Star Wars: Interregnum is an upcoming mod for Sins of a Solar Empire: Rebellion that builds off of the highly successful Enhanced 4X Mod. Fleeing the unknown terror that is chasing the Vasari, the factions of Sins of a Solar Empire stumble on a temporary wormhole that takes them to a galaxy far, far away. The sudden arrival of armadas with trillions of refugees and thousands of warships between the events of Episodes 5 & 6 forever alters the Star Wars universe and plunges the galaxy into an unprecedented period of chaos and violence. Begun, a new conflict has.

Description

A series of optional minimods for the Enhanced 4X Mod and Interregnum to allow the player to customize their experience. Recommended to use our web based Mod Manager tool (link in the description below) to generate your mod order. Please read the entire description, and keep the minimods in the same relative mod order as the picture below. This update adds two new minimod, Solo Pact Bonuses and Increased Capitalship Training, and brings compatibility with the Enhanced 4X Mod 1.88 and Star Wars Interregnum Beta 2.5.

Preview
E4X & Interregnum Gameplay Minimods 1.88
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darrenkoester1
darrenkoester1 - - 142 comments

Having an issue unpacking this file, keep getting an error that the string is too long?

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Karrok
Karrok - - 14 comments

Using 7zip? winrar?... inbuilt windows one?

if so use one of the first two

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GoaFan77 Author
GoaFan77 - - 3,866 comments

I was able to extract it just fine. Perhaps its a corrupted download, or you have a very long path to your mod folder.

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TyrannaDan
TyrannaDan - - 78 comments

I had the same issue using the inbuilt windows tool, but 7zip was able to extract without any errors.

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darrenkoester1
darrenkoester1 - - 142 comments

Used 7-Zip, thanks all

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Guest
Guest - - 689,876 comments

Hello can i play without this ?

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GoaFan77 Author
GoaFan77 - - 3,866 comments

Yes. These are all optional customizations, you only need the main download to play. Moddb.com

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Guest
Guest - - 689,876 comments

hello. love the mod and minimods but i wonder is there a way to make a minimod to disable siege ships?

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GoaFan77 Author
GoaFan77 - - 3,866 comments

You mean planet bombing ships? That might be difficult, the AI in Sins requires access to certain ship roles, and planet bombing might be one of them.

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Guest
Guest - - 689,876 comments

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网络服务部
网络服务部 - - 12 comments

Seeing at least 20 modules stacked in the E4X&Interregnum; preview, it's not surprising that the game doesn't crash. The simpler the game, the better, just like other modules only have one file. For example, the more features a car has, the faster it breaks down.

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