Star Trek: Armada III - The Final Frontier begins with the first stirrings of the Dominion War and allows players to take command of five unique factions, the United Federation of Planets, the Klingon Empire, the Romulan Star Empire, the Cardassian Union/Dominion Alliance, and the Borg Collective. Explore strange new worlds, seek out new life and new civilizations, and boldly go where no one has gone before.

"Best Star Trek Mod for any game period."
Mod of the Year 2014 I Player's Choice
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Help On The Way!

News 12 comments

Greetings all,

Well, it's sure been a while since the last time we did an Armada 3 post. With Ages of the Federation speeding along we honestly haven't had much time for good ol' STA3.

Obviously since Sins' recent update many of you have been experiencing problems with the mod, up to and including the whole thing crashing to desktop whenever you try to start a game. Naturally we're going to continue supporting the mod and we're already working on an update to ensure the mod continues to run smoothly in the future. Until then, we're here to rescue you from the horrors of CTD.


Sins recently updated to version 1.93, while the current build of the mod is compatible with version 1.91. In order to run the mod reliably, you'll need to revert the game to its previous version. It's a simple procedure that only takes a few seconds.

First open Steam. Right-click on your copy Sins of a Solar Empire Rebellion and select Properties. Within the Properties menu, select the Betas tab. Once there, select v1.91. With that done, the next time you start up the game the mod should start up as normal. Provided you've installed the mod correctly, of course.

Revert


"What's that I hear you say, Orion? An update?"
Why yes, I did indeed say that. With the recent release of the Minor Factions DLC release, it seemed a shame not to incorporate the new features this DLC brought to the table into the mod. After all, we're already in the process of adding them to Ages of the Federation, so why not show Armada 3 some love?

You'll be glad to know that Gul-Dukat has personally been working like a Trojan on the next update for Star Trek Armada 3:

Logo Uprising


The mighty Gul has taken personal charge of Armada 3: Uprising, the next update for STA3 that will incorporate the new features brought to us by Minor Factions. And we're pleased to say that it's looking good. The game, as well as the mod, hasn't played this well and this smoothly in years and we thank Stardock for it.

The most obvious addition brought to the game by the Minor Factions DLC is, of course, the minor factions themselves. So naturally you're probably wondering which minor factions you're likely to encounter. We have a few in the mod already. Here are a handful of hints:

BajoranMaquisFerengi
Obsidian OrderSection 31

You'll have to wait for the release to find out precisely who does what, but some of these factions will offer services and support such as buying/selling resources at a better price, offering spy abilities, going on raids against your enemies or sending ships to bolster your defences. Minor Factions brings a lot of new ideas to the game and we think it opens up a number of great new gameplay options.

We'd really like to hear your thoughts on this, too. We're still taking ideas - which factions would you like to see represented in the game?

"Sounds great, but when can we expect to play?"
More good news on that front. Gul is working away steadily on Uprising and he's quite pleased with the progress he's made so far. That said, we're sticking to our usual policy of not naming a specific release date until we're within comfortable sight of it. I've been authorised by Gul to say that a ballpark estimate puts the Uprising update mere weeks away, so it will be with you very soon indeed.

So there you go - a surprise new release for Armada 3! Consider it a late Christmas present!

We'll be with you again soon.

'Til next time, stay classy. Or don't.
- OrionSlaver

Editors Choice - Mod of the Year 2018

Editors Choice - Mod of the Year 2018

Feature 26 comments

Welcome to the Editor's Choice awards for the 2018 Mod of the Year Awards, where we show recognition to the mods from the past year that we've found to...

Ages of the Federation: Dev Diary #5

Ages of the Federation: Dev Diary #5

News 6 comments

It's been a while since we had a dedicated Dev Diary! I think it's well and truly time for an update, don't you?

Star Trek Armada 3: Hotfix Released

Star Trek Armada 3: Hotfix Released

News 10 comments

Due to Sins Of A Solar Empire: Rebellion updating in order to comply with the EU's GDPR regulations.

Ages of the Federation: Progress Update!

Ages of the Federation: Progress Update!

News 4 comments

It's Dev Diary time! Let's see wtf has been happening with AotF!

RSS Files
Star Trek Armada 3: 27 July 2018 Main Menu Hotfix

Star Trek Armada 3: 27 July 2018 Main Menu Hotfix

Patch 35 comments

The latest update broke the game's main menu. Gowron was enraged, so we've fixed it! Unzip the file into your root mod folder and select yes to overwrite...

