The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Description

Standalone ripoff of Diphenhydramine-HCl's ZCP loot module. ZLM features additionnal customisation settings for loot spawning on NPCs and in stashes.

Preview
ZLM - ZCP Loot Module revised [4.1]
Post comment Comments  (0 - 50 of 74)
CatMaoMao
CatMaoMao - - 11 comments

Nice mod!

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[𝚛𝚞𝚋𝚢]
[𝚛𝚞𝚋𝚢] - - 607 comments

thx bro, default zcp sliders still spawn **** tons of items even at a 5%

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ZaturaMakesMods Author
ZaturaMakesMods - - 44 comments

Hi!
I nearly didn't edit how the items are spawned so you may get the same results with the same settings. You may be extra lucky idk.

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[𝚛𝚞𝚋𝚢]
[𝚛𝚞𝚋𝚢] - - 607 comments

Nope, default zcp still spawns a **** ton of items. Tried this and the spawns were reduced to almost 0 (as I like), so you probably fixed it somehow lmao

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ZaturaMakesMods Author
ZaturaMakesMods - - 44 comments

I guessss?
Good for you then! Enjoy.

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izperehoda
izperehoda - - 485 comments

I'm rating 10/10 for the great presentation. Good job. The mod seems to be good as well.

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ZaturaMakesMods Author
ZaturaMakesMods - - 44 comments

Thanks!

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Coremanite
Coremanite - - 83 comments

mod is flagged as virus.

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ZaturaMakesMods Author
ZaturaMakesMods - - 44 comments

Weird.
There is no malicious files in there : 3 .jpg, 1 .png, 2 fomod configs files, and a bunch of .script, .ltx. and .xml.
I'm currently testing and running the mod so idk.
Do you have any more detail on the flag?

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Coremanite
Coremanite - - 83 comments

unfortunately not, my antivirus is just repeatedly disabling the download as "virus detected"

tried all 3 (available) mirrors, same result for all of them. shame too cause this mod seems really cool but i can't use it :')

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Coremanite
Coremanite - - 83 comments

okay it seems that the 2.0 version works fine now

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ZaturaMakesMods Author
ZaturaMakesMods - - 44 comments

Alright? I have no idea what happened. Good for you!
Enjoy!

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Pr0totyper
Pr0totyper - - 3 comments

My Windows Defender still marks it as trojan XD

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ZaturaMakesMods Author
ZaturaMakesMods - - 44 comments

ZLM just updated!

Version 2.0 now splits settings of NPCs and stashes for independent configuration!
Enjoy.

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MarkColt
MarkColt - - 432 comments

Sweet, thank you!

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WeebSlav
WeebSlav - - 122 comments

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 204
[error]Description : fatal error
[error]Arguments : LUA error: ...ly/anomaly-1.5.2/bin/..\gamedata\scripts\zml_loot.script:177: attempt to index global 'zml_loot_mcm' (a nil value)

stack trace:

Crashes after killing an NPC, i have the standard ZCP installed could that be an issue? also the .7z doesn't contain any zml_loot_mcm file

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ZaturaMakesMods Author
ZaturaMakesMods - - 44 comments

Ahhh yes. I forgot to do all the ammo and mags stuff with my new update that split stash and npc. I forgot to disable the whole functions altogether until I rework them.

I'll upload a temporary fixed version to work as intended in like 10 minutes.

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ZaturaMakesMods Author
ZaturaMakesMods - - 44 comments

Also the standard ZCP should not interfere if installed. If enabled for loot however, there may be some conflicts of some sorts that I haven't discovered yet. Though if you use ZCP for the rest of it, it should be fine.

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ZaturaMakesMods Author
ZaturaMakesMods - - 44 comments

ZLM 2.1 uploaded.

This include a fix to be able to use ammo spawning functions with 2.0 features. I forgot about them while I split the settings of stashes and NPCs.
Sorry, my bad!

EDIT : Changes SOMEHOW didn't apply when zipped.

EDIT 2 : ZLM 2.1 fixes now uploaded and everythings work on my side. Sorry again!

Cheers

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StronGV
StronGV - - 595 comments

Can you make a separate mode that distributes items to stashes once at the start of a new game? To prevent the player from cheating by saving in front of the stash and then reloading this save over and over again until a useful item appears in the stash.

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ZaturaMakesMods Author
ZaturaMakesMods - - 44 comments

Well it's a singleplayer game. The only limit is the player's greed.
Nobody is forced to do this trick and none would do it if they don't want to. Unless you include the case of a player dying/crashing/closing the game in anyway and not getting the same loot as before.

Unfortunately, I can't patch human behaviour.

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StronGV
StronGV - - 595 comments

Apparently I'm a greedy player hehehe...

