Full concept MODIFICATION of S.T.A.L.K.E.R. Call of Pripyat that touches every game aspect including textures, sfx, music, weapons, A.I., items, weather, mutants, difficulty and much much more!
Only the "USS Assaulter" class is able to sprint with this long and heavy rifle design.
That does not make sense though, it is a light machine gun. It is heavy as a bitch but it is built specifically so you can run around with it.
As light MGs go the RPK-74 is only about 5 to 5.5Kg loaded.
I have only handled an M4, but that is only an assault rifle and weighs about 7.5 pounds (3.4 Kg) but after a while that alone makes my arms feel numb, a trained soldier will be fine but stalkers aren't trained soldiers. Even after my arms feel like they are going to tear off though I feel like I can still run around. I doubt adding a pound or two would change that.
Guys, this is my old friend. He is a Ukrainian USS Alpha operative. And this is what he writes:
Nikolai, I'm damn sad that you've forgotten, that MISERY is not about insignias on stocks and ArmA weapons with STUPID attachments of them. Damn, if you are not a modeller, if you can't just delete that GP, then... WHY the hell take this model of RPG-74 anyway?! Cause it looks cool? Then once again, MISERY is not about that!
Because of all this I'm not sure that you were a soldier in reality. Then listen to those who WERE! Ap-pro.ru
I handeld many of german weapons like the G36A1,A2(full loaded round about 4,1kg)G36K,Mg3(round 12kg)G3Zf(round 5kg),G22(round 10kg).. you only need 2 or 3 weeks training with any gun to handel it fine... Stalkers always walk around with their guns they should traind very well'cause learning by doing...
And in fact to handle a weapon is your first job in the zone... If your not able to... you're simple dead meat..
So all in all a stalker is a trained paramilitary
Finally it looks okay) Congratulations to all of us)
In cop you are a trained soldier...
true but remember that some stalker might have been in the zone for.. as long as its been there! and they might act a bit different than you, I mean they are free to do what they want, lets say add a somekind of rope to the weapon so the weight can be balanced between your hands and your shoulder.
Yeah,i cant see whats so heavy about that for a trained soldier like in cop...Ok,a PKM is pretty heavy around 8Kg
but a rpk..not realy
I've handled a semi-auto civvie/sporter version of an RPK in 7.62x39 w/bipod and it was a reasonable weight for its purpose. Heavy compared to an AKM, but only because of all that forward mass (especially the bipod).
1. There is NO way you can attach any GP version to RPK / RPK-74. The only is just to use insulating tape.
2. &*@^&*^%@)%*&^@&*%^ Delete that insignia from the stock, please. It's looks unrealitic, useless and just stupid. Our and Ukrainian military forces NEVER put their insignias on any part of weapon.
How can you even know anything about what insignia the stalkers put on their weapons or if they do it in the first place. They are not necessarily from any military at all.
Though I do tend to agree with the GP, but in the way that I don't see the grenade travelling further then the bipod, without slamming into it.
"the stalkers put on their weapons or if they do it in the first place."
Why the hell would STALKERS put MILITARY insignia of the weapon?
Then tell me why they shouldn't?
Stalkers ain't particularly people in a normal situation. If they mean it can help them in any way, then they would probably put it on their weapon.
I'm more impressed that someone stationed in one of the most inhospitable places on earth took the time and effort to paint a fabric badge pattern onto a part of the gun that he's never going to look at.
Fabric badges transparently overlaid onto guns look inherently bad. At least if it was an actual badge taped or glued on it might look better (but still make no sense).
Bazemuz, my friend, you are an idiot.
If you can imgaine a way, that a Military Insignia would help a Stalker...
What kind of man rages over stickers on guns?
Bioshocker, I agree with both of the points you made regarding the RPK-74 and how it should look, but the way you got your point across was abrasive and childish. Also, who in their right mind would tell N.Aaroe what Misery is about? Insulting people for having a different opinion than you makes you seem to be an elitist prick. Grow up, and try to keep things respectful. This is Moddb, not youtube. Leave your anger with your therapist. He gets paid to listen to you vent, we do not.
Well, as a psychologist, I will just say "Sorry for being too loud" and shut up, cause I've said everything I wanted)
Okay, so I can see you already lost this discussion when you turn to such things...
Bazemuz might be an idiot but you're being an *******.
You could probably attach a GL with some heavy modification but on an LMG it would not be practical, especially with that bipod.
You can replace the handguard on the real one, now stop being a rude whiner.
I have handled STG-44 asg replica. This gun is about 4,6 kg when loaded, and rather bulky construction as for assault rifles.
I can freely run around with it with a little exhaustion.
Srsly, I think it wouldn't be that hard (especially for USS soldier) to handle this, it's something about 1 kg more than in my example.
This is no longer the case ^^
All 3 USS classes can sprint with heavy weapons
Hey man, please are you goin to make a.. mm "demolition" version or "engineer" who use shotguns and explosives(grenades, rpg, bulldog, gl)?
Doesn´t the bipod block the grenade launcher? Great looking weapon, but I was kinda unsure about that in Misery 1.1 as well
It's funny 'cause I thought the same thing when I worked on this. But unfortunately we are unable to script a terrible misfire explosion when using the grenade launcher on this baby.
It works like a charm... But does it matter really?
These RPK's are almost impossible to get your hands on anyways.
Actually the grenade would drop to the ground because the grenade arms itself after some time in flight.
well, supposing it does that, id think it would hit it and fly back into you
VOG-25 grenades have a self destruct timer of 30 seconds, actually ;)
Well why not just make the GP-30 unattachable?
