The Star Wars Battlefront Clone Wars Era Mod focuses on recreating the feeling of the clone wars from
Star Wars Episode III: Revenge of the Sith. It captures authentic units and weapons in a more challenging
and fun game style. Unlock remarkable rewards and fight with well known characters from the Star Wars
universe. Both the Galactic Republic and the CIS will get a complete revamp, unit play styles will gain
more variety and weapons receive more realistic characteristics. This mod is not based on the Star Wars:
The Clone Wars cartoon series. It is designed to fit into the canon of the Star Wars Prequel trilogy.
The Star Wars battlefront Clone Wars Era Mod will include over 100 of new playable units and iconic
characters such as Asajj Ventress, Commander Cody, Commander Neyo, Captain Fordo, Shaak Ti, Luminara
Unduli, IG-88, Clone Commando Boss, Aura Sing, Captain Panaka and many more. Over 50 new weapons have
been added to the game and stock weapons have been reworked. Almost all of the weapons got sound
updates with custom and authentic sounds. Every map will have a new clone legion such as the 212nd
Attack Battalion, the 501st Legion, 21st Nova Corps, Shock Trooper, 104th Battalion, Rebel Katarn, 327th
Star Corps and many more. The unit raster was completely redone and now each unit is unique in their
playstyle. The new unit raster consists of the assault, heavy, specialist, support, special, addon, captain and
commander classes. The game will receive new visual effects and new ambient music The Clone Wars Era Mod will be localized in english and german.
Since almost two month I've been working on the Clone Wars Era Mod Version 2. I've made decent progress constantly updating units, weapon specifications, models, skins, sounds, voice overs and game modes while sticking to the movies AOTC and ROTS as much as possible.
Changes began by working on flaws of the first release, input and feedback of the community and some stuff I wasn't happy about myself. I worked on giving every unit a little bit different weapon set to make the playstyle more diverse and fun. Just to name a few examples: The heavy trooper now is not just the same as the normal trooper with an additional rocket launcher. The engineer takes the role of support and is equipped with a much better auto turret or dioxis dispenser and the sniper got specialized tools like personnel mines and - as an assassin droid - the ability to selfdestruct with a devastating explosion. Award equipment got reworked and now survivability gets rewarded. Gain a camo net for the Clone Specialist, a Deflector Shield Generator for the Droid Engineer or the Z-6 Rotary Cannon for the Clone Heavy. Since it's not always easy to get the reward weapons, it's definitely not gamebreaking or less fun to play without them.
I added a ton of new proper movie sound effects for weapons, explosions and force abilities. Heroes received new voice lines and HUD textures were reworked. Localizations were updated with movie accurate weapon and unit names.
After I received enough feedback to eradicate all remaining bugs and unbalanced stuff I will keep you updated on when to expect the first release. Thanks for the yearlong support!
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