The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.
Patch merging all the necessary conflicting files from various addons! tested on RC19 only! READ THE DESCRIPTION PLEASE!
JSGME OR MOD ORGANIZER 2 STRONGLY RECOMMENDED! RC19 ONLY!
Mod organizer 2 now supports Anomaly
YOU NEED TO DL & INSTALL ALL MERGED ADDONS SEPARATELY. THIS IS JUST A PATCH MERGING CONFLICTING FILES!
--V07:
boomsticks_and_sharpsticks 27-Nov-2020
weapon_parts_overhaul_1.3.5
position_and_view_1.9.4
ammocheck-rc18_v1.5
LTTZ: Director's Cut [RC19]
Second aim mode for CEMENT (1.9.4)
Classic bandits taunt mod
(you can test and find more compatible addons, but these ones I'm currently using)
Food_drug_and_drink_animations_v0.6
Arszis Psy And ControllerOverhaul_092
ArszisBurerOverhaul_1031
Michiko's Backpack Workshop 3.1
Michiko's Weather Revamp (2.0)
Piknik - A naturalistic Reshade Preset
*Trader Overhaul note: TO port is already included from v07 version of this patch, no need to install separately
*Food,drug and drinks anims: install its FoV fix after the main Food,drug,drink anim addon to fix animated objects positions to match the different FOV of Position and View addon and BaS
*RC18_AmmoCheck: to avoid complications I merged this one into weapon_parts_overhaul script file, and merged the ammo type check to the script. Also ammo icon is now hidden from the HUD so that the ammo check makes sense
*Classic bandits taunt mod: added keybinding called "Player Taunt" so you can use a different key. If you prefer the Mercs version, it's easy to replace it: install Mercs Taunt addon as a very last addon (after merged patch) and in its files find the screamback.script, then REPLACE the line
if dik == DIK_keys.DIK_M then
WITH LINES
local bind = dik_to_bind(dik)
if (bind == key_bindings.kCUSTOM23) then
*******************************************************
load order (from the last one):
1.ajko_MERGED_patch_v07 (THIS ADDON)
2.boomsticks_and_sharpsticks 27-Nov-2020
...
(LOAD ORDER OF THE REST DOESN'T MATTER)
...
----CONFLICTING (MERGED):----
position_and_view_1.9.4
Second aim mode for CEMENT (1.9.4)
weapon_parts_overhaul_1.3.5
RC18_AmmoCheck v1.5
Classic bandits taunt mod
LTTZ DC - 1.5RC19
----OTHER NON-CONFLICTING (OPTIONAL):----
Food_drug_and_drink_animations_v0.6
Michiko's Weather Revamp 2.0
04. T.H.A.P_RC_BaS
ArszisPsyAndControllerOverhaul_092
ArszisBurerOverhaul_1031
Michiko's Backpack Workshop 3.1
Encyclopedia_messages_restored
...
********************************************************************************
v07(RC19):
-updated for RC19
-removed some of the addons I wasn't really using or were problematic, I might add them later when they get updated or tested properly: Dialogue Expanded v3, New_mutant_icon_parts_v1.8.1, Powered Exos, Artefact Renovation, outfit affect movespeed
v06:
-added Classic bandits taunt mod, New_mutant_icon_parts_v1.8.1
-updated boomsticks_and_sharpsticks 11-Nov-2020, weapon_parts_overhaul_1.3.5, Food_drug_and_drink_animations_v0.5d.1.4, RC18_AmmoCheck v1.5
v05:
-updated to Food,drug and drinks anims v0.3, weapon_parts_overhaul_1.3.3
v04:
-added Dialogue Expanded v3, LTTZ DC - 1.5RC18, Second aim mode for CEMENT (1.9.4)
-updated Food,drug and drinks anims v0.2, RC18_AmmoCheck v1.3, weapon_parts_overhaul_1.3.2
v03:
-fixed BaS / Weapon parts overhaul crash when attaching scopes to certain BaS weapons (wpn_ak74u_tac, wpn_dvl10, wpn_dvl10_m1)
- contains the files and list of merged addons for the given file (just for info)
------------------------------
ITEMS/ZONES
\configs\items\items\items_devices.ltx
-position_and_view_1.9.4
-boomsticks_and_sharpsticks 28.10.2020_RC18
\configs\items\weapons\w_aug.ltx
\configs\items\weapons\w_g43.ltx
\configs\items\weapons\w_l85.ltx
\configs\items\weapons\w_vintorez.ltx
-Second aim mode for CEMENT (1.9.4)
-position_and_view_1.9.4
-----------------------------------------
SCRIPTS
\scripts\arti_jamming.script
-weapon_parts_overhaul_1.3.5
-*added ammo_check_v1.5
\scripts\ammo_check.script
-merged into arti_jamming.script
-added keybinding
\scripts\screamback.script
-Classic bandits taunt mod
-*added keybinding - "Player taunt"
--------------------------------------
UI/TEXT
\configs\text\eng\ui_st_keybinding.xml
-weapon_parts_overhaul_1.3.5
-powered_exos_2.14
-ammo_check_v1.5
-Classic bandits taunt mod
\configs\text\rus\ui_st_keybinding.xml
-weapon_parts_overhaul_1.3.5
-powered_exos_2.14
-ammo_check_v1.5
\configs\ui\ui_keybinding.xml
-weapon_parts_overhaul_1.3.5
-powered_exos_2.14
