The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Description

Changes the Status (Buff & Debuff) icons. Don't like the appearance of the new icons that version 1.5.2 gives? Want something subtle but also informative and "pretty"? Take a gander at this!

Preview
Alternative Icons
Post comment Comments  (0 - 50 of 63)
DELORIANx2
DELORIANx2 - - 185 comments

Наконец-то, блaть,годное хоть что-то

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lildioss
lildioss - - 128 comments

Looks like minecraft icons not gonna lie :D

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Strogglet15 Author
Strogglet15 - - 1,329 comments

Update 1, just a minor update to make it compatible with 1.5.1

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Feel_Fried
Feel_Fried - - 496 comments

Wow, looks cool!
(\____/)
( ͡ ͡° ͜ ʖ ͡ ͡°)
\╭☞ \╭☞

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Strogglet15 Author
Strogglet15 - - 1,329 comments

Update 2, I have added a new iconpack that has a much more subtle and minimal "Black & White" feel to it. Give it a try.

Also the header is an animated GIF now that shows all the current icons.

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Strogglet15 Author
Strogglet15 - - 1,329 comments

Update 3, I have improved the Radiation Restore and Shield Icons for the first version.

Also, it is now compatible with SidHUD and VoDis.
Neither of the HUDs have their own icons anymore, should ease installment a bit by having less bloaty options (especially for VoDis).

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Guest
Guest - - 690,630 comments

Can you remove the PDA popup icon when your PDA updates with new info? It's very annoying.

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Strogglet15 Author
Strogglet15 - - 1,329 comments

Yes, but my mod does not do that.

Best you can find is this Moddb.com

To completely remove it, you'll have to ask elsewhere.

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Dhatri
Dhatri - - 584 comments

very nice artwork.

small gripe: the flashing pda icon is just a dark blue square texture for me. i'm guessing there is some texture missing or not correctly referenced? or could the SIDHud be responsible maybe?

also: can i disable the add-on on a game in progress? removing all related files makes all status icons show the same blue square texture like described above.

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Strogglet15 Author
Strogglet15 - - 1,329 comments

That's missing texture indeed, but none of my mods deal with the PDA Icon, so it can't be it.

As for the icons being "notex" when you remove the mod, you're probably forgetting to completely uninstall it, including the script, which changes the location of the textures.
You also have to restart the game.

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Dhatri
Dhatri - - 584 comments

i actually did remove the 3 scriptfiles and all of the new icon files. restarting the game (engine) doesn't fix it, neither does starting a completely new game.

bit stumped here, ui mods are usually easy to install and uninstall from my experience.

any other advice you can offer?

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Strogglet15 Author
Strogglet15 - - 1,329 comments

Try resetting your shader cache, I doubt that will work but "magic" happens sometimes apparently.

If not, try deleting (backing them up before too, of course) all your mod folders.

If not, do a complete reinstall of 1.5.1

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Dhatri
Dhatri - - 584 comments

clearing the shader cache seemed to do the trick. as for the missing PDA icon i think that is caused by bart's stealth bar add-on. it also was responsible for missing HP bars on the companion HUD.

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EasyDjent304
EasyDjent304 - - 5 comments

I love these icons but for some reason they display too far down on my screen so the bottom halves are cut off. Are there any fixes for this?

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Strogglet15 Author
Strogglet15 - - 1,329 comments

Interesting, that should happen, but you should answer these questions:

- What is your game/monitor resolution?
- Are you using SidHUD, VoDis or the default HUD?

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EasyDjent304
EasyDjent304 - - 5 comments

My resolution is 1360x768 and I am using SidHUD

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Strogglet15 Author
Strogglet15 - - 1,329 comments

Right, problem is both your resolution and SidHUD, but don't worry, a fix can be made.

1. Go to "scripts" folder and find ui_sidhud_mcm (if it doesn't end with _mcm you have an old version, please update it)
2. Open it up, preferably with Notepad++
3. Find "status_hud_y = 12", change the "12" to 0

That should fix it, if not, try -12 instead of 0.

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EasyDjent304
EasyDjent304 - - 5 comments

That worked! Thank you for your help

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Ephion117
Ephion117 - - 19 comments

Thak you, looks awesome now

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Strogglet15 Author
Strogglet15 - - 1,329 comments

Update 4. IMPORTANT UPDATE.

I have made it so "Alternative Icons" no longer uses actor_status.script, it is now an independent script.
This increases compatibility to infinity.

NOTE: If you are updating this mod, make sure you remove "actor_status.script" and the other two named the same but ending in _thirst and _sleep. If not, expect crashes.

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WastedSky
WastedSky - - 631 comments

This looks so nice, dude! Thanks

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rib_the_loner
rib_the_loner - - 66 comments

is this the one that changed the load screen text to stalker amomawy? not mad just confused

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Strogglet15 Author
Strogglet15 - - 1,329 comments

No, that is caused by Anomaly itself, some sneaky dev decided to add a lil' code that changes names during April Fools.