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ZaturaMakesMods Author
ZaturaMakesMods - - 44 comments

There are no rules.
Do what you want.
Nothing can judge you except the Zone itself.
As long as you are entertained in your gameplay.

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MarkColt
MarkColt - - 432 comments

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 206
[error]Description : fatal error
[error]Arguments : LUA error: c:/games/anomaly/bin/..\gamedata\scripts\zml_loot.script:146: attempt to index local 'se_item' (a nil value)

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ZaturaMakesMods Author
ZaturaMakesMods - - 44 comments

Looks like another mistake of mine in the droptables. Do you have a full log you could send me perhaps?

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ZaturaMakesMods Author
ZaturaMakesMods - - 44 comments

I just tested with all items in the droptables, droptables patch included, and all are good.
Have you perhaps installed a droptable patch while you don't have the required mod active?
Also lootboxes spawn can be toggled in settings even if the mod is not installed, so beware, as ZLM will try to spawn lootboxes and crash will ensue with the same error as yours.

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MarkColt
MarkColt - - 432 comments

I do have lootboxes installed, and yes support for it is toggled on. It's the only patch I installed in fact. However, despite selecting only lootbox support in fomod installer, it still copied files "\gamedata\configs\scripts\mod_zml_droptables_denro.ltx" and "\gamedata\configs\scripts\mod_zml_droptables_experience.ltx" for mods I didn't select. Not sure if that matters though, but maybe fomod installer bugged? Also, although minor and cosmetic, fomod reports it as 2.0 and not 2.1 such as it is.

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ZaturaMakesMods Author
ZaturaMakesMods - - 44 comments

It's the first time I used Fomod so I may have configured something wrong.
Also forgot to edit version name with all fixes I did yesterday.
New update soon, like 10 minutes or so. I'll fix Fomod at the same time.

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Guest
Guest - - 692,406 comments

* Game fatal_ctd_save_0.scop is successfully saved to file 'd:/games/s.t.a.l.k.e.r. anomaly\appdata\savedgames\fatal_ctd_save_0.scop'

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 206
[error]Description : fatal error
[error]Arguments : LUA error: .../s.t.a.l.k.e.r. anomaly\gamedata\scripts\zml_loot.script:148: attempt to index local 'se_item' (a nil value)

stack trace:

Still getting the error myself. Applied the appropriate patches. Just picked up some biscuits and a second later it crashed.

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ZaturaMakesMods Author
ZaturaMakesMods - - 44 comments

Hello!
Sorry for the delay of my response!
So, unless you can send me a full crash log, I invite you to check the 'Troubleshooting' section at the bottom of my post.
Cheers.

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ZaturaMakesMods Author
ZaturaMakesMods - - 44 comments

ZLM just updated!

Version 3.0 now with settings to influence items spawn depending on NPCs ranks! It's time to aim high in the leaderboad to get that juicy loot!
Enjoy.

Reply Good karma+2 votes
дедушка_Ли
дедушка_Ли - - 176 comments

Hello, dear author!
I installed your mod on STALKER REALITY 1.5 - there were no crashes, but I haven't checked the performance of your mod in the game yet. I think everything will be fine!
I offer you a translation into Russian of the mod settings, free of charge. If necessary, I can throw off screenshots of the settings in Russian.

Здравствуйте, уважаемый автор!
Установил ваш мод на STALKER REALITY 1.5 - вылетов не было, но пока в игре не проверял работоспособность вашего мода. Думаю, что все будет хорошо!
Предлагаю вам перевод на русский язык настроек мода, безвозмездно. Если нужно, то могу скинуть скриншоты настроек на русском языке.

Drive.google.com

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ZaturaMakesMods Author
ZaturaMakesMods - - 44 comments

Hello, dear russian-speaking player!
That's very nice of you, thanks a lot!
Unfortunately, I don't speak russian so I have no idea if you translation is correct or not. However, I do trust the modding community.

If you want to keep translating my mod as it updates, feel free to do so. If you keep sending me the translation, I'll be sure to include it!
Cheers.

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ZaturaMakesMods Author
ZaturaMakesMods - - 44 comments

Also another reply for your other statements :
-performances should be fine. The only performance problems you would encounter is if there is a lot of items in the game, but that's the just the game engine, nothing I can fix ;
-I did not know the existence of Stalker Reality before you mentionned it. So I don't know what features it adds and such. Crashes for items that do not exist in your modded version of the game may happen.

