A conversion for 'Empire at War: Forces of Corruption', Return of the Clones is based on a what-if senario - what if parts of the old Republic had survived Order 66, leading to a civil war between the Empire and Republic. Meanwhile a grassroots Rebellion has started against the tyranny of the Empire, whilst Tyber Zann and his Consortium salvage old Confederacy droid, vehicles, and starships in order to make his own grab for power.
Happy May the 4th!
To celebrate I bring you v6.2 of Return of the Clones. It's a huge update with new units, new heroes, a ton of bug fixes, and a whole heap of new audio to provide a more fun playing experience. Enjoy!
Further as a modders resource I've added the audio files from Star Wars Galactic Battlegrounds. A lot of it, mostly voices, I've categorised. However a lot of it is sound effects and a lot I just can't figure out what they are. Please feel free to use, with credit to LucasArts.
Hi folks, I haven't been here for a long, long time but have recently gotten back into EaW/FoC modding. I'm considering doing a RotC v5.3 and require...
As the title says folks - of course the new file is a bit of a hint that it had been released, but I figure a news thingo can't hurt. :-)
A very small patch to fix an error regarding Republic heroes appearing in Galactic Conquest, and making Rebel Hammerhead Corvettes buildable again. This...
A conversion for 'Empire at War: Forces of Corruption', Return of the Clones is based on a what-if senario - what if parts of the old Republic had survived...
Return of the Clones v1.3, the most up to date version for Empire at War ONLY. This version is NOT compatible with the expansion pack, Forces of Corruption...
A large number of categorised and uncategorised audio files from the old LucasArts game, Star Wars: Galactic Battlegrounds. Use to your hearts content...
RotC v7.1 of RotC adds new droid units to Crimson Dawn, whilst including multiple bug and text fixes.
RotC v7 is here! Why v7? Two reasons. 1. The Republic AI is finally fixed!! It's been tested in GC, space skirmish, and land skirmish. All three are fully...
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este mod tendra mas actualizaciones ya q me encantaria pues esta muy bueno
hey does this mod work with the steam version of empire at war?
i dont speak so god the english so i apologise for my writing but I LOVE THIS MOD and i hope you continue with this wonderful creation i hope you put more ships and troops for this and if you can this is mi idea for the ships for the republic put the pride of the core and your ouw aclamator o venator creation more heroes and for the ground units the number of all troops increase this is for all faction for the empire more star destroyer if you take from legends better for the rebelion the mon calamari needs deploy x-wings squads because de desing have hangar but they no deploy and more mon calamary cruses desing for the crimson dawn put droid carriers and the malevolex thanks for reading and i apologise for mi englesh but continue givin us this great mod
Can you show what do 212th clone troopers look like?
Is crimson dawn now in the mod?
Sure is! I changed the Consortium so much with the old CIS equipment that really it wasn't the Consortium anymore. Plus when I added Darth Maul as the new faction leader, it just made sense to change it to Crimson Dawn.
cuando usted actualizara el mod?