire at War - Turret Rigging

Weapons Modelling Tutorial 2 comments

Guide for everything you need to know to rig a moving turret. Either in space, or on land.

Modding Empire at War - Starship Rigging Edition

Modding Empire at War - Starship Rigging Edition

Players Modelling Tutorial 7 comments

Guide for everything you need to do to ready a model for in-game use.

RSS Files
UNSUPPORTED - Test Build 0.8.0

UNSUPPORTED - Test Build 0.8.0

Demo 170 comments

2.5 gigabytes, man... So much has changed.

UNSUPPORTED - Test Build 0.7.0

UNSUPPORTED - Test Build 0.7.0

Demo 23 comments

Credits are now edited in, thank you for your understanding.

UNSUPPORTED - Test Build 0.6.0

UNSUPPORTED - Test Build 0.6.0

Demo 32 comments

Please disregard all other versions, download 0.6. If you want to overlay this with versions before I won't be able to provide help.

UNSUPPORTED - Test Build 0.5.0

UNSUPPORTED - Test Build 0.5.0

Demo 22 comments

I'm happy with this version, Separatist will need a buff soon enough on land.

UNSUPPORTED - Test Build 0.4.0

UNSUPPORTED - Test Build 0.4.0

Demo 22 comments

Really starting to shape up, in space anyways. Land is a W.I.P

UNSUPPORTED - Test Build 0.3.0

UNSUPPORTED - Test Build 0.3.0

Demo 8 comments

Most recent and polished update. Yes it does contain the new Venator Projectile.

Comments  (0 - 10 of 1,228)
J4bbatheh0tt
J4bbatheh0tt

Hey I have an error, when I play your mod, I do not see the description of the characters, or ships, or structures, nothing, I get [Missing] How can I fix that? help:(

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BobiCrafter1
BobiCrafter1

First of all: I haven't played the mod YET, but I think I can help you.

The error is probably that you are playing the game in a different language (for example German). You can fix that, if you rename the MasterTextFile [The Mod-> Data-> Text | I highly recommend you to save the existing text file of your language first] into the english language [for example MasterTextFile_German.dat -> MasterTextFile_English.dat].
I hope this is helpful

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Guest
Guest

I’m really excited for this mod and I know you’ve put a lot of work into it, but any idea on a release date

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Sergeant Barlex Creator
Sergeant Barlex

Thanks. As for a full release date, not anytime soon. Please understand that I restarted about 7-8 months ago, and am doing a full overhaul of the game. This takes time.

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GruenerTeufel2
GruenerTeufel2

need injection of this mod straight into my veins NOW

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eduardolalo
eduardolalo

actualicenlo >:<

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Commander-Fox
Commander-Fox

sergeant Barlex i noticed a glitch with the 65th legion coruscaunt guards they have there arms out and they glitcch ou is like spreaded out fox is fine but his troops are glitched
can u do something bout that

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Sergeant Barlex Creator
Sergeant Barlex

I heard about that, but I don't intend to go back and update the test build, sorry. It says unsupported for a reason anyways.

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Guest
Guest

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Commander-Fox
Commander-Fox

barlex i see a great potential for this mod and it is almost as good as republic at war and the clone wars mod soo if u can plz try ur best on this trust me it would be worth it and i love all the models and all nice mod and will u add in republic gunships ?

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Sergeant Barlex Creator
Sergeant Barlex

Thanks, but I dunno if I'd call mine all that great. I'm messing around in 3ds Max, and Substance Painter, and hoping something looks moderately nice. But I am glad to hear that people like my little side project.

Check out the unit lists at the top of the page (Confederacy, Republic, and Imperial Army buttons). If the LAAT isn't there, then I guess that's another reason why I need to update the lists.

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