If you encounter any error or have trouble installing the mod, read this: Harrisonfog.wixsite.com (I wrote down everything I know about troubleshooting, if the answer is not there I'm afraid I can't help you find a fix)
My main objective was to make the game more realistic by sharpening the image, normalizing color saturation, improving game lighting, using a more subtle bloom and making it compatible with ALL the maps (there are some well known graphics enhancers that are glitchy in white maps like Hoth, or in Space).
I tried this mod succesfully in every default map. It works amazingly with Improved Sides Mod, which improves the game models and textures, and Rezzed Maps, which are High Definition maps. You can download my rezzed maps here: Moddb.com
There is a considerable improvement in ground maps (especially HD maps), and a slight improvement in space maps. I found that if you exagerate the configuration values you might get good results for space, but then ground maps would look oversaturated or just too bloomish, making it impossible to play. I tried the mod to be balanced, and I hope you give credit if you use it in any way.
Move the content of the "GraphicsMod" folder into your GameData folder. The files must be in the same folder where "BattlefrontII.exe" is.
UPDATE: You could turn ingame bloom OFF. This is what makes the lightsabers look horrible and maps like Mustafar have too much bloom.
Trigger key in game: F11 (buggy, you need to try several times). Youtu.be for a quick video tutorial.
* NOTE: This mod adds only the graphics mod / post processing, it doesn't have new units, blasters, projectiles, etc. if you want to have the units or laser projectiles seen in my videos you want to download a SIDE mod along with the map. Investigate them on this website, there are lots of side mods to choose.
Read FAQ Harrisonfog.wixsite.com
1) Game lags, long loading screens: Most likely you need better hardware, you have too many mods or something installed wrong.
2) Graphics Error: Update drivers, reinstall game, try reshade in other games.
If you still have issues, It's beyond my comprehension. May the force be with you,
PLEASE GIVE CREDIT IF YOU MY MOD (Youtubers. I got my eye on you :P ) For the record, 1.0 was based on 2016 Graphics Mod made by NMir.
Improved Sides Mod 2.0 (ISM) is in the works, and as many of you had requested it will include it's own Skin Changer! (credit goes to Calrissian97 for his script that makes it possible)
Trying to mantain the highest quality which ISM is known for, which is hard considering the ammount of skins and new models!
I contacted a Garry's Mod developer who made lots of clone skins (who was luckily a massive Battelfront 2 Fan) and he eagerly offered to share some of his work with me, it was basically the rifleman skin and then I had to create the variants for the rest of the classes. His collaboration allowed me to create some of this clone legions in a month (otherwise it would have taken several months to create them):
My own creation, shadowtroopers!
Calrissian's fix for Phase 1 Legion swaps the Republic Commando for a different clone: (same will be done for Phase 2 using fakeconsole)
This was a request by Calrissian, and how could I say no? The Wolfpack:
The next rezzed map, YAVIN IV is coming along really well and I estimate it will be released sometime during this month. It's still a work in progress, but it's probably going to be the most realistic forest map for Battlefront 2, I'm honestly doing my best to make the most awesome map possible for this engine.
Take a look at some of my latest screenshots:
EDIT: YAVIN IV HAS BEEN RELEASED
Hey everyone, I have some exciting news about the mods I'm currently developing and that will be available on Moddb soon. The maps I'm currently working...
I'd like to announce that Rezzed Felucia will be released this weekend! HD Remastered
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