Star Trek Armada 3: Best Of Both Worlds

Star Trek Armada 3: Best Of Both Worlds

Full Version 112 comments

The final version of Star Trek Armada 3. Included is Star Trek Armada 3: Nemesis, Star Trek Armada 3: The Final Frontier and a copy of the Galaxy Forge...

Star Trek Armada 3: Icon Replacer Addon by Bruce!

Star Trek Armada 3: Icon Replacer Addon by Bruce!

Patch 19 comments

This file contains an icon replacer, so players can enjoy the more traditional empire window icons for all factions, working in both Nemesis and TFF...

The Final Frontier hero-station spawn issue fix!

The Final Frontier hero-station spawn issue fix!

Patch 10 comments

You know what to do folks, unzip it into your mods.rebellion1.85 folder, select yes to overwrite. Sorry I missed it FEELSBADMAN PLEASE NOTE - IF YOU DOWNLOAD...

TFF Module Homeworld Spawn Fix!

TFF Module Homeworld Spawn Fix!

Patch 20 comments

We had a lot of reports yesterday about things not spawning as intended on your homeworld when you had the TFF module active. This one really had us scratching...

STA3: The Best Of Both Worlds (Nemesis / TFF v1.1)

STA3: The Best Of Both Worlds (Nemesis / TFF v1.1)

Full Version 61 comments

Here it is ladies and gents, the combined beta for both STA3: Nemesis and STA3: The Final Frontier V1.1! Grab it while it's hot!

Comments  (0 - 10 of 15,622)
QuietSkillzz
QuietSkillzz

So my game Star Armada games kept crashing and I came here to see why. As I read on the front page the mod is out of date with the game so I followed the steps to reverting the game back to 1.91, the problem is once the game was in version 1.91 it crashes the moment I clicked to open the settings menu to re-enable the Star Armada mod. I tried reverting the game with the mod enable, but it seems doing this automatically disables all mods and reverts the game to it's vanilla state on 1.91. So how do I play the mod when the game crashes if I try to open the settings menu to enable the mod? I can play the game fine and use the other menu buttons when on 1.91 but the moment I click settings the game freezes for a few seconds before crashing. Please Help!

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zuutron-man
zuutron-man

So I just started to play this game about a month ago, LOVE IT. Anyways, I was playing as the Kingons last night and a random message shows up saying that a civilization would like to sell me an unkown weapons platform. I was not really sure what to do so I looked in the diplomacy tab, as well as my research trees and didn't see anything different. Did i miss something or does it automatically accept the offer? Again, new to the game, but the random event are friggin awesome.

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krusnikghost
krusnikghost

how does one install this mod?

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Farbicus
Farbicus

Just another little minor detail thing I found.

When the Romulan Partisan random event occurs, or whatever it is called. The one where you are attacked by roving Romulan ships. They all have the auto-generated names for Federation ships. I don't know how in depth that is to fix but I'm just letting you know.

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Herr_Von_Kuchen
Herr_Von_Kuchen

In the next update could you make pirates less overwhelming please? The player can handle them if they prepare enough, but they kept wiping out the AI, so I had to edit the files to increase the timer.

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andrewempowered
andrewempowered

I second Herr's request. AI gets wiped out WAY too fast by the pirates.

Also, can you make it more clear which ships can capture asteroids? I don't think the Federation has any that do...

Great job with everything else so far!

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Mace-Windu
Mace-Windu

Stupid question but which ship captures asteroid mines for the Klingons the tooltip says scout, however, my scouts don't seem to have the ability to do so.

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Hobbs203
Hobbs203

The carriers are able to capture ships and stations. For the Klingons this is the D3. The tooltip has been updated for the new version.

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Mace-Windu
Mace-Windu

Thank you very much

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Highest Rated (48 agree) 10/10

A wonderful mod. - 5 Unique Factions to play with (Federation, Klingons, Romulans, Borg, Dominion+Cardassians+Breen - Well balanced mod experience. - Vast graphical improvements and high quality models+textures. - Lovely music remastered out of other former Star Trek games, very fitting. - The spiritual successor to Star Trek Armada2. - Hero units + their voices included such as Picard, Sisko, Martok, Locutus of Borg, Sela etc. - Many custom maps. - Fully working AI support. - Custom Ui. - Custom…

Mar 2 2014 by 23-down

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Apr 2 2016

We will be posting some new pictures on moddb later today!

Mar 25 2016

Amabarenya added over 500 entity files and Maxloef added 15 new planet textures/models today!

Feb 28 2016

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Apr 30 2015

For those in Europe enjoy the local space phenomenon!

Mar 20 2015

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