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Coremanite
Coremanite - - 83 comments

crashing sometimes when shooting a sdalgr;

! [LUA] ... freedom 4.0/if4/bin/..\gamedata\scripts\zml_loot.script:177: attempt to index global 'zml_loot_mcm' (a nil value)
! [LUA] 0 : [C ] __index
! [LUA] 1 : [Lua] ... freedom 4.0/if4/bin/..\gamedata\scripts\zml_loot.script(177) : try_spawn_ammo
! [LUA] 2 : [Lua] ... freedom 4.0/if4/bin/..\gamedata\scripts\zml_loot.script(433) : try_spawn
! [LUA] 3 : [Lua] ... freedom 4.0/if4/bin/..\gamedata\scripts\zml_loot.script(541) : func_or_userdata
! [LUA] 4 : [Lua] ... freedom 4.0/if4/bin/..\gamedata\scripts\axr_main.script(271) : make_callback
! [LUA] 5 : [Lua] ...llegal freedom 4.0/if4/bin/..\gamedata\scripts\_g.script(119) : SendScriptCallback
! [LUA] 6 : [Lua] ...edom 4.0/if4/bin/..\gamedata\scripts\xr_motivator.script(396) :
! [SCRIPT ERROR]: ... freedom 4.0/if4/bin/..\gamedata\scripts\zml_loot.script:177: attempt to index global 'zml_loot_mcm' (a nil value)
Time continual is:247796
# SAVING: NPC items | number of saved npcs: 0
# SAVING: Water deprivation | last_drink: 0
# SAVING: level_weather | cycle: foggy - preset: w_foggy2 - is_underground: false - weather_storage size: 0
# SAVING: Sleep deprivation | last_sleep: 0
* Saving spawns...
* Saving objects...
* 19819 objects are successfully saved
* Game fatal_ctd_save_0.scop is successfully saved to file 'e:/stalker/illegal freedom 4.0/if4/bin/..\appdata\savedgames\fatal_ctd_save_0.scop'

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 206
[error]Description : fatal error
[error]Arguments : LUA error: ... freedom 4.0/if4/bin/..\gamedata\scripts\zml_loot.script:177: attempt to index global 'zml_loot_mcm' (a nil value)

stack trace:

it's entirely possible that i have fucky settings so i apologise if that is indeed the case, but not sure as of current as i'm recreating my modpack from scratch so there's a *lot* of **** that needs tweaking, made and installed. :D

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MangAsar
MangAsar - - 180 comments

Also had same crash error

! [SCRIPT ERROR]: c:/anomaly/bin/..\gamedata\scripts\zml_loot.script:148: attempt to index local 'se_item' (a nil value)
# SAVING: NPC items | number of saved npcs: 0
# SAVING: Bounty Squad | [last_spawn_time]: table: 0x53edc7f8
# SAVING: Bounty Squad | [active_squads]: table: 0x548df5c0
# SAVING: Bounty Squad | [chance_multiplier]: table: 0x534b3040
# SAVING: Sleep deprivation | last_sleep: 2306
# SAVING: level_weather | cycle: partly - preset: w_cloudy2 - is_underground: true - weather_storage size: 4
* Saving spawns...
* Saving objects...
* 35465 objects are successfully saved
* Game fatal_ctd_save_5.scop is successfully saved to file 'c:/anomaly/bin/..\appdata\savedgames\fatal_ctd_save_5.scop'

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 206
[error]Description : fatal error
[error]Arguments : LUA error: c:/anomaly/bin/..\gamedata\scripts\zml_loot.script:148: attempt to index local 'se_item' (a nil value)

Happened when I shot a monolith insie CNPP

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ZaturaMakesMods Author
ZaturaMakesMods - - 44 comments

Hello!
I have responded to your message on GAMMA's Discord.
This is not the same error. And as long as I can't get your full crash log, I won't be able to help.
Still, you can follow the instructions in the bottom of my post, Troubleshooting and check by yourself in your settings if you have installed or set up something wrongly.
Cheers.

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ZaturaMakesMods Author
ZaturaMakesMods - - 44 comments

What is a sdalgr?
Also looks like you are using an older version of ZLM before 2.0 as this file no longer exists. Also seems to be the ammo function I think. Did you have ammo spawn enabled using a version prior to ZLM 2.1?
I split loot settings of NPCs and stashes in their own file. zml_loot_mcm was the only one handling the ZLM's MCM menu settings before but has been replaced by zml_npcloot_mcm and zml_stashloot_mcm.
So I invite you to download the latest version!
Cheers!

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ZaturaMakesMods Author
ZaturaMakesMods - - 44 comments

ZLM updated to 3.1.

Now, the mod is made for base Anomaly and I separated GAMMA's integration into a patch.
I also added leevithan's russian translation.

Cheers.

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viking896
viking896 - - 203 comments

could you maybe fix lab x8 not spawning enemies with zcp installed ?
that would be awesome :)

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ZaturaMakesMods Author
ZaturaMakesMods - - 44 comments

Hello!
What do you mean by that?
Like there is no enemies spawning in lab x8 with ZCP?

