/And through my work, I will always be remembered, and my existence remains eternal. Non Omnis Moriar.//
My one and only custom story like project for AMFP, a reimagination/sequel of the Machine for Pigs base game. It continues the original lore events in a parallel timeline as a detective's case story. The mod was first released in September 2015, 2 years after the release of the original game. It keeps the atmosphere of the base game, but focuses more on terror, restores interactions and brings back harder puzzles and the challenge the original game lacked a bit.
Requirements:
- Machine for Pigs latest patch (preferably Steam version)
- Patience, focus and the usual dark room setting
- Reading the installation instruction as this is not your regular custom story / total conversion!
1.4 Version is OUT!
Enjoy the refined original experience for AMFP's 10th anniversary!

v1.0 version
ThtBinkzyGuy - Youtube.com
Harry in a Hurry - Youtube.com
v1.2
IEPYgaming - Youtube.com
Gavinanimator - Youtu.be
Custom Story Gatherers - Youtube.com
Swankest CZ (czech) - Youtu.be
DEMO Review (at the bottom): Steamcommunity.com
Non Omnis Moriar had special anniversaries this year. The mod itself was released 8 years ago, while the source game itself just turned 10. Feels weird just to list these.
To celebrate the occasion, I've been revisiting my AMFP content throughout the entire year, and it took a long process to get it to a point where I can call it released and done:
- Non Omnis Moriar reached 1.4 stage with two major updates regarding story and structure. Other than final bugfixes (if any) I can now call it final. Worry not, for old walkthroughs still apply most of the time!

- My AMFP asset pack released its first (and possibly final) major update (1.1) that brought its features to the Steam Workshop as well, alongside Full Conversion additions for both editions. It also features a demo version of Non Omnis to showcase the assets and the changed gameplay features in action, on TDD.

Get them both on Moddb or Steam!
Happy (late) holidays, and have a good AMFP celebration, as the New Year await us!
The mod started as Slaughterhouse now the final name is decided, and the mod splitted into two halves. The smaller one is now Non Omnis Moriar which basically...
It's been a long time since i updated this mod, but i can say for sure, the final release will be finished this year! Details about it in the description...
The demo is released on the 6th of October, development of the final version will continue. It is likely that it will only be finished in 2015.
The 1.4 version of the mod, overhauled in 2023 for AMFP's 10th and the mod's 8th anniversary. Includes several bugfixes, better hints and a minor overhaul...
The Glowworm Lantern is a more realistic retexture of the original amnesia TDD lantern with the machine for pigs hand model, bloodstains, and a purple...
A custom story demo of Non Omnis Moriar, which includes a custom exe modified by Darkfires so custom stories can now be played in AMFP! Installation instructions...
Great mod, I had a lot of fun... and fear... with it. Here:
Youtube.com
Thanks!
glad to hear, hope you enjoyed it :)
I really enjoyed it, it's very good. Congratulations! How much time did you work on it? It's so big and complex. I made 12 videos playing it, I just uploaded the last one. In case you want to see it, here it is:
nice :D oh well i don't really know.. around 150 hours i believe :) might be more because i deleted some stuff and redone them also i moved some parts to a different mod because it wasn't fitting.
I'm not sure I counted right, but... did you make 27 mods?? I wanted to see the mod where you moved the parts to and I found a looooooooong list. :)
oops, I posted the reply as a guest, I didn't notice I wasn't logged in :D
yeah well actually i have quite a lot of mods because i don't often make something really big because i usually want to do something else before the development ends, so i made several shorter projects :D
I'll try other mods made by you and if I make gaming videos of them, I'll let you know. I like your style, the way you built Non Omnis Moriar.
Looks really promising
thanks :) it's already finished so feel free to try it
I will now :D
I've been busy for awhile..
ok, i finished with aome pretty wierd bugs! i shall make a lets play now! to me, it was a 9/10 the puzzles with the cogwheels were very confusing, and i couldnt find all 9 orb fragments, i found all 5 pig masks, if you could pm me all locations, because i wanna show off all collectible locations, that would be great! the ending was pretty much mindfuck. ashely and cane were weird, very wierd. how did you get maid animated?
Hey i didn't know you had an account on here! haha
the maid animation is there in the files, i just located it in the model editor :D anyway i suggest you wait the 1.1 patch at the end of the month with the let's play since i've already corrected all the bugs which people faced in v1.0. also there's a collectible guide included with that version :)