This is a new TC for Wolfenstein 3D, using the latest dev version of ECWolf (click here to download), using resources from Nitemare 3D by David P. Grey. This also features 10 all new levels (9 regular and 1 secret), utilizing some of ECWolf's exclusive features, such as
new weapons, new and interesting enemies, switch activated doors, ROTT-style elevator/teleporters, map sizes over 64x64, breakable scenery and walls and
much more!
THE STORY
The evil Dr. Hammerstein has once again kidnapped your sweet Penelope! This time, he's taking no chances with you and barricades himself in an even more dangerous and haunted mansion. You must travel through graveyards, a haunted house, underground catacombs, and even alternate dimensions to get back Penelope! Can Hugo once again defeat the evil Doctor and rescue the damsel in distress? Or is he gonna be Frankenstein-chow????
CREDITS
NITEMARE 3D by David P. Gray
Wolfenstein 3D by id Software
ECWolf by Blzut3
Mook sprites and sounds from Nitemare 3D Doom mod by MetroidJunkie (for some reason my version has some subpar alternate sprites)
Special thanks to Adam Biser for his ripping utility and IMF converter
Also thanks to Sigma64 for helping on switches and stuff
all Nitemare 3D graphics and stuff originally by David P. Gray and modified by AstroCreep
Extra graphics from Wolf3D, SOD, Doom, Rise of the Triad and Blake Stone
Scripting and mapping by AstroCreep
IMF Music from Nitemare 3D, converted by AstroCreep using IMFCreator
HQ OGG Remixes by AstroCreep
TIPS
EXPLORE EVERYTHING! Some things are behind pushwalls. Some things
are behind doors that can be only opened by switches. Sometimes, walls
and objects that can be destroyed are blocking the path. Just because
it seems like you're stuck, doesn't mean there isn't a way out! It
may be behind a switch or a touchplate....
SWITCH WEAPONS OFTEN! Conserve your ammunition by using the lower
powered weapons on the weaker enemies! You don't wanna face off against
Dracula with a tiny little Plasma Pistol!
USE THE AUTOMAP!!!! It's easy to get lost! These maps are huge!!
For this recurring segment, we will be highlighting the five biggest stories on ModDB for the prior week. Whether it's new mod announcements, major mod releases, or important stories that affect the mod scene as a whole, you'll find them rounded up here each week.
The Second Tiberium War is a standalone modification for Command & Conquer Tiberian Sun. Features include new units, structures, maps, veteran upgrades, difficult AI, higher resolution menu's, audio effects, improved cameo's, Windows 10 support, and a large overhaul to the game play experience.
Beautiful Doom is the grandfather of most enhancement mods, including the well-known Brutal Doom. First released back in 2008 this mod aims to improve each and every single object in Doom, making them smoother, more impressive visually and having better sounds while retaining VANILLA gameplay. Keeping original vanilla gameplay is the core of Beautiful Doom. You will see smoke, casings, debris, hugely enhanced gibbing system, smooth weapon animations, but it will all play the same as vanilla Doom plays with (G)ZDoom.
A single-player story oriented campaign in the BLOOD universe. It continues Caleb's adventure after the first original game events. This project utilizes original assets, but uses all the modern graphics technologies of the GZDoom engine. Authentic bloody atmosphere of black humor and cruelty was carefully preserved In BLOOD: the Curse Hunter. Another goal was to focus on designing an alloy of classical and modern game mechanics. All this makes the BLOOD universe even more alive, interactive and interesting. No wave-based gameplay!
The title of the mod is self explanatory, it replaces everyone with Max Payne, not only that but also replaces the death sounds of mobsters and etc. You can also play with other mods with this. Also i´m currently working on changing some of the dialogue to make the mod funnier but for the moment i only made the part of the character replacement.
This is a new TC for Wolfenstein 3D, using the latest dev version of ECWolf (click here to download), using resources from Nitemare 3D by David P. Grey. This also features 10 all new levels (9 regular and 1 secret), utilizing some of ECWolf's exclusive features, such as new weapons, new and interesting enemies, switch activated doors, ROTT-style elevator/teleporters, map sizes over 64x64, breakable scenery and walls and much more!
A new TC for ECWolf, requires latest dev version of ECWolf and Wolfenstein 3D 1.4.
Base mod files for Nitemare: HUGO's REVENGE, requires dev version of ECWolf and Wolf3D 1.4
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
You do not have permission to update the connected twitter accounts.
We recommend you return to the twitter list and browse the links from there. If the problem persists, contact us with the details.