Full concept MODIFICATION of S.T.A.L.K.E.R. Call of Pripyat that touches every game aspect including textures, sfx, music, weapons, A.I., items, weather, mutants, difficulty and much much more!
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Les Miserables | Post Reply | |
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Mar 31 2014 Anchor | ||
LES MISERABLE Welcome, this is rebalance "Les Miserable" modification for Misery 2.1 VERSION 1.0.6 - you don't need Kelse version. CHECK KELSE POST! BIG THANKS TO KELSE FOR HELING ME OUT INSTALATION
VERSION 1.0.5 VERSION 1.0.6 WORKING ON Restored mutant looting animation, proper window and picture. Player is no more static while looting. Tell me if I should remove the animation or not. NOTE: Optional files have Preacher's radio set up, either with Misery music or without. added some optional files so check'em. NOTE: Les Miserable is using 300 switch distance.
original files, contains That would be it for 1.0 Thanks to STALKER General, if not them I wouldn't bother Stay sharp and get out of here STALKER. PS: Should I put my name here? Why it's bigger? Settings. Now I realised how class system works actually and for your convenience. You don't have to use this if you prefere Misery 2.1 as it is. Here is the quick fix for issue. [error]Expression : !m_error_code Moddb.com All thanks for this goes to Alun the Script God. May the Zone leave him and his mind untouched. Edited by: nokte |
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Mar 31 2014 Anchor | |
A lot of these tweaks are pretty great. I'm working on a larger addon for Misery, would you mind if I included some of these? Full credit, of course. -- Author of the (now integrated into MISERY 2.1) MISERY 2.0.2.1 quickfix! The team congratulates you, Burguois, for this huge contribution! You've earned the Friend Of MISERY Dev. achievement!
- [TZP]LoNer1 |
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Apr 1 2014 Anchor | ||
Sure if you feel like it. Edited by: nokte |
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Apr 1 2014 Anchor | |
Yeah, sure. It's there to be used -- Author of the (now integrated into MISERY 2.1) MISERY 2.0.2.1 quickfix! The team congratulates you, Burguois, for this huge contribution! You've earned the Friend Of MISERY Dev. achievement!
- [TZP]LoNer1 |
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Apr 1 2014 Anchor | ||
Thanks. |
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Apr 1 2014 Anchor | ||
-more ammo on dead bodies THIS. Thank YOU for this excellent mod, i shall install it ontop of misery immediatelly after work I have been trying to get stalkers to turn into zombies in misery after blowouts and psistorsm for the past mont hnow, but i never seem to find any stalkers zombified or even dead on the ground anywhere after blowouts. I was pretty dissapoint. I hope your mod will change thatю Cheers! By the way, might i request a thing or two ? Perhaps as optional files ? 1. Could you increase the number of NPC's roaming Zaton/Pripyat? I was saddened about that recent change in MISERY 2.1 Anyways thanks for this again! |
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Apr 1 2014 Anchor | ||
As for optional files? Pick up your class and override everything. Edited by: nokte |
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Apr 1 2014 Anchor | ||
Thanks |
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Apr 1 2014 Anchor | ||
VERY IMPORTANT Quickfix for HUD. I will add it in 1.0.5 with official release, or 1.0.41. |
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Apr 1 2014 Anchor | ||
Sadly the camera fix doesnt seem to work i dropped the sniper class into the sniper folder but he still ducks as if he is laying on the ground Edit: Sorry, my mistake, its actually all good Btw, if i want the blowouts or psistorms more frequent do i merely need to change atmosfear_parameters.ltx ? And in blowouts there is set that stalkers explode, if i would write there instead of explode "killorturn" would that work ? Edited by: Frostelis |
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Apr 1 2014 Anchor | ||
Set "killonwave" |
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Apr 1 2014 Anchor | ||
Sorry to bother you again, but i checked the low crouch and its still set as default 2.1 misery. What i did to check it was enter swampy water and low crouched, his head was under the water. If it were default low crouch he would be above the water. Or maybe its just not working for me, but i replaced the class folder in the misery gamedata with your file. No big deal though, i am enjoying misery at the moment, already got my first psistorm Also Beard is paying ALOT more money for damaged weapons than they cost themselves. For example hes willing to pay about 20 k for FN PAra sniper rifle which has about 50 percent condition... Also I bought Modern Beretta from Owl for about 6k then beard is willing to pay about 9k for it. So this is very exploitable. I am using your optional 0 condition buying. Also, traders do not buy scopes. I tried to sell them PSO scopes but neither beard nor Owl buy them. Same coudl be with silencers, cant remember atm, have to go to sleep cuz i got work in 6 hours. Other than that and the prone stance which wasnt changed, everything works flawlesly. Edited by: Frostelis |
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Apr 1 2014 Anchor | ||
ph_box0_center = 0.0, 0.94, 0.0 This is how your settings for camera should look like in gamedata/configs/creatures/actor.ltx HUD error fix doesn't have this included yet. |
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Apr 1 2014 Anchor | ||
I installed only atmosfear file, as i wanted to see how psi storms and fallour work and look, but it seems they don't work. Moreover i don't have blowouts anymore. Is it suppossed to work only when your start a new game, or it can work on current unmodded game? Edit: ok had to wait 3 days, and it's working. Edited by: PassiveAggressive |
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Apr 2 2014 Anchor | ||
alright i will check after i get back, thx |
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Apr 2 2014 Anchor | ||
It's you! There is a link for your news_manager.script fix, thanks to Alun. Should work on same save but you gotta wait. Edited by: nokte |
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Apr 2 2014 Anchor | ||
Yeah that was the problem, somehow the actor file was not replaced because the values were different than the ones specified by you, I added them manually, thanks |
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Apr 2 2014 Anchor | ||
No problem. |
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Apr 4 2014 Anchor | ||
I applied atmosfear config changes, enabling fallouts and psi storms, but they are not present in the game!. No matter what number i set for the frequency, is it 6 or 90, those additional effects aren't working. Blowouts work fine, but the rest isn't. What to do? |
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Apr 4 2014 Anchor | ||
What about opt_ line? Did you changed it to 1 or psi and fallout? |
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Apr 4 2014 Anchor | ||
Of course i changed the parameter to 1. Even on new game i don't have those effects. No fallout, no psi storms, just the blowouts. I don't get any notifications about fallouts or psi storms, nor any visual effects. They are just non existant. |
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Apr 6 2014 Anchor | |
When I started working on Pripyat Reborn from the old beta files of Misery 2.0 I had, I found that there was an error in the atmosphere_default_parameters.ltx. Just use the one that comes with AF 3 and it should fix some stuff. Not sure if anyone corrected this. -- MDT's ex-scripting god. Now deserving the title "Scripting god". Forum title given by LoNer1
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Apr 7 2014 Anchor | ||
I have been using Af3 paramerts, some people said the have psi/fallout now. Maybe I forgot to include it in new version. |
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Apr 7 2014 Anchor | ||
I've seen the psi storms... haven't seen the fallouts though, what do the they look like? what are they? |
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Apr 7 2014 Anchor | ||
Fallout is radoactive rain mostly. |
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