Doom 64 for Doom II
First Person ShooterDoom 64 for Doom II is a vanilla recreation/re-imagining of the Doom 64 maps.
Mordeth is a total conversion by Gaston "Mordeth" Lahaut. The first six levels were released in 1997, while the remaining episodes are still in development. The finished project will use the Eternity Engine.
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Doom 64 for Doom II is a vanilla recreation/re-imagining of the Doom 64 maps.
A continuation of Complex Clusterfuck that focuses on quality over quantity.
This mod aims to bring the duke nukem 3d universe to the doom engine, with enhancements taking inspiration/resources from mods like Dukeplus and others.
Total Conversion that aims to recreate an obscure PlayStation 1 first-person shooter called Hybrid inside the Doom engine (id Tech 1) with the help of...
Download and kick Demon Butts with 4 different Alien Catgirls -the Starborn! Fight your way through 37 action packed Maps with complete new and devastating...
A GZDoom MOD using Kontra Kommando's Aliens: Trilolgy/Ultimate Doom mod as it's base. Play as four unique classes against the power of the Xenomorphs...
Voxel Doom II is the follow up to 2022's award-winning Voxel Doom. This is a new graphics mod that replaces all monsters, weapons, props and items with...
DOOM 4 in DooM 2!!! Doom 4 weapons monsters and mod upgrades are finished.
A gameplay mod for zdoom/gzdoom. Consider it a love-letter to all fps's of the late nineties and early two thousand's, All viewed through the lens of...
The Redark is a habitation prototype established by The Corporation beneath the surface of Mars. The site has been dark for decades. Untill a few hours...
A modest remaster of the original DOOM 2, imagine it like DOOM 2 if ID had QA. tested with GZDOOM 4.11.3.
Story so far: You and your squad of Rangers travelled to Tycho Station in a response of a distress beacon. As you and your guys arrived, you were tasked...