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Patreon 2018 HD Graphics Mod + 2018 HD Graphics Mod + Harrisonfog Youtube Harrisonfog Discord

If you encounter any error or have trouble installing the mod, read this: Harrisonfog.wixsite.com (I wrote down everything I know about troubleshooting, if the answer is not there I'm afraid I can't help you find a fix)

My main objective was to make the game more realistic by sharpening the image, normalizing color saturation, improving game lighting, using a more subtle bloom and making it compatible with ALL the maps (there are some well known graphics enhancers that are glitchy in white maps like Hoth, or in Space).
I tried this mod succesfully in every default map. It works amazingly with Improved Sides Mod, which improves the game models and textures, and Rezzed Maps, which are High Definition maps. You can download my rezzed maps here: Moddb.com

There is a considerable improvement in ground maps (especially HD maps), and a slight improvement in space maps. I found that if you exagerate the configuration values you might get good results for space, but then ground maps would look oversaturated or just too bloomish, making it impossible to play. I tried the mod to be balanced, and I hope you give credit if you use it in any way.

• Installation:

Move the content of the "GraphicsMod" folder into your GameData folder. The files must be in the same folder where "BattlefrontII.exe" is.
UPDATE: You could turn ingame bloom OFF. This is what makes the lightsabers look horrible and maps like Mustafar have too much bloom.
Trigger key in game: F11 (buggy, you need to try several times). Youtu.be for a quick video tutorial.

• Troubleshooting:

* NOTE: This mod adds only the graphics mod / post processing, it doesn't have new units, blasters, projectiles, etc. if you want to have the units or laser projectiles seen in my videos you want to download a SIDE mod along with the map. Investigate them on this website, there are lots of side mods to choose.

Read FAQ Harrisonfog.wixsite.com

1) Game lags, long loading screens: Most likely you need better hardware, you have too many mods or something installed wrong.

2) Graphics Error: Update drivers, reinstall game, try reshade in other games.
If you still have issues, It's beyond my comprehension. May the force be with you,

PLEASE GIVE CREDIT IF YOU MY MOD (Youtubers. I got my eye on you :P ) For the record, 1.0 was based on 2016 Graphics Mod made by NMir.

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Mod Status/Updates

Improved Sides Mod 2.0 (ISM) is in the works, and as many of you had requested it will include it's own Skin Changer! (credit goes to Calrissian97 for his script that makes it possible)

Trying to mantain the highest quality which ISM is known for, which is hard considering the ammount of skins and new models!

I contacted a Garry's Mod developer who made lots of clone skins (who was luckily a massive Battelfront 2 Fan) and he eagerly offered to share some of his work with me, it was basically the rifleman skin and then I had to create the variants for the rest of the classes. His collaboration allowed me to create some of this clone legions in a month (otherwise it would have taken several months to create them):




My own creation, shadowtroopers!

Calrissian's fix for Phase 1 Legion swaps the Republic Commando for a different clone: (same will be done for Phase 2 using fakeconsole)

This was a request by Calrissian, and how could I say no? The Wolfpack:


The next rezzed map, YAVIN IV is coming along really well and I estimate it will be released sometime during this month. It's still a work in progress, but it's probably going to be the most realistic forest map for Battlefront 2, I'm honestly doing my best to make the most awesome map possible for this engine.
Take a look at some of my latest screenshots:

EDIT: YAVIN IV HAS BEEN RELEASED


If you are interested in frequent updates please join our Discord

In case you are not familiar with this project, make sure to check this link:
Harrisonfog.wixsite.com


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Battlefront II 2017 Graphics Mod [Old Version]

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This mod is a reconfiguration of the 2016 Graphics Mod made by NMir. My main objective was to make the game more realistic by sharpening the image, normalizing...

Comments  (0 - 10 of 546)
SHOGUN996
SHOGUN996

I still hope projectiles will be movie like some day (thats only one thing that still looks...nah) I saw many mods that have very impresive looks ones (f. e.: GCW 1035, Clone Wars Era Mod), no ofence :D

BTW: I forgoten mention about sounds of weapons needs rework too, still no ofence :DD

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DarthSith
DarthSith

All of that will be worked on in time ;)

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Guest
Guest

I copied all mods to the right folders but on the rezzed maps it won’t get past the loading screen. I’m on PS2 free mcboot 1.966 and running the game as an iso on OPL

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DarthSith
DarthSith

Not sure what your trying to do but all mods work on PC only as far as ik so if your trying to make it work on other systems you may run into trouble

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DrSmitty
DrSmitty

Would it ever be possible to have working ragdoll physics in BFII? GTA: SA finally has a working mod for it.

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DarthSith
DarthSith

No its not possible the engine doesnt have the capability

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Knight45
Knight45

Actually it could be possible. The problem is Grand Theft Auto San Andreas has more modders with different type of mods and different talents of modders such as coders and hackers. Something that is lacking in Battlefront 2 modding.

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SHOGUN996
SHOGUN996

Hmm I'm not sure :/ but would be great if there are possibility :D

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Guest
Guest

How do i actually start up the mod, I have it in my files but no matter what i do it just keeps the default game. I pressed F11 a ton. Help please i know not the ways of life

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DarthSith
DarthSith

It should start up automatically watch the tutorial on YT and see if you did anything wrong or search your issue through the FAQ on the website

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SHOGUN996
SHOGUN996

Just put to GameData

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Highest Rated (3 agree) 10/10

Super GOOD!!!

Apr 3 2017 by LINK1002

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