If so, please do know I did not make ZCP and I do not maintain it. I'm in no position to fix any bugs for it.
ZLM is just a ripoff or its loot module, that's all I take care of.

Cheers

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StronGV
StronGV - - 595 comments

Can you add a total chance for all item categories?
And to be more precise: So that when opening the cache, at least one item from any category always spawns. Just make a cyclic check, like: you opened the stash, if during the first pass none of the chances from all categories worked, then the second pass is made and so on until the item spawns in one or more categories. I just don’t want to open completely empty stashes, and setting the chances of all categories to 100% is also not interesting. I suggest making this optional.

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ZaturaMakesMods Author
ZaturaMakesMods - - 44 comments

So an option "Guarantee at least one item". Good suggestion.
I have no idea how to do that exactly for now, but I can try coding something that does nearly that.
I'll try to do it with the next update I'll work on.

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ZaturaMakesMods Author
ZaturaMakesMods - - 44 comments

ZLM updated to 4.0.

Now with presets for quickly setting up the mod!
Now with amount settings for each category, because we never have enough of our favorite items!
Also added a bunch of new patches for :
-Little Bits Food pack
-Hot Drink Hoopla
-Western Goods
-HeatVision
-Mo3's WarDogs MilSim Armory & Warfare overhaul for GAMMA

Cheers.

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WhatIProcess
WhatIProcess - - 53 comments

Hello. My game crashes whenever I start the game using this latest mod with an error per below.

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 206
[error]Description : fatal error
[error]Arguments : LUA error: ...alker anomaly\gamedata\scripts\modxml_zml_presets.script:9: attempt to call method 'insertFromXMLFile' (a nil value)

For some reason, this error only occurs when the MCM is turned on. Otherwise, it is fine when turned off on which it shouldn't be the case.

I am using:

1. 1.5.2
2. MO2
3. MCM, 08/09/22 version
4. ZLM 4.0 (this mod)

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ZaturaMakesMods Author
ZaturaMakesMods - - 44 comments

Hello!
Another user reported this error on Discord. It seems the XML fucntions I use in one of my script requires DXML 3.0. This means the latest modded exes for Anomaly.
You can find more information here :
Moddb.com

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WhatIProcess
WhatIProcess - - 53 comments

I have tested it with new version of DXML 3.0 (03.25.23) and it is now working.

Thank you for your assistance.
Keep up the great work!

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MarkColt
MarkColt - - 432 comments

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 206
[error]Description : fatal error
[error]Arguments : LUA error: c:/games/anomaly/bin/..\gamedata\scripts\zml_loot.script:128: attempt to index local 'se_item' (a nil value)

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ZaturaMakesMods Author
ZaturaMakesMods - - 44 comments

Hello!
May you send me your entire crashlog please?
I've got several people having this issue lately and I can't really pinpoint the problem sometimes.
In some cases, the following manipulations can fix the problem :
-disable faction spawn ;
-check in your axr_options.ltx (in gamedata/configs) if any 'zombied_tier1' entry for ZLM slipped in. If yes, delete it ;
-check if you have a droptables for ZLM (ZLM/gamedata/configs/scripts) that you should not have (for mods you don't have)

Cheers.

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MarkColt
MarkColt - - 432 comments

I am only using Lootboxes plugin. But.. I just checked your ltx file for it and it references items not even listed in any ltx files for latest lootboxes version available here on moddb (https://www.moddb.com/mods/stalker-anomaly/addons/anomaly-lootboxes). Which leads me to think that you maybe basing your file on some other outside version of anomaly lootboxes? EFP's version perhaps?

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ZaturaMakesMods Author
ZaturaMakesMods - - 44 comments

I do have a 'not-official' of Lootboxes. I'll check that asap.

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MarkColt
MarkColt - - 432 comments

To give you an example:

snapgun
lootbox_72
lootbox_toolbox
lootbox_toolbox2
lootbox_food
lootbox_ammocase
lootbox_ammocase2
etc...

None of these exist in official lootboxes mod published here.

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ZaturaMakesMods Author
ZaturaMakesMods - - 44 comments

Hum. Alright I'll def fix that.
Thanks for your help.

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ZaturaMakesMods Author
ZaturaMakesMods - - 44 comments

Aight I got that. It will be fixed officially for the next update.
For now, I suggest removing ZLM's lootbox droptables.
Thanks again for pointing this out.

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MarkColt
MarkColt - - 432 comments

Awesome, thanks man :)

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ZaturaMakesMods Author
ZaturaMakesMods - - 44 comments

4.1 should have all your problems fixed!
Thanks again for your help. Cheers!

Reply Good karma+1 vote
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