-ammo_check_v1.5
-Classic bandits taunt mod
\configs\text\eng\ui_st_screen.xml
-LTTZ DC - 1.5RC18
-ammo_check_v1.5
\configs\ui\maingame_16.xml
\configs\ui\maingame.xml
-ammo_check_v1.5
- removed the ammo icon because of ammo type check function
-------------------------------------
TRADE
\configs\items\trade\trade_generic_mechanic.ltx
-trader_overhaul-powered_exos_port
-weapon_parts_overhaul_1.3.5
\configs\items\trade\presets\trade_presets.ltx
-trader_overhaul-powered_exos_port
-boomsticks_and_sharpsticks
\configs\items\trade\trade_bandit.ltx
-trader_overhaul-powered_exos_port
-boomsticks_and_sharpsticks
^SAME FOR:
trade_bandit_basic.ltx
trade_csky_spore.ltx
trade_duty.ltx
trade_ecolog_hermann.ltx
trade_ecolog_sakharov.ltx
trade_freedom.ltx
trade_greh.ltx
trade_mercenary.ltx
trade_mercenary_basic.ltx
trade_mercenary_meeker.ltx
trade_military.ltx
trade_military_esc.ltx
trade_monolith.ltx
trade_monolith_basic.ltx
trade_renegade.ltx
trade_stalker_butcher.ltx
trade_stalker_flea_market.ltx
trade_stalker_loris.ltx
trade_stalker_nimble.ltx
trade_stalker_owl.ltx
trade_stalker_sidorovich.ltx
-----------------------------------------------------------------------
My current load order in MO2:
Average
108 votes submitted.
Howdy thanks for making this! I think i installed everything correctly, every time I launch the game and select any option from main menu the game crashes.
If i could get a run down on exactly the way you installed the mods that would be very helpful as i have tried reinstalling multiple times.
Imgur.com here is my load order. Thanks for any help!
hey, make sure you are using only RC18 addons, also don't use any trader overhaul patches other than the one from latest powered exos (v5 I think). Also maintain my load order of last 3 addons - Bas, trader overhaul (from exos) and then this patch.
also just to be sure don't use other patches like "speed exo patch", it's already merged in here - that's the point of this merged patch, so you don't have to use these individual patches
Everything works fine on my end. Great job on the merges.
0.1 was worked well but
0.2 cause CTD can you check this out plz?
you need to post a crash log, otherwise I don't know what to fix. and make sure you have all the addons from the description installed:
--V01:
boomsticks_and_sharpsticks 28.10.2020_RC18
weapon_parts_overhaul_1.3.2
powered_exos_2.14 + TraderOverhaul NORMAL
Michiko's Backpack Workshop 3.1
outfit_affect_movespeed
Arszis Psy And ControllerOverhaul_092
Artefact_renovation_rc18_v2
position_and_view_1.9.4
--V02 added:
ammocheck-rc18
Beef's Shader Based NVGs v0.83 for RC18
Food,drug and drinks anims (ONLY RC18 OR NEWER)
oh god,please, for the love of god, recreate this when the new official update releases. i cant stress enough how long have i been waiting for this addon
Is it possible to add compatibility with the addon full upgrade of weapons and armor. Great addon
Would it be possible to merge in Grok's 4k & reflections navs masks since they are often used with the nvg mod and the item animations. In mod organizer 2 I get a conflict warning when using all 3, though groks does come with an animation patch.
just a heads-up - there is an issue with BaS / weapon parts addon compatibility causing crash when attaching scopes on certain weapons. I will try to fix it today
I'm assuming this problem was in v1 as well?
yep
I am still getting crashes on v3 when dettaching scopes from weapons, at least vss vintorez pso and aek kobra/reddot
can you post crash logs?
* Game dan the man - quicksave_5.scop is successfully saved to file 'c:/stalker/anomaly/anomaly-1.5.0/bin/..\appdata\savedgames\dan the man - quicksave_5.scop'
! [SCRIPT ERROR]: .../anomaly/anomaly-1.5.0/bin/..\gamedata\scripts\_g.script:1732: bad argument #1 to 'pairs' (table expected, got nil)
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: .../anomaly/anomaly-1.5.0/bin/..\gamedata\scripts\_g.script:1732: bad argument #1 to 'pairs' (table expected, got nil)
stack trace:
This is what you need? i got this crash when dettaching a 1p29 scope from AKMSN (alternate)
thx I will look into it
I checked the gun and it was working fine for me, can you send me a screenshot of your JSGME?
I've since lost the save to ironman and updated to v04 of your mod. i went into debug and spawned the gun and scope in and it was also working fine, so i think maybe it's fixed now or it only crashes on guns dropped by dead stalkers.
I.imgur.com
Will you add LTTZ: DIRECTOR'S CUT to the list?
