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Release Version 8 is here. The package also includes a copy of spawner.xdp file for anyone who wants to play on cncnet5 client.
Version 8 has brought back the forsaken long missing Elite weapon effects along with new smoke particles for both weapons and buildings. This update also comes with additional eye-candies and balance changes.
Manuals are up to date available for download (Click on the icon below).
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*Release version 8* (Based on previous mod version VS_INI_7D not original YR)
1.Allied IFV+Dog weapon range increased from 4.75 to 5.75.
2.Soviet Nuclear Missile's ascending and descending speed decreased by 33%.
3.Soviet Mig HP decreased from 600 to 500.
4.All major SuperWeapons(WeatherControlDevice/NuclearMissileSilo/PsychicDominator) now reveal themselves to opponents under fow.
5.Fixed IFV+Engineer unable to gain faster repair rate when elite.
6.Engineer now requires Power Plant to train.
7.All Construction Yards' power production increased from 25 to 50.
8.Yuri Bio Reactor now has a buildtime multiplier of 1.15.
9.Soviet Boris Migs' damage decreased from 200 to 135, Ammo increased from 2 to 3, projectile speed decreased by 50%.
10.All Airstrike jets summoned by Elite infantries no longer have bonus speed.
11.Fixed misc game-crashing bugs in the rules file.
12.Soviet Battle Bunker's free Soldier now spawn as veteran.
13.Invulnerable units (SpyPlane/V3Rocket/DreadMissile/BoomerMissile) no longer display HP bar when selected/pointed.
14.Yuri Floating Disk's drain weapon damage increased from 19 to 22.
1.Added unique elite weapons and animations for most of the units/infantries.
2.Updated/Modified FlakTrack/FlakTrooper/SeaScorpion's anti surface weapon projectile.
3.Updated brass animation for all rifles and machine gun weapons.
4.InfDeath=3 (Infantry explode death animation) now has extra gore.
5.Added Particle effect for IFV+Dog weapon projectile.
6.Increased American AI's Rocketeers Usage.
7.Fixed various incorrect weapon firing FLHs for infantries and units.
8.Implemented real smoke Particles for Debris' trailer animation.
9.Increased explosion debris quantity for all 3 sides' buildings.
10.Implemented real smoke Particles for NuclearMissile/V3Rocket/DreadMissile/BoomerMissile/MigMissile's trailer animation.
11.Added smoke particles for damage explosions for buildings at 50% and 25% HP mark.
12.Added real debris levitation animations for FloatingDisk's drain weapon.
13.Added converging ray traces for Genetic Mutation animation.
14.Modified/Updated infantry radiation death animation's particle effects.
15.Added spare pipes for Soviet ServiceDepot.
For more videos please visit mod channel: Youtube.com
A short introduction on how the enhanced AI armies behave in skirmish games.
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A medium-large 1v1 symmetrical map ideal for harvester hunting and direct assault.
Faction documentations and tech tree wallpapers from now on will not be included in the main game package. These files become stand-alone downloads.
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