Version 2.0 | 18.10.2018


Red Alert 2: Intelligence Tech is an unofficial modification (mod) for Red Alert 2: Yuri’s Revenge.

Created by: Wiwi-maX, 2015-2018.


You may not making any modifications on this mod, and publish as yours.

For every part which you need to use, you must credit Wiwi-maX.

This mod includes: Ares - A Yuri's Revenge Expansion DLL v2.0 | Launchpad.net


To play this mod you only need clean install of:

- Red Alert 2 v1.006,

- Yuri’s Revenge v1.001.

Be sure that you have no any additional file to your RA2 (game installation) folder before installation!

Red Alert 2, and its expansion pack Yuri’s Revenge are registered products and trademarks of their respective owners. (Electronic Arts).



Current plot of the mod version 2.0

The following takes please after

events of RA2YR IT v1.5 and before RA3:

Japanese almost completely destroyed by the Soviets in events of RA2 and YR, somehow manage to preserve their space program untouched. They sent a probe with a rover from their secret space mission in exploration mission at two locations, primary at location of landing side of Yuri's Rocket, and secondary at ruins of Yuri's Command Center in his Luna base. There have been found documents that ware pointing to a secret location of some sort of lab complex on Earth for some Psychic-related project codenamed "Omega" that involves subject with aggressive psychic capabilities different than Yuri's. The subject was Japanese girl which Yuri gave her a name by himself: Yuriko (officially as: Yuriko Matsui). Most of the people that know about this founding and depending of fact that "-ko" in Japanese often means "daughter", believe in that, that Yuri is at least genetic ancestor of the girl or in simple words they believing that he is the actual father of Yuriko. Yuri has died in events of RA2IT v1.5, and his DNA material was destroyed from safety reasons by Japan.

GLOBAL NEWS:

Countries:

  1. Cuba is replaced by China.
  2. Lybia is replaced by Iran.
  3. Iraq is replaced by Turkey.
  4. North Korea is added as fully new country.
  5. Yuri side is replaced with Japan.

Yuri is officially dead, but his mind control and genetic technology are preserved.

Master mind tank can be build, and when Yuriko is in IFV can capture units and buildings.

Depending on mod v2.0 story, Yuri died in events of RA2IT v1.0-1.5, and his DNA material was destroyed from safety reasons by Japan, so he or any of his derivatives cannot be made anymore, that means that:

- Yuri,

- Yuri Clone,

- Yuri Prime,

- Yuri Psi-Troop / Commando,

are not available anymore for any side. However Mastermind tank and all other Psychic structures as Psychic Tower, Psychic Beacon, Psychic Sensor feature are still here, and act as before, also when Yuriko is in IFV can capture units and even buildings as Yuri (Prime) does.


PLAYER COUNTRIES:

Allied:

USA

Germany

UK

France

South Korea


Soviet:

Russia

Turkey

Iran

China

North Korea


Japan (Ex. Yuri).



NEW SPECIALS:

1. Special to Japan

- Yuriko Matsui a.k.a. "Omega" (Yuri's daughter)

- Yuri Hover MCV as Japan Hover MCV

- Japanese Aircraft Carrier (with Boomer Torpedos)


2. Special to North Korea

- I.C.B.M. Launcher | V3 is disabled - ICBM Launcher brakes V3 functionality, but ICBM settings ware set on it, to work on missions. (Do not report bugs about V3.)


3. Special to USA

- Drone (U.A.V.)


4. Special to UK

- British Sabotager (Spy with C4) - Enemy needs to build wall around Construction yard, and a lot of dogs.


5. Special to Turkey

- Allied reverse-engineered mixed-tech Stealth MIG.


6. Special to Iran

- Iranian Demolition Truck deploys into Iranian Mini Nuclear Reactor, and Iranian Mini Nuclear Reactor* undeploys into Iranian Demolition Truck.


7. Special to China

- Chinese Vehicle Duplicator (Vehicle Cloner)


8. Specials to South Korea, France, Germany and Russia are the same.


Old specials that are not specials anymore:

- Desolator have all Soviets

- Swim-Terrorist have all Soviets

- Sniper have all Allied

- Paradrops have all sides.



GLOBAL:

- Tech Airport: now is Radar also, and has 2 docks, so extends your productivity of airplanes for 2 more i.e. any 2 airplanes can be built, or can land on it.

[v2.0] Paradrop superweapon is changed to gives all civilian automobiles, instead of soldiers because paradrops have all sides from their ariports.

[v2.0] Cyborgs are built at: Cyborg Center instead of barracks.

- Cyborg's units cannot be mind-controled.

[v2.0] Now is there no limit how many times Cloning Vats as well and Chinese Vehicle Duplicator (Vehicle Cloner) can be built.

[v2.0] If subterannean or stealth type is detected EVA warnings and radar events should be generated.


