This mod brings Quake 2's garphical system to the new century. It is frequently updated by a russian developer called Berserker. The mod featurres:

  • Realtime per-pixel lighting and shadow volumes
  • Bumpmap
  • Detailed bumpmap
  • Specularmap
  • Parallax
  • Vertex buffer objects (VBO)
  • Vertex and fragment programs
  • Occlusion tests
  • Distorts
  • Mirrors
  • Fog
  • Advanced particle system and emitters
  • Client-side animated models
  • Decal system
  • High-resolution textures
  • View media
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Berserker@Quake2 1.46 FULL

Berserker@Quake2 1.46 FULL

Full Version 27 comments

New 3D sound engine with reverberation effects (OpenAL), new parallax occlusion mapping with self-shadows, two-sided decals on transparent surfaces (glasses...

Berserker@Quake2 1.45 FULL

Berserker@Quake2 1.45 FULL

Full Version 29 comments

Contains all files, including high-resolution textures and level relights, updated to version 1.45. See the description for installation instructions...

Berserker@Quake2 1.44 FULL

Berserker@Quake2 1.44 FULL

Full Version 16 comments

Contains all files, including high-resolution textures and level relights, updated to version 1.44.

Berserker@Quake2 1.42 FULL

Berserker@Quake2 1.42 FULL

Full Version 35 comments

A re-write of the Quake-2 Engine, featuring enhanced graphics, expanded multiplayer capabilities and support for the official Quake2 Expansion Packs.

Berserker@Quake2 1.38 FULL

Berserker@Quake2 1.38 FULL

Full Version 21 comments

This is a graphical mod developed by a russian modder called Berserker. It's an active project since 2008. The mods purpose is to enchange Quake2's graphics...

Comments  (0 - 10 of 118)
HairyHog77
HairyHog77

In some videos I see people have an assault rifle instead of the smg for the model of the gun, how do I get this?

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Guest
Guest

the screen has some god awful flashing every time you fire a weapon, the flash doesn't even cover the screen its just like a rectangular box across the screen and i'd really like to disable it

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Maverick_25
Maverick_25

Mission pack compatible? I'm dying to have an excuse to replay.

This is awesome by the way, I've been playing regularly for over two years now :)

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ZERZO
ZERZO

Ok guys, here is a quick install guide + some tips:
- Copy the content of your Quake2 folder to another folder of your choice, Quake2Berserker for example. This way you will keep your original Quake2 game intact and you can play them both, compare them.
- Extract zip content (mod files) into newly created folder. Overwrite when asked.
- Install OpenAL (no sound/game crashes problem) from here Openal.org, 800 KB file, 2 sec install.
- That's it, now launch Berserker.exe.
I hope it makes sense.

Tips:
- Invisible enemies: it's not a bug, it's a game feature, You can disable it in Game > Options > Predators, move the slider to zero (you'll see an explanation on the lower side of the screen 'no invisible monsters')
- IF your desktop have funny colors/brightness (grayish) when the game crashes or you exit the game, go to Nvidia Control Panel > Adjust desktop color settings and click 'Use NVIDIA settings' in the right side pane. You should find something similar for AMD cards.
- You can adjust lots of things like bloom, mirrors, flares, weapons, OSD and many more in Game > Options, Game > Options > Game Flags, Video > More options, Video > On screen info.

The amount of this guy's work is incredible, the mod is amazing, even better than Nvidia's Quake 2 RTX, which, in my opinion, it's a joke. You need to buy the next year GPU to run a 20+ years old game at a decent frame rate. This mod runs at ridiculously high frame rate (600 FPS) while still looks magnificent on my outdated (but reliable) GTX 770.

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TheBreadBringer
TheBreadBringer

i got this to work once and never again
now when i try to install it and it actually manages to boot, it just kills the server and i can't do anything. do you know what to do?

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MDSavage767
MDSavage767

Would also like to know. I just get loopback: client_connect, server was killed.

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TheBreadBringer
TheBreadBringer

yes, it says the same for me

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w00td00d
w00td00d

in addition, I also recommend this program
Goebish.free.fr
it will prevent any gamma errors you may have

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Guest
Guest

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w00td00d
w00td00d

nice work :)

but some limitations:
32-bit limit texture quality/resolution can you port to 64 ?
no DXT/DDS texture compression, can you add BC7 texture compression ? it will save lots of video memory and give very high texture quality

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