The Icon of Sin is dead, its brain splattered throughout its domain. Triumphant, yet battered and bruised by the ravenous hordes you had previously torn your way through, you started your journey back to Earth. However your injuries get the upper hand on you and you pass out. After what feels like hours, you slowly regain consciousness - the only sounds around you being the dripping of the bloody falls and the distant groans of the vile hellspawn on the surface. Your radio picks up signal. The UAC Marine Command had sent a search party for you and was desperately warning you that the demons were attempting to regain control of Phobos Moon Base; well, what was left of it anyway. Making no time to collect your arms, aside from your battle-hardened pistol, you start to make your way to the hellish shores and back to Phobos.

Description

An update to Oblivion. Changelog below: - Changed MIDI in MAP11 (Bloody Sunday) - Decreased demon count in MAP11 (Bloody Sunday) to make the map a bit easier without dumbing down the more slaughtermap influence. - Made the secret exit in MAP07 (Oblivion) a bit more secret. - Increased the brightness in parts of the hell levels - Added a couple more secrets. - Fixed an abundence of texture alignment issues - Fixed a bug in MAP04 (Up From The Depths) involving some secrets. - Added a nice surprise at the end of MAP09 (At Doom's Gate) ;) - Implemented four player co-op

Preview
Oblivion V1.1
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