TO: LUCT is no doubt one of the classics of turn based tactical games, it can boast complex storyline with a memorable cast of characters and multiple endings, as well as a deep combat system with a vast arsenal of equipment, items and spells. Its PSP port can also serve as an example of how such things should be done, with the game getting not only a much needed facelift but also a thorough redesign of most combat elements.

Sadly, the game isn’t without faults, as some of the new features make it extremely prone to exploits which an experienced player can use to fully remove any challenge from the game. The main goal of this mod is to render such exploits more difficult, bringing weapons, classes and skills closer to the level they should perform at, as well as to each other. Its secondary goal is to provide tweaks to immersion, visuals and some of the more cumbersome game systems like crafting and endless skill farming.

The mod is also hosted on New Game Plus, you can visit its forum section or discord channel for extended feedback and discussion.

For installation instructions refer to the readme file.


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One Vision v0.982

One Vision v0.982

Full Version 172 comments

Read the description below for more information on the current version.

Comments  (0 - 10 of 1,733)
Guest
Guest

Just started playing Vanilla TO, and really wanted to get OV installed before I got too deep in the game(just started CH 2). Is there a more step by step guide that will treat me like I'm 5? The guides on Youtube/Reddit and the readme do a great job in getting started, just need the whole dump ROM into an ISO file explained more. This is probably very basic and easy, I just don't get it. Anyway, great job on the OneVision mod man!

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raics Creator
raics

It isn't hard, but I did it once a long time ago and have been using that same iso image since. I remember that finding a guide was easy enough, but I can't really help with the details.

If you're using discord, you can try asking people in it, maybe someone knows, here's the link
Discord.gg

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Guest
Guest

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dmcaldas99
dmcaldas99

Dude, you are a ******* GOD. I created this account just so that I could thank you and praise your work. What you have done here is pure heaven. You managed to make an already great game into a masterpiece. Everything is better. The classes stats, the weapons, skills, EVERYTHING. The work that you did here is art. I can only image the huge amount of work and dedication that you had to put in to create this project. Just to understand the code and make it work. Let alone balance and adjust everything, making the game much more fun.

Thank you so much for this.

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raics Creator
raics

Glad you liked it, the game deserves at least this much :)

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kantkyle
kantkyle

Hi,Raics
I just recently found you got another mod named "old vision",aiming at original version of PSX and SFC, that's amazing, why don't you create a zone here for this too? providing a place for people to share opinions regarding this , that would be wonderful!

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raics Creator
raics

Ah, that was just a weekend job for fun. It's mostly playable and different enough from vanilla to warrant a try as long as you don't expect much, but I can't officially release something at version 0.2 :)

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Guest
Guest

Hello i really love your work. If its okay to ask, what tools do you use to mod this game? Coz i just want to edit the items or weapons in the game. Like i want to change the fists into two handed and add double attack to it or aomething... And like with daggers, i want to add backstab rather than bound. Is that possible?

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raics Creator
raics

Just a hex editor, I'm afraid, there are no specialized tools. Fists could be reverted to 2h, sure, and you could give them an extra hit. You can't have sneak attack as an on-hit effect, however.

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albertlie0904
albertlie0904

Hello, I'm still confused with Min Buff & Min Debuff means in the excel file. How are they different from Buff & Debuff?

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raics Creator
raics

It's 'minor buff/dubuff', elemental spells have a minor buff, minor debuff, major buff and major debuff, dark has more debuffs so 'min debuffs' in its case means weaker ones. The table would be a bit too big if I included the full list.

Reply Good karma+2 votes
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