SCRAP (Scavenge, Collect, Reclaim, Attack, Prevail) is a real-time strategy game that turns one of the core RTS mechanics on its head. In most RTS, one of the core assumptions is that each player will be striving to constantly increase a steady flow of income, while another primary goal of each player is to disrupt or curtail the flow and rate of increase of their opponents’ income.
One of the game’s main themes is resource pressure. I specifically set out to create a strategy game in which a constant flow of income is not to be expected. Resource gathering will be in fits and starts. Players locate and mine out a resource cache in short order, then move on to the next while making hard decisions on how to spend the resources they just obtained.
The game features a relatively flat tech tree, destructible resources, pre-defined base locations that players can steal from one another, mobile production facilities, and what I’m calling a ‘soft ammunition’ system. SCRAP features 2 factions at this time: the sturdy Fabricators, and the multifarious Dendrites.
I have a StarCraft 2 Arcade Map called SCRAP (Scavenge, Collect, Reclaim, Attack, Prevail) that I've been working on for a couple of years now. It's in pretty good shape, I'd like to think, and in the hopes that it might help me to attract playtesters and drive some interest, I've decided to offer up $110 of my own money as prize money for a tournament.
If you are interested in some background, here's the TL Maps and Custom Games post I made to introduce the mod a while ago: Tl.net
And here's the challonge signup for anyone interested: Challonge.com
The TL;DR for the mod is as follows: It's a separate game from StarCraft 2 with unique rules (units drop resources when they die, some units use Energy as Shields or Ammo, bases are at fixed locations on the map, resources are out on the map away from bases) with 2 factions.
That post includes some commentated YouTube replays I've done with my small community that demonstrate the gameplay in SCRAP. I'll post one or two of them below.
The SCRAP Tournament will start on August 1, 2020, and continue through August 17, 2020 (my 35th birthday). Players will be able to do their BO3 matches at any time but will be required to submit replays to prove the results of their matches.
The tournament will be double elimination. 1st place will receive $70. Second place will receive $20. Third place will receive $10
Our community Discord might be useful if you want to get matches with community members: Discord.gg
To find SCRAP in game, go into the StarCraft 2 Arcade (any region) and search "SCRAP - Scavenge"
Battle.Net link: :battlenet:://starcraft/map/1/306734
SCRAP Battle.Net group: battlenet:://starcraft/group/1/447543
Here is a representative match in SCRAP to give you some idea of how it's played:
Challonge signup: Challonge.com
Additional images:
In the SCRAP Commentary series, I am striving to explain how the game works and how and why people play it the way they do. These commentated replays...
Terminals are one-man armies, capable of either holding territory for extended periods of time or setting up situations that it’d be very bad for enemies...
Five months after initial launch of SCRAP as a "public alpha" test, it gets its biggest update to date: 2 new units, 2 new structures, and a host of balance...
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how to download?
No download needed! Just install StarCraft 2 and search "Public Alpha" in the Arcade.
looks beautiful
Daaaamn! This profile is looking good, top job waywardstrategy
Thanks so much! I'm really glad I posted here. Trying to get some more content together to spruce things up ASAP