Greece 431 B.C.

The war between Sparta and Athens involves almost all the greek city-states, split in two opposed alliances:

the Pelopponnesian League and the Delian League .

10 factions:

The Pelopponnesian League

The Delian League

Cretan city-states

Achean city-states

Aetolian city-states

Thessaly

Epirus

Macedonia

Thrace

Persian Satrapies

Features:


-Freelancer,

-Historical characters and lords

-Player can choose if to start the campaign as the really existed ruler of one of these nations

-Sea travelling

-Hundreds of new Items

-The flag of the ruler is the flag of every vassal (also for the player)

-New Icons for each faction's party depending on the size of the army

-New Fleet Icons for each faction's party (and Player's vassals) depending on the size of the army

-Special icons for player's party depending on the size of the army

-A big fancy new map of the area of interest

-Voice and order sounds

-New companions and new mercenaries

-New troops for each faction

-AOR recruit system for historically accurate cities' hoplites

Once you are a king you can:

- Talk to your minister by camp menu

- Change your Lords equipment and update their skills

- Your banner will become the banner of all your lords

- Change your faction troops' culture , choosing one of the already existing factions or a special player culture troop tree with customizable equipment and name (Thanks to MitchellD who implemented part of his Custom Troop Tree in this mod).

-No more training skills: your men and you must fight battles to become veterans

-New scenes

-If you press 'I' while in battle, a bar will appear on the top-left corner, showing the number of soldiers on each side.

-If a leader is defeated in battle, the moral of the army will decrease.

-If you press 'N' when your mount is near, it will come to you.

-If you press 'M', you will make a battle cry.

and many other features...

etc


Credits will be provided once the mod is released

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Project

News 2 comments

The project is moving fast, foreseen first release in early summer.

Using Renaissance as a base will help me to move quite fast.

Meanwhile you can play my mod RENAISSANCE

renaissance
Moddb.com


Being used to work alone I AM NOT RECRUITING people. If someone wants to help he can point out some open source stuff I may use in the mod (that would be very usefull actually)



UPDATE NOTES:



7)

The mod is almost finished, the last main topics I am working on are:

- music/sound

- scenary (a base level for the first release which will be heavely worked in the further update)

6)

- I finished the Factions' banners and all the player banners

- new map banners' icons fitting the time period (no flapping flag)

- finished ai battles' behaviour (I am quite satisfied with how ai fight its battles)

- finished new faces, hair and beards (now good variety to choose)


5) SOME FIGURES:

  • 10 Factions
  • Over 500 different shields
  • Over 400 armours\tunics
  • 63 Major Poleis
  • 101 Poleis
  • 281 Villages
  • 150 Lords
  • 235 different troops (plus a number of mercenaries)
  • 44 different AOR (area of recruitment) Poleis

4)

-PARTIES' ICONS

Each faction has special parties' icons changing with the amount of men in the party.

If you are not a king you may choose the icon for your party . If you are king, you may choose the culture, which changes both icons and troops.

3)

-Villages and towns’ prosperity will have a stronger impact on money (both for player and ai)

-Spears and shields will not be shown on the back of soldiers when not in use. This for two reasons: the first is that I never liked that. The second is that it would look weird combined with some armours ... and I don’t like it even stronger.

-AOR troops’ tree is finished and also 80% of their equipment. To own AOR towns is strategic because the ai lord who owns it has a sronger mix of troops in general.

2)

-Finished many new animations and items.

-Training skill has disappeared (soldiers become veterans after battles not after training!) at its place a new skill reducing food consumption (very useful because of the big size of Armies (from 300 to 1000 men)


1)

The mod is taking shape quite fast. One of the points I am concluding now is the AOR (area of recruitment):

There will be many hoplites which can be recruited only in their city, for example Argos Hoplites will be available for the player as special units to recruit with weekly refill only in Argos...

But that is not all, as also the AI Lord who is owning Argo will receive Argos Hoplites as part of its reinforcements and the Garrison of Argo will be the only one having Argos Hoplites among its faction's troops. All of this regardless the faction they belong to.

As you can imagine it has not been a simple task to achieve, but I am glad it is working fine now:

The atmosphere of the numerous greek poleis will be quite strong with this feature.


Comments  (0 - 10 of 399)
Guest
Guest

do we have a release date set?

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zedpaolo Creator
zedpaolo

Probably early July

Reply Good karma+2 votes
Guest
Guest

will this have diplomacy/freelancer etc ?

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zedpaolo Creator
zedpaolo

Diplomacy no, freelancer yes

Reply Good karma+1 vote
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

zedpaolo Creator
zedpaolo

7)
The mod is almost finished, the last main topics I am working on are:

- music/sound

- scenary (a base level for the first release which will be heavely worked in the further update)

Reply Good karma+6 votes
crysty7776
crysty7776

10 Factions
Over 500 different shields
Over 400 armours\tunics
63 Major Poleis
101 Poleis
281 Villages
150 Lords
235 different troops (plus a number of mercenaries)
44 different AOR (area of recruitment) Poleis

lol i can t w8 for this mod to be relesed gj creator

Reply Good karma Bad karma+5 votes
drajo234
drajo234

When can I download this mod? It will be the best mod ever!

Reply Good karma Bad karma-1 votes
LacedaemonianYouTube
LacedaemonianYouTube

Creator said maybe on July.

Reply Good karma Bad karma+1 vote
drajo234
drajo234

wow that is pretty late

Reply Good karma Bad karma0 votes
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