Portal has been called one of the most innovative games of the decade. A hybrid of FPS style and a new genre of spatial brain teasers, Portal offers hours of totally unique gameplay.

Set in the mysterious Aperture Science Laboratories, players must solve physical puzzles and challenges by opening portals, maneuvering objects, and moving themselves through space in ways that used to be impossible.

Playing Portal today will teach you how to love a "companion cube", whether a computer named GLaDOS really wants you dead, and why your friends keep telling you "the cake is a lie".

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The newest update to Hazmat's Portal Map pack will be here very soon, with Hazmat's Portal Map Pack v.2 marking the second full release of my mod. Of the many adjustments and updates I've made in this version, the most prominent is the re-introduction of a cut puzzle in Test Chamber 05, which I hope will add variety and challenge to the gameplay.

Hazmat's Portal Map Pack v.2 is a full release and does not require v.1 to work. The download page will be up in 1 day, after a long time in development. As with before, don't hesitate to note any bugs or issues, or comments in general, on the mod page, as V.2 will receive updates and patches if needed.

If you play the mod and upload your gameplay, I am encouraging all players to post their gameplay in the comments below.

When I initially released Hazmat's Portal Map Pack v.1 in 2015, I missed some opportunities to further optimize the levels and do additional bug testing. I've now taken the time to further improve the mod, and hopefully it will be an even better experience now. I'd like to thank everyone who played v.1 and also nPen, Drakeworkes, and Kyle for helping playtest and troubleshoot v.2, and an additional thanks to Spare Time Gamers (STG) and everyone else who's worked on this mod in one way or another since 2011.

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Download Hazmat's Portal Map Pack v.2 now:
Hazmat's Portal Map Pack v.2

In summary, here are the main changes since V.1:

  • Added back cut puzzle in Test Chamber 05
  • fixed reactive cube lighting effects in Test Chambers 00 and 01
  • Improved Portal Gun texture
  • optimized various aspects of the levels, including fixing two that still had light leaks
  • added additional gameplay to Test Chamber 03
  • Added new animated Light Bridge texture
  • fixed Test Chamber animated signs to coincide with correct level order
  • Fixed missing Chapter thumbnails in menu
  • Fixed a bug where pressing the button in the bts areas of the last level could crash the game
  • added additional soundscapes in key locations
  • altered ending of the mod
  • re-did cubemap placement and compiling in all levels
  • re-compiled all levels with proper HDR
  • General minor aesthetic changes and bug fixes across all levels

==Credits==
Light bridge - Omnicoder and Hazmat
Portal Texture Re-skins - Stringer
Weighted Storage Cube Re-skins - Groxkiller585
Pink Model Re-Skins - [Hazmat]
Red Model Re-Skins - nPen
Portal Particle Edits - nPen and [Hazmat]
Maps - nPen, [Hazmat] and The Mysterious 3rd Developer
Aperture Science Handheld Portal Device Tube Light Edit - nPen and [Hazmat]
Other Custom Textures - nPen and [Hazmat]

playstesting

(playtesting in action)

It's been a long time, welcome back to testing.


Portal: GTE Released!

Portal: GTE Released!

Portal: Google Translate Edition 1 comment

Formally announcing the release of Portal: Google Translate Edition, as well as future plans.

Progress Update #1: Chamber 05, 06, and Official Discord Server

Progress Update #1: Chamber 05, 06, and Official Discord Server

Portal: Black Forest Edition

Chambers 05 and 06 are finished, and you can join the Portal: Black Forest Edition Discord for more frequent updates and a chance to have some input.

So It All Begins...

So It All Begins...

News 4 comments

I started working on this a few weeks ago and thought would share a little devlog with you!

About Portal: Black Forest Edition

About Portal: Black Forest Edition

Portal: Black Forest Edition 1 comment

Information about Portal: Black Forest Edition and its development.

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Hazmat's Portal Map Pack v.2

Hazmat's Portal Map Pack v.2

Hazmat's Portal Map Pack Full Version 1 comment

The newest update to Hazmat's Portal Map pack is here, HPMP v.2 is a full version of the mod, complete with new content, bug fixes, and more. Enjoy 7...

Half Alive Christmas Course

Half Alive Christmas Course

HALF - ALIVE Demo

Welcome to the Blaperture Laboratories Christmas Themed Hazard Course!

Hetzchase Nailway Patch for start-up problems (New)

Hetzchase Nailway Patch for start-up problems (New)

Hetzchase Nailway Patch

Thanks to Cream Chan - please download this patch instead of the previous one (But I've figured this out before reading their comment.) The problem with...

HALF -  ALIVE: DEMO  (Ver 1.1)

HALF - ALIVE: DEMO (Ver 1.1)

HALF - ALIVE Demo

Welcome to the Blaperture Laboratories Hazard Course! The official demo of Half Alive is here!

Portal-Life 2 (Source SDK 2013)

Portal-Life 2 (Source SDK 2013)

Full Version 3 comments

this mod takes up the concept of putting maps from Half-Life 2 into a puzzle game called Portal.

Vamperius Portal ReShade

Vamperius Portal ReShade

Vamperius Portal ReShade Full Version 1 comment

Simple Portal 1 ReShade using Pascal Gilcher Ray Tracing shader. Going for a Portal 2 look.

Comments  (0 - 10 of 152)
poggersguys
poggersguys

MORE MODS

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Guest
Guest

ianluca

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Squall
Squall

probably the best game in 2007.

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Tezmatic
Tezmatic

A Good game in 2007 i wish i could go back

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bruhbruhbruhmoments
bruhbruhbruhmoments

Best logic game!

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Salzmann69
Salzmann69

best game ever!

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_revenant.4K
_revenant.4K

Short game, but still fun!

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CharlesAtum
CharlesAtum

Mods aren't working for me after update to new content system.

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CharlesAtum
CharlesAtum

Looks like some mods need indivual fixes to run with the SteamPipe version

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eeeeeeeeeeee
eeeeeeeeeeee

(buried)

please

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Techno_Cat
Techno_Cat

You need to find the directory where it says your steam name. also you have to use the wisard that finds it for you.

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