When

- Chrono Commando,

- Chrono Ivan,

are promoted in Veteran status then they are trained to protected themselfs from Psionic weapons.

When drivers of: Battle Fortress and Flak Track, and pilots of: Nighthawk Transport, Floating Disc and Soviet Siege Chopper are promoted in Veteran status then they are trained to protected themselfs from snipers.

[v2.0] Now everyone know to drive, so civilian vehicles can be driven by anyone.

[v2.0] Hijacker:

- Can hijack mind-controlled unit, and in the process will brake the mind-control link.

- Can't anymore act as spy and infiltrate into the buildings.

- Available to all sides, and his price is reduced from 1500 to 500.

[v2.0] Pilot (Hijacker) and crew in 80% at least of all cases would parachute from crushed aircraft.

[v2.0] SEAL in 90% at least of all cases would parachute from crushed Osprey (Destroyer's helicopter).

[v2.0] Nuclear Missile affects on air units.

[v2.0] Soviet Bunker:

- If Bunker is empty, then can be occupied by enemy's forces. However in that case not-original owner can't sold/repair it.- Snipers now can kill occupants without damage the building itself.

[v2.0] Cloning Vats and Grinders (Naval/Ground) now support 'Reverse Engineering', i.e. Every unit put in them instantly will be buildable from the sidebar.

[v2.0] Chronosphere now affects on: Deployed Mobile Stealth Generator, Deployed Soviet Siege Chopper and French Grand Cannon. *Yes, now you can move these three across the map :).

[v2.0] Tech structures now will return to 'Neutral' when owner is destroyed or surrendered, instead to be destroyed.

[v2.0] Civilian - Paris Eiffel Tower can be captured, and now can shoot anti-air to, as other tesla weapons.

[v2.0] Pilot (Hijacker) and crew in 80% at least of all cases would parachute from crushed aircraft.

[v2.0] SEAL in 90% at least of all cases would parachute from crushed Osprey (Destroyer's helicopter).

[v2.0] There are two new (reworked) maps that support all modes:

  1. RA2IT: Isle of war in spring (4 x players)
  2. RA2IT: Isle of war in winter (4 x players)


AI (Computer player) gameplay was updated. Now computer will use any new unit, structure or technology that mod adds to the game, to fight against you or another computer player.



Goal of this mod is achieved again: Gameplay is far more realistic now!

P.S. Many new mods implement too many new units and structures which knows usually to be complicated for playing because the duration of the match itself is not too long to build and use every each of them into it.

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RSS Articles

Tech Trees updated to version: 2.0.
For global changes and all news you can read in PDF documentation and on 'News' image in images tab.

Enjoy in update!

1AlliedSide v20

Allied Tech Tree - updated to version: 2.0.

2SovietSide v20

Soviet Tech Tree - updated to version: 2.0.

3Japan YuriSide v20

Japan (Ex. Yuri) Tech Tree - updated to version: 2.0.

Hidden Hidro-feature

Hidden Hidro-feature

Feature

This feature is included but has not been documented yet. 1. Cargo Airplane can land in water. 2. All swimming Infantry can enter to the transport.

RSS Files
Red Alert 2: Intelligence Tech (v2.0)

Red Alert 2: Intelligence Tech (v2.0)

Full Version 11 comments

[Release Oct-2018] Red Alert 2: Intelligence Tech with new version 2.0 expands gameplay further using ares expansion dll...

Red Alert 2: Intelligence Tech (v1.5)

Red Alert 2: Intelligence Tech (v1.5)

Full Version 5 comments

[Release Dec-2016] Red Alert 2: Intelligence Tech with new version 1.5 expands gameplay further to the very limits of the original version of the game...

Comments  (0 - 10 of 21)
felipexd24
felipexd24

tengo un error cuando yo juego con japon no me aparece yuriko pero si me aparecen las unidades de la version antigua y cuando lo intente reparar cree una nueva carpeta y se arreglo aparecia yuriko pero nada de las versioes antiguas como el tank drop o repair. es asi la v2.0 ?

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Gleeky
Gleeky

should've using CnCNet client as an alternative? it's been used by Mental Omega and Red Resurrection

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Guest
Guest

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Guest
Guest

hey i have been having issues trying to complete the first mission for the allies campaign. i have captured every power plant even the nuclear reactor and it wont let me move forward with the mission

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Guest
Guest

sorry if i wasnt clear in the first message im running V2 of your mod. with no avail in fixing said issue i am now downloading v1.5 installing that then reinstalling v2 to possibly fix this error i will report back if this resolves my issue if not, please get back to me.

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pwydenowski
pwydenowski

these are my comments btw

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michoisman
michoisman

did you manage to solve the problem? if so tell me what you did about the allied campaign.

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stalkerforever
stalkerforever

does it have tanks paradrop?

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felipexd24
felipexd24

si

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