Delashin's Smooth Doom Remake
First Person ShooterThis is a edited version of Smooth Doom with enhancements and fixes.
Mordeth is a total conversion by Gaston "Mordeth" Lahaut. The first six levels were released in 1997, while the remaining episodes are still in development. The finished project will use the Eternity Engine.
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This is a edited version of Smooth Doom with enhancements and fixes.
Somewhere in Hell is a mod inspired by Krinkels' Madness Combat mainline flash series. Featuring over 15 weapons, 3 playable characters, and a whole lot...
Doom Enhancement Project (DEP) is a collective name for mods I created or compiled for Doom, Doom II and Final Doom games, based on some existing Doom...
This mod aims to bring the duke nukem 3d universe to the doom engine, with enhancements taking inspiration/resources from mods like Dukeplus and others.
Conversion for Doom II with polished new levels, an original soundtrack, and countless thousands of new custom-made art assets.
Xenomorphs are the deadliest of creatures in the universe. They can grow from a single egg into a planet wide scourge. This mod features a fully functioning...
Project MSX is a weapons and gameplay mod that brings some elements of modern FPS into your 16 year old Doom, and with this attempting to merge both new-school...
dark death is a doom mod that puts you in the shoes of a red commando, a military branch only used in extreme cases.
Atmospheric immersion into a "Doom-Real" environment. Actually believe you are in a real base. Actually be there fighting to survive and win the day...
Is the year 202X We don't know how, but because humans, humans of a cult, infernal machines arise, flesh and steel collide, they are here, demons of a...
Doom Mega Weapons Pack is a weapon pack for Doom II which aims to expand Doom's arsenal.