Same, the under-barrel grenade launcher makes no sense seeing as your grenade will immediately rebound/deflect against the bi-pod stand. I am with ubermensche on this. Make it removable plz. Thank you.
Retextured Mosin Nagant... :Q___
look in the description..
Thanks, I will never have noticed that without your help -.-
I know that and RPK, and I saw the pics in the description, that's why I wrote that -.-
my bad, it was kinda late and i read "retexture the mosin nagant"
no need to come over so hostile..
Sorry, but I wrote my appreciation to the new texture on the mosin nagand and everyone buried my comment...
My ump45 looks poor :(
Ump45 with tactical grip? :F
But we all know that is isn't. The UMP packs alot of punch in a very handy package. So you are not laughed at when you enter the Stalker base whith one hanging at your shoulder. You can even hide your high quality and valuable SMG under a big leather coat.
Final 'umpgrade' is...
...the leather coat? :D
Also i found this.
Good one but I would have worn the UMP in my right hand ;)
I like what you've done with the texture - the original black synthetic look wasn't to my taste. However, the semi-opaque badge on the stock looks crap (excuse my french). Why not remove it outright?
Also, any chance of being able to upgrade it to fire 7.62 as a sort of "legacy" feature?
You can have it modified to chamber the 5.56x45 round.
I think the military stock print adds personality to the weapon
All looks very nice. Not sure I would be willing to carry around rusty RPG-7 rounds though. Just the idea of structurally compromised explosives makes me... Nervous.
I've never got why they call the bigger guns light machine guns, surely they're heavier and should be called heavy machine guns/ hmg's?
LMG uses the same ammo as assault rifles.
General-purpose MG uses ammo of rifles.
HMG uses high caliber ammo.
In the machine gun class or category this one definately falls under the very 'light scale' of machine guns. Personally I have fired the TMG a few times Dragonforening.dk That one falls under the 'heavy scale' of machine guns. Most commonly mounted on top of vehicles but can be detached and positioned on ground also.
I think this is a common misconception because of the way movies name guns, like calling the M16 or M4 a "machine gun" when they are assault rifles. Weapons like the RPK above, M249, M60 are all "light machine guns" where as bigger guns like the M2 Browning and MG42 are what are considered "machine guns". Even the name "SMG" - sub machine gun - is a bit misleading, but probbaly has more to do with the firing mechanism than actual size and calibre of the gun, in the same way that a "machine pistol" has no relation to a machine gun, except probbaly firing mechanism.
I'm not a gun expert though, so if anyone wants to correct anything feel free to.
A basic rundown -
Technically speaking, all assault rifles are machine guns. A machine gun is just a weapon that fires in a fully automatic mode. However, modern militaries (the U.S. military, at least) make the following distinctions -
A Light Machine Gun (LMG) is a lightweight, man-portable weapon designed for use in the Automatic Rifleman position of a squad. This light machine gun serves as a force multiplier, able to fire long bursts of accurized fire from a heavy platform (less susceptible to recoil) to suppress enemy advances and allow the team's riflemen to maneuver. It usually fires the same cartridge as the riflemen's weapons and can often take the same magazines [typically using an optional feed mechanism] as the riflemen's weapons.
A Medium Machine Gun is man-portable, but typically employed in long-range suppression or overwatch (semi-static; "move into position and stay there") roles. It fires a higher-caliber cartridge (typically 7.62x51mm for NATO weaponry [M240G, etc.] or 7.62x54R for Soviet weaponry [PKM, etc.] which gives it much more capability of penetrating structures and causing massively lethal damage to a human target (the .308 WIN, which is roughly equivalent to 7.62x51mm, but with a different necking in the cartridge, was designed to kill 800-pound animals. Imagine what it can do to a human).
A Heavy Machine Gun is typically very heavy and not at all designed for human portability. It's just too damn heavy to be effective at all in a squad role unless you can dedicate an ENTIRE squad to carrying the machine gun, its barrels, ammunition, the tripod, etc. You frequently see these weapons mounted on vehicles and tanks. These typically fire very high caliber .50 caliber (12.7mm) rounds and can effectively defeat light vehicle armor, concrete fortifications, and other hard targets. Against human targets they have a tendency to quite literally blast limbs off, they're that powerful.
A Submachine Gun very different from a Light Machine Gun, although their principles of operation are similar. The two evolved separately (the SMG evolved sometime during the WW2 era and was replaced by the Assault Rifle at large later on), but their roles in combat are similar but in different capacities. A Submachine Gun is a very lightweight, short, automatic weapon which typically fires pistol cartridges. Much like a LMG its role is to provide a high volume of very accurate fire, but for a very different purpose - indoors, a burst of automatic fire has a much more noticeable effect than at typical engagement distances for military firefights. Therefore, you could think of a submachine as fulfulling vaguely the same sort of role as a shotgun (fire saturation), but with the option of firing semi-automatic and with a much larger magazine.
Hope that helps!
Nomenclature seems to change throughout the years, so it can be hard to keep it all straight. Machine guns are typically "light," "heavy," or "general purpose." The RPK-74 and the Ares Shrike are LMGs. The DShK and the M2 "Ma-Deuce" are HMGs. The PK, PKM, and PKP can be issued as either LMGs or GPMGs. And the MG3 and M-60 are examples of GPMGs.
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For MISERY 2.0 we are retexturing a handful of weapons.
Including this RPK-74.
Another is the m1891 as seen here Media.moddb.com
And the RPG-7 as seen here