The Icon of Sin is dead, its brain splattered throughout its domain. Triumphant, yet battered and bruised by the ravenous hordes you had previously torn your way through, you started your journey back to Earth. However your injuries get the upper hand on you and you pass out. After what feels like hours, you slowly regain consciousness - the only sounds around you being the dripping of the bloody falls and the distant groans of the vile hellspawn on the surface. Your radio picks up signal. The UAC Marine Command had sent a search party for you and was desperately warning you that the demons were attempting to regain control of Phobos Moon Base; well, what was left of it anyway. Making no time to collect your arms, aside from your battle-hardened pistol, you start to make your way to the hellish shores and back to Phobos.
I know it's been a while since the last update for Oblivion, but here's a little fix to some remaining texture issues and I've finally added a DeHackEd patch to change some of the pickup messages and the monster rollcall a bit.
Just wanted to say thank you to all the people that have played Oblivion. I'm working on some new WADs and I'm really hoping you'll enjoy them just as much as I do creating them
General updates and tweaks to the mapsets textures, lighting and difficulty. Also four player co-op is a thing now.
I'm proud to release my 11-level WAD for Doom II, OBLIVION!
Update to fix some still present texture issues and the new addition of a DeHackEd patch for some lil messages
An update to Oblivion. Changelog below: - Changed MIDI in MAP11 (Bloody Sunday) - Decreased demon count in MAP11 (Bloody Sunday) to make the map a bit...
The Icon of Sin is dead, its brain splattered throughout its domain. Triumphant, yet battered and bruised by the ravenous hordes you had previously torn...