Read the description below for more information on the current version.
TO: LUCT is no doubt one of the classics of turn based tactical games, it can boast complex storyline with a memorable cast of characters and multiple endings, as well as a deep combat system with a vast arsenal of equipment, items and spells. Its PSP port can also serve as an example of how such things should be done, with the game getting not only a much needed facelift but also a thorough redesign of most combat elements.
Sadly, the game isn’t without faults, as some of the new features make it extremely prone to exploits which an experienced player can use to fully remove any challenge from the game. The main goal of this mod is to render such exploits more difficult, bringing weapons, classes and skills closer to the level they should perform at, as well as to each other. Its secondary goal is to provide tweaks to immersion, visuals and some of the more cumbersome game systems like crafting and endless skill farming.
The mod is also hosted on New Game Plus, you can visit its forum section or discord channel for extended feedback and discussion.
For installation instructions refer to the readme file.
When installing or updating the mod, check if you did a ‘data install’ from the game’s main menu at some point, either by intention or accident. If you have, you might not see some of the changes from the mod or encounter other issues, depending on when the install was done. Check the FAQ section in the readme, under the point ‘data install issue’ for more details.
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Highest Rated (5 agree) 10/10
This mod fixes just about everything wrong with the game, and it's not even on version 1.0 yet! Generic bland characters got characterization, weapons got rebalanced, armor makes sense, magic makes sense, classes act like they aught to, and level differences don't automatically make someone invincible. Skills got redone so that You will actually want to use new skills, the old, dull stat bonuses are gone, and best of all, attacking from the back or flanks will actually be necessary in terms of hitting…
Sep 13 2017 by coffeepotato