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rib_the_loner
rib_the_loner - - 66 comments

i forgot abt april fools lmfao nice looking icons

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Еlеment80
Еlеment80 - - 20 comments

"Fatal Error

Expression : <no expression>
Function : CScriptEngine::lua_error
File : ..\xrServerEntities\script engine.cpp
Line : 191
Description : fatal error
Arguments : LUA error:
d:/games/anomaly_1.5.1\gamedata\scripts\actor_status.script: 359: bad argument#! to pairs’ (table expected, got nil)"

What could be the problem?

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Strogglet15 Author
Strogglet15 - - 1,329 comments

Do you, by any chance, have an "actor_status" in your scripts?

If so, remove it, it might be the old one from AltIcons and it's causing conflicts.

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Еlеment80
Еlеment80 - - 20 comments

In scripts I don't have this file.

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Strogglet15 Author
Strogglet15 - - 1,329 comments

If you are using VoDis and its addon "Centered Icons", delete "az_vodis_centericons" in gamedata/scripts, that was the culprit.

If not, don't think I can help you without more info, sorry.

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Guest
Guest - - 690,630 comments

I am using SidHUD, so deleting the file you specified is not an option either😐

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Еlеment80
Еlеment80 - - 20 comments

Forgot to log in, so do not be surprised by the comment from the Guest (purely for reference)

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Strogglet15 Author
Strogglet15 - - 1,329 comments

I use SidHUD and AltIcons myself and never encountered this issue.

Give me a PM, send me a screenshot or even a folder of your mods.
The screenshot only needs "scripts".

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Strogglet15 Author
Strogglet15 - - 1,329 comments

Update 5

If you are crashing because of "actor_status", update immediately.
The newscript should fix those crashes.

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Еlеment80
Еlеment80 - - 20 comments

Are there any plans to replace the icons that appear on the left side of the screen (the same radiation source indicator)?

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Strogglet15 Author
Strogglet15 - - 1,329 comments

No plans for such, perhaps in the future though.

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Toastman63
Toastman63 - - 1 comments

Thank you for fixing the actor_status crashes! Wasn't crashing for me unless I was using T.H.A.P., but now I can use both. Great mod!

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Guest
Guest - - 690,630 comments

hello sir, would dragging this gamedata into the Anomaly folder require me to delete my original or say another mods gamedata I have installed?

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Strogglet15 Author
Strogglet15 - - 1,329 comments

You can simply drag & drop, the system will check if there's anything to replace or not.

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Guest
Guest - - 690,630 comments

Thanks for the icons :)! is it possible to change the size ingame for the icons?

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Strogglet15 Author
Strogglet15 - - 1,329 comments

There might be, for an upcoming update.

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Strogglet15 Author
Strogglet15 - - 1,329 comments

Update 6

- You can now configure the size, just go to gamedata/scripts and open up alticons.script, with Notepad or Notepad++, and change "size_adjust" to whichever you'd like.
- New code has been implemented to keep aspect ratio proper, on any resolution (4:3 and 21:9, rejoice)

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Guest
Guest - - 690,630 comments

Pero si lo acabo de instalar ayer!!! :c de todas formas muchas gracias :3 excelente complemento excelente trabajo!

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RLTYProds
RLTYProds - - 70 comments

Hi! I tweaked the B&W Hunger icon a bit so it doesn't look cut off. My tweak definitely could be better, so I'm giving it to you if you wanna tweak my tweak of your mod. :D Thanks for this mod, as well!

Drive.google.com

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Strogglet15 Author
Strogglet15 - - 1,329 comments

Nice, thanks.

The knife has that dull edge to indicate a rookie's knife though, it was an artistic choice but, I honestly don't think it works.
I'll try to convince Blackgrowl to use yours or change the knife a bit.

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RLTYProds
RLTYProds - - 70 comments

Now that you mention it, it does look cool but I appreciate you considering my tweak! Have a great day!

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TOVOT
TOVOT - - 181 comments

I've been waiting for a mod like this since I was playing Anomaly on Linux in my on my previous PC :-)

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MarqØ
MarqØ - - 150 comments

This matches other custom HUDs based on SidHUD very well, i like it!

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Torch90
Torch90 - - 22 comments

Great and nice mod.
Is there a chance there will be an icon for bleeding? The severity of the bleeding is not always clear from the splash at the edge of the screen.

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Strogglet15 Author
Strogglet15 - - 1,329 comments

I believe it is, how to say it, both possible and impossible.

Impossible because it means I have to modify one MAJOR file to make it work, so it will be incompatible with HUDs, including my own.

But it is also possible if I make it script-based, although I am not sure if that is possible, I will ask Raven about it.

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Guest
Guest - - 690,630 comments

Hi! Lovely mod, but it's overlapping BHS hud. Can i edit the script to put the icons on the right side of the screen? Any tips?

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Strogglet15 Author
Strogglet15 - - 1,329 comments

I'm very sure BHS has its own patch for this.

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