/And through my work, I will always be remembered, and my existence remains eternal. Non Omnis Moriar.//
My one and only custom story like project for AMFP, a reimagination/sequel of the Machine for Pigs base game. It continues the original lore events in a parallel timeline as a detective's case story. The mod was first released in September 2015, 2 years after the release of the original game. It keeps the atmosphere of the base game, but focuses more on terror, restores interactions and brings back harder puzzles and the challenge the original game lacked a bit.
Requirements:
- Machine for Pigs latest patch (preferably Steam version)
- Patience, focus and the usual dark room setting
- Reading the installation instruction as this is not your regular custom story / total conversion!
1.4 Version is OUT!
Enjoy the refined original experience for AMFP's 10th anniversary!

v1.0 version
ThtBinkzyGuy - Youtube.com
Harry in a Hurry - Youtube.com
v1.2
IEPYgaming - Youtube.com
Gavinanimator - Youtu.be
Custom Story Gatherers - Youtube.com
Swankest CZ (czech) - Youtu.be
DEMO Review (at the bottom): Steamcommunity.com
Non Omnis Moriar had special anniversaries this year. The mod itself was released 8 years ago, while the source game itself just turned 10. Feels weird just to list these.
To celebrate the occasion, I've been revisiting my AMFP content throughout the entire year, and it took a long process to get it to a point where I can call it released and done:
- Non Omnis Moriar reached 1.4 stage with two major updates regarding story and structure. Other than final bugfixes (if any) I can now call it final. Worry not, for old walkthroughs still apply most of the time!

- My AMFP asset pack released its first (and possibly final) major update (1.1) that brought its features to the Steam Workshop as well, alongside Full Conversion additions for both editions. It also features a demo version of Non Omnis to showcase the assets and the changed gameplay features in action, on TDD.

Get them both on Moddb or Steam!
Happy (late) holidays, and have a good AMFP celebration, as the New Year await us!
The mod started as Slaughterhouse now the final name is decided, and the mod splitted into two halves. The smaller one is now Non Omnis Moriar which basically...
It's been a long time since i updated this mod, but i can say for sure, the final release will be finished this year! Details about it in the description...
The demo is released on the 6th of October, development of the final version will continue. It is likely that it will only be finished in 2015.
The 1.4 version of the mod, overhauled in 2023 for AMFP's 10th and the mod's 8th anniversary. Includes several bugfixes, better hints and a minor overhaul...
The Glowworm Lantern is a more realistic retexture of the original amnesia TDD lantern with the machine for pigs hand model, bloodstains, and a purple...
A custom story demo of Non Omnis Moriar, which includes a custom exe modified by Darkfires so custom stories can now be played in AMFP! Installation instructions...
i need a hint, a good one too. im in the record office, what do i do now? ive looked all over. i know there has to be a lever somewhere.
nvrmind, i missed it, i made myself stupid on the internet.
Well I started playing and I have to say it is great so far! The atmosphere is very eerie and I was pleasantly surprised to see the custom pig NPCs walking around - by the way they are creepy as hell. I also thought it was very funny when the detective hears the pig scream and he just says - "************." That's pretty much the reaction of a MFP veteran upon hearing Wretch noises XD
Anyways I am a very bad detective as I cannot find the tool needed to move the stuck valve. Any hints?
Wow I feel stupid I just found the crowbar...anyway I have a couple of bug reports so far:
- I have collected three notes and only one shows text, the other two are blank
- The Wretch danger music won't stop looping
I have found the Wretch music loop can be solved by reloading the game before it happened for anyone who is having the same problem
thanks for the bug reports, i'll see to fix them in the 1.1 version :)
Hi Kira
Am having trouble loading map6.
So far ive verified steam for MFP & re downloaded the Mod but nothing has changed.
imgur.com/wYq7Om2 - Error
pastebin.com/2JDYHEpj - HPL Log
one character mistake in script lol.. :D download the hotfix i've just uploaded, and load back a bit earlier savegame, it should work fine now
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Fix worked perfect, looking forward to the rest. Thank You
you should have found out the combination of the levers first :D (which requires just a bit more exploration to find the note which will give the clues) if you've already found all the cogwheels, it won't be that much of a problem