LTTZ should be compatible since it doesn't conflict with any of the merged addons, if it doesn't overwrite anything you should be fine
Just noticed in JSGME when I tried put it on top of other mods how it touches some important configs from other addons like AmmoCheck mod etc and some others, makes me believe that this mod needs some merging.
After installing depending mods, and this merged patch, I getting next CTD:
Expression : <no expression>
Function : CModelPool::Instance_Load
File : ..\xrRender\ModelPool.cpp
Line : 120
Description : fatal error
Arguments : Can't find model file 'actors\stalker_nebo\stalker_barman_nebo.ogf'.
stack trace:
p.s.:
problem was fixed by installing "hd model pack" withour replacing files, but still...
p.s. (2) : thank you for this merged patch. IT's really giving a good help.
Rated.
I don't think this was caused by any of the merges, I never touched any of the model files
Got it, thank you for info.
************ update v04: added merges for RC18_AmmoCheck v1.3, Dialogue Expanded v3, LTTZ DC - 1.5RC18 and Second aim mode for CEMENT (1.9.4)
hello, im new to modding, i got JSGME, i installed your patch first (just the gamedata folder) then the trader overhaul gamedata folder and when i add it, it says that your patch already has these files, should i overwrite them or?
read the description carefully, please. this patch needs to be at the very bottom of your activated mods - check the image in description for the correct load order. also use the trader overhaul PORT that comes with powered exos addon, not the original trader overhaul. make sure you install all the addons from MERGED ADDONS LIST.
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: ...ames/anomaly-1.5.0-rc15\gamedata\scripts\utils_ui.script:2593: attempt to call field 'get_obj_name' (a nil value)
did you install all the addons? this is just a merge patch, so you are probably missing some files (looks like powered exos addon)
I installed everything that is in the list of required add-ons, I noticed that the error appears after I go into the inventory and hover over something.
can you post a screenshot of your JSGME load order? (the image I have in the description)
Excuse my English, I don't know it and I am writing it through a translator.
I get this error, maybe I forgot some addon
FATAL ERROR
[error]Expression : false
[error]Function : CXml::Load
[error]File : xrXMLParser.cpp
[error]Line : 138
[error]Description : XML file:ui\scopes.xml value: errDescr:Error reading end tag.
can you describe when/how it happened?
Sorry, I was busy and I forgot to reply. I found the problem and it was my bad. BaS isn't compatible with 4:3 resolutions, changing my monitor by an old one with 16:9 the game runs nice. Following your instructions all should work properly for everyone.
Question: what If I want to use this merged patch, but WITHOUT mod for NVG? I mean, when I have this merghed patch installed, but have no NVG mod installed, I cant use default NVG at all - vanilla effect just not working.
more theoretical question: for example you did merged patch. But "I" (theoretical user) just doesn't need big bunch of mods that are necessery for correct patch work (for me these mods are second aim mode, nvg, ammo check). It might make sense to make multiple versions of this patch?
I understand what you mean but I have originally made this just for my personal use in my playthrough, and only decided to share it because it was working well and I thought that a few people might find it useful as well. I simply don't have enough time to do X different versions based on individual preferences. That said, I will gladly guide you if you want to make your own changes
All I figured out the problem was in Dialogue Expanded v3, I initially installed the full version of the add-on without deleting the scripts folder and it crashed because of this.
Bro what is the mod "ironman_lifegranter_counter.1_RC18" in your load order? Does it fix the life granter for ironman in RC18? I will go bald if u dont share with me
if you mean the timer for the new life, then yes :) here: Drive.google.com
EDIT:nevermind it works
thx m8 you have saved my hairline
that's weird, maybe you have something else conflicting?
********************** UPDATE v05:
-updated files for Food,drug and drinks anims v0.3 and weapon_parts_overhaul_1.3.3
Works perfectly thanks! I used mod organizer 2 though as it lets me change the load order without deactivating stuff again.
does MO2 have a preset for stalker? or you made a custom one? I use it for skyrim and it's definitely a lot better than jsgme shite LUL
hey, yes there is! Reddit.com
omg thanks!
* Register UI: UIInventory
! [LUA] SCRIPT RUNTIME ERROR
! [LUA] .../anomaly/anomaly-1.5.0/bin/..\gamedata\scripts\_g.script:1732: bad argument #1 to 'pairs' (table expected, got nil)
! [SCRIPT ERROR]: .../anomaly/anomaly-1.5.0/bin/..\gamedata\scripts\_g.script:1732: bad argument #1 to 'pairs' (table expected, got nil)
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: .../anomaly/anomaly-1.5.0/bin/..\gamedata\scripts\_g.script:1732: bad argument #1 to 'pairs' (table expected, got nil)
stack trace:
modlist: I.imgur.com
Updated to latest version v05
picked up akmn off a dead dutyer and crashed when i dettached the 1p29 scope
are you using the latest version of weapon parts overhaul? this should be fixed there afaik
Добрый день, я конечно гений, потому что 6 раз пытаюсь установить все, что есть в этой статье, но почему то у меня не выходит, как бы я ни старался((( Есть возможность создать торрент на вашу сборку целиком? Ну чтобы скачать